If Roger's analysis was correct, and if they were able to make contact with the ship being pursued, it might be to their benefit. There appeared to be six of the—probable—pirate ships. Each was similar to an ancient cog, but with a pair of masts, not just one. Each mast carried only a single square sail, however, and their deep, rounded, high-sided hulls had clumsy-looking, castlelike foredeck citadels which undoubtedly mounted some of Marduk's massive, unwieldy bombards. They were scarcely the sleekest ships he'd ever seen, and he wondered why pirates, if that was what they were, didn't have ships a tad faster.
"What's an alternative to pirates?" he asked.
"Is this a trick question, Captain?" Kosutic inquired.
"I don't think so," Roger said. "I think his point is that if they are pirates, all well and good. If we blow the crap out of them, we establish our bona fides with the local powers that be. But if they're not pirates, announcing our intentions with a broadside might be a Very Bad Idea. We have to make peaceful and, hopefully, smooth contact with the local government. So what if they're harmless merchant ships which are supposed to be sailing in company, and the lead ship just has a lousy captain who's gotten too far ahead of the rest? In that case, blowing them away without a warning would not be a good way to make 'smooth' contact."
"Exactly," Pahner said. "So what are the other possibilities?"
"The boat in the lead could be a smuggler," Kosutic suggested. "Or something along those lines. And the ones behind could be revenue cutters. Well, revenue boats. Revenue tubs."
"And it could be even more complex than that," Roger pointed out. "They could be operating under letters of marque or some equivalent. So the ones in back could be both pirates and representatives of a government we need to contact. And if that's the case, asking the lead ship won't tell us so."
"All right," Pahner said with a nod. "We'll tack to intercept the group. We will not fire until fired upon. Get a helmet system for Ms. O'Casey so she can use the amplifiers for communication. We'll move alongside or send off a boarding party to make contact. If we take fire from either group, we'll respond with a single broadside. That should make the situation clear. If they continue to press it, we sink 'em."
"And if they are 'official' pirates?" Roger asked.
"We'll deal with that as we have to," Pahner answered. "We need intel on this continent... but we also need to live to use it."
CHAPTER SEVEN
Tob Kerr, master of the merchant vessel Rain Daughter, closed the glass and cursed. He wasn't sure where the strange ships had come from—there wasn't anything on that bearing but the Surom Shoals, and nobody actually lived in these demon-infested waters—but they were headed right for him. And sailing at least forty degrees closer to the wind than any tack he could take. He not only didn't recognize the origin of the ships, he couldn't even begin to identify their design, or imagine how sails like that could work.
However they did it, though, they obviously did a better job than his own ship could manage, and he wondered where they could possibly have sprung from.
The Lemmar Raiders behind him, on the other hand, were all too well known a quantity. With luck, they would only take his cargo. More likely, though, they would sell him and the crew into slavery, and sell his ship for a prize. Either way, he was ruined. So the best bet was to continue on course and hope for a gift from the Sar, because this was clearly a case of worse the devil you knew than the devil you didn't.
He looked back at the oncoming strangers. The more he studied them, the odder they looked. They were low, rakish, and almost unbelievably fast, and they carried an enormous sail area—one far larger than anything Kerr had ever seen before. It was amazing that they could sail the deep ocean at all; with so little freeboard, he had to wonder why the water didn't wash right over their decks. But it didn't. In fact, they rode the swells like embera, green foam casting up from their bows and their strange, triangular sails hard as boards as they sliced impossibly into the oncoming wind.
He grabbed a line and slid to the deck. The calluses of decades at sea made nothing of the friction, and his mate, Pelu Mupp walked over to him and flipped his false-hands in an expression of worry.
"Should we change course?" he asked.
It was a damnably reasonable question, Kerr thought grimly. The Lemmar Raiders had been in a fairly unfavorable position at the start. Well, as far as Rain Daughter was concerned. Certain other ships had been less fortunate, but Kerr had taken full advantage of the slim opportunity for escape the pirates' preoccupation with the convoy's other members had offered him. By the time they'd been free to turn their full attention to Rain Daughter, Kerr had managed to put enough distance between them to give him and his crew a better than even chance. A stern chase was always a long one, and under those conditions, victory could go to either side. The pirate ships were a bit faster than the merchantman, but the Daughter had a good lead, and any number of circumstances could have resulted in the Kirstian ship's escaping, especially if Kerr could only have kept clear of the Lemmar until darkness fell. But now, with the unknowns closing from almost dead to leeward, the trap seemed to have closed.
"No," Kerr said. "We'll hold our course. They might be friendly. And how much worse than the Raiders could they be?"
If the crew went into slavery, they would probably end up back in Kirsti, but as "guests" of the Fire Priests. And if that was the alternative, he preferred to throw himself over the side now.
"We'll hold our course, Mupp. And let the Lady of the Waters decide."
Roger pulled on a strand of hair and sighed.
"Captain, much as I hate making suggestions—" he began, only to stop dead as Pahner let loose an uncharacteristic bark of laughter that momentarily made him jump. Then the captain snorted.
"Yes, Your Highness?"
"Well, I don't," Roger retorted.
"I know you don't, Your Highness," Pahner said with a smile. "You tend to do something by yourself, and then ask me if it was okay later. That's different from making suggestions, I'll admit. So let's have it—what's the suggestion?
"I was thinking about wind position," Roger continued, after deciding that it wasn't a good time for a discussion of whether one Prince Roger MacClintock had been making too many stupid mistakes lately. Most of the watchers had returned to the deck once the general outline of the approaching ships and their formation had been established. A Marine private was now perched at the fore topmast crosstrees beside the Mardukan lookout, using her helmet systems to refine the data. But at this point it was a matter of waiting nearly two hours as the ships slowly closed the intervening gap.
"They're coming in on our starboard bow, straight out of the wind, but the formation of six ships is spread to our west, and it takes a few minutes for us to wear around. If we stay on this course, when the pursuers come up to us, the most westerly ship will be in a position that would make it hard for us to completely avoid her."
"I'm... not quite getting this," Pahner admitted.
Roger thought for a moment, then did a quick sketch on his toot, detailing the human/K'Vaernian flotilla, the lead unknown, and the trailers.
"I'm sliding over a graphic," he said, flipping the sketch from his toot to the Marine's. "From the point of view of avoiding contact, we can break off from the lead ship easily. But if we decided to avoid the trailers, we'd have three choices. One would be to tack to starboard when we come up to them. That would put us in a position to take full advantage of the schooners' weatherliness to run past them into the wind and avoid contact handily. But it takes a bit of time to tack, and there's a small risk of getting caught in irons."