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But there was no rush. Instead, there came hesitant footfalls whose sound made Calhoun start. The door of the cabin slid slowly aside. A girl appeared in the opening, desperately white and desperately composed.

"H-how did you know I was there?" she asked shakily. She moistened her lips. "You didn't see me! I was in a closet, and you didn't even enter the room!"

Calhoun said grimly, "I've sources of information. Murgatroyd told me this time. May I present him? Murgatroyd, our passenger. Shake hands."

Murgatroyd moved forward, stood on his hind legs and offered a skinny, furry paw. She did not move. She stared at Calhoun.

"Better shake hands," said Calhoun, as grimly as before. "It might relax the tension a little. And do you want to tell me your story? You have one ready, I'm sure."

The girl swallowed. Murgatroyd shook hands gravely. He said, "Chee-chee!" in the shrillest of trebles and went back to his former position.

"The story?" said Calhoun insistently.

"There—there isn't any," said the girl unsteadily. "Just that I—I need to get to Orede, and you're going there. There's no other way to go, now."

"To the contrary," said Calhoun. "There'll undoubtedly be a fleet heading for Orede as soon as it can be assembled and armed. But I'm afraid that as a story yours isn't good enough. Try another."

She shivered a little.

"I'm running away . . ."

"Ah!" said Calhoun. "In that case I'll take you back."

"No!" she said fiercely. "I'll—I'll die first! I'll wreck this ship first!"

Her hand came from behind her. There was a tiny blaster in it. But it shook visibly as she tried to aim it.

"I'll shoot out the controls!"

Calhoun blinked. He'd had to make a drastic change in his estimate of the situation the instant he saw that the stowaway was a girl. Now he had to make another when her threat was not to kill him but to disable the ship. Women are rarely assassins, and when they are they don't use energy weapons. Daggers and poisons are more typical. But this girl threatened to destroy the ship rather than its owner, so she was not actually an assassin at all.

"I'd rather you didn't do that," said Calhoun dryly. "Besides, you'd get deadly bored if we were stuck in a derelict waiting for our air and food to give out."

Murgatroyd, for no reasons whatever, felt it necessary to enter the conversation. "Chee-chee-chee!"

"A very sensible suggestion," observed Calhoun. "We'll sit down and have a cup of coffee." To the girl he said, "I'll take you to Orede, since that's where you say you want to go."

"I have a sweetheart there . . ."

"No," he said reprovingly. "Nearly all the mining colony had packed itself into the ship that came into Weald with everybody dead. But not all. And there's been no check of what men were in the ship and what men weren't. You wouldn't go to Orede if it were likely your sweetheart had died on the way to you. Here's your coffee. Sugar or saccho, and do you take cream?"

She trembled a little, but she took the cup.

"I don't understand."

"Murgatroyd and I," explained Calhoun—and he did not know whether he spoke out of anger or something else—"we are do-gooders. We go around trying to keep people from getting sick or dying. Sometimes we even try to keep them from getting killed. It's our profession. We practice it even on our own behalf. We want to stay alive. So since you make such drastic threats, we will take you where you want to go. Especially since we're going there anyhow."

"You don't believe anything I've said!" It was a statement.

"Not a word," admitted Calhoun. "But you'll probably tell us something more believable presently. When did you eat last?"

"Yesterday."

"Would you rather do your own cooking?" asked Calhoun politely. "Or would you permit me to ready a snack?"

"I—I'll do it," she said.

She drank her coffee first, however, and then Calhoun showed her how to punch the readier for such-and-such dishes, to be extracted from storage and warmed or chilled, as the case might be, and served at dialed-for intervals. There was also equipment for preparing food for oneself, in one's own chosen manner—again an item to help make solitude not unendurable.

Calhoun deliberately immersed himself in the Galactic Directory, looking up the planet Orede. He was headed there, but he'd had no reason to inform himself about it before. Now he read with every appearance of absorption.

The girl ate daintily. Murgatroyd watched with highly amiable interest. But she looked acutely uncomfortable.

Calhoun finished with the Directory. He got out the records which contained more information. He was specifically after the Med Service history of all the planets in this sector. He went through the record of every inspection ever made on Weald and on Dara.

But Sector Twelve had not been run well. There was no adequate account of a plague which had wiped out three-quarters of the population of an inhabited planet! It had happened shortly after one Med Ship visit, and was over before another Med Ship came by.

There should have been a painstaking investigation, even after the fact. There should have been a collection of infectious material and a reasonably complete identification and study of the agent. It hadn't been made. There was probably some other emergency at the time, and it slipped by. Calhoun, whose career was not to be spent in this sector, resolved on a blistering report about this negligence and its consequences.

He kept himself casually busy, ignoring the girl. A Med Ship man has resources of study and meditation with which to occupy himself during overdrive travel from one planet to another. Calhoun made use of those resources. He acted as if he were completely unconscious of the stowaway. But Murgatroyd watched her with charmed attention.

Hours after her discovery, she said uneasily, "Please?"

Calhoun looked up.

"Yes?"

"I don't know exactly how things stand."

"You are a stowaway," said Calhoun. "Legally, I have the right to put you out the air-lock. It doesn't seem necessary. There's a cabin. When you're sleepy, use it. Murgatroyd and I can make out quite well out here. When you're hungry, you now know how to get something to eat. When we land on Orede, you'll probably go about whatever business you have there. That's all."

She stared at him.

"But you don't believe what I've told you!"

"No," agreed Calhoun, but didn't add to the statement.

"But—I will tell you," she offered. "The police were after me. I had to get away from Weald! I had to! I'd stolen—"

He shook his head.

"No," he said. "If you were a thief, you'd say anything in the world except that you were a thief. You're not ready to tell the truth yet. You don't have to, so why tell me anything? I suggest that you get some sleep. Incidentally, there's no lock on the cabin door because there's only supposed to be one person on this ship at a time. But you can brace a chair to fasten it somehow or other. Good night."

She rose slowly. Twice her lips parted as if to speak again, but then she went into the other cabin and closed herself in. There was the sound of a chair being wedged against the door.

Murgatroyd blinked at the place where she'd disappeared and then climbed up into Calhoun's lap, with complete assurance of welcome. He settled himself and was silent for moments. Then he said, "Chee!"

"I believe you're right," said Calhoun. "She doesn't belong on Weald, or with the conditioning she'd have had, there'd be only one place she'd dread worse than Orede, which would be Dara. But I doubt she'd be afraid to land even on Dara."

"Chee-chee!" Murgatroyd said with conviction.

"Definitely," agreed Calhoun. "She's not doing this for her personal advantage. Whatever she thinks she's doing, it's more important to her than her own life. Murgatroyd . . ."