'Then,' a lieutenant growled, 'we shall feast.'
Anaster smiled.
Feast. Hood take me, please … Toc could feel the desire rising within him, a palpable demand that he realized would defeat him, shatter his defences. A feast — gods, how I hunger!
'I am not done with news,' the First said after a moment. 'The Urdo has a second mission.' The youth's sickly eyes fell on Toc the Younger. 'The Seer requests the presence of the Defter, he of the lone eye — an eye that, night by night, has slowly changed on our journey from Bastion, though I imagine that he knows it not. The Defter shall be the Seer's guest. The Defter, with his wolf's eye that so gleams in the dark. He will have no need for those extraordinary stone weapons — I shall personally keep them safe.'
Toc's obsidian-tipped arrows and the dagger were quickly removed, handed up to Anaster.
The soldiers arrived.
Toc strode to them, fell to his knees before the Urdo's horse.
'He is honoured,' Anaster said. 'Take him.'
And Toc's gratitude was real, a flood of relief rushing through his thinned veins. He would not see Coral's walls, would not see the citizens in their tens of thousands torn to pieces, would not see the rapes, would not see himself among the crowds, rushing to the flesh that was their righteous reward …
The workers swarmed over the nascent battlements of the approach, dust-and dirt-smeared figures lit demonic in the firelight. Stumbling in the wake of the Urdo's warhorse, Toc studied their frenzied efforts with jaded detachment. Stone, earth and wood were meagre obstacles to Lady Envy's sorcery, which he'd seen unleashed at Bastion. As in legends of old, hers was a power that rolled in broad waves, stripping the life from all it swept over, devouring rank upon rank, street by street, leaving bodies piled in their hundreds. She was, he reminded himself with something like fierce pride, the daughter of Draconus — an Elder God.
The Pannion Seer had thrown sorcerers in her path, he'd heard since, yet they fared little better. She shrugged aside their efforts, decimated their powers, then left them to Garath or Baaljagg. K'Chain Che'Malle sought to reach her, only to wither beneath an onslaught of sorcery. The dog that was Garath made sport of those that eluded Lady Envy, usually working alone but sometimes in tandem with Baaljagg. Both were quicker than the undead hunters, it was said, and far smarter. Three pitched battles had occurred, in which legions of Pannion Betaklites, supported by the mounted Betakullid and by Scalandi skirmishers, as well as the Domin equivalent of Mage Cadres, had engaged their handful of enemies as they would an opposing army. From these battles arose the whispered tales of the T'lan Imass — a creature of which the Pannions had no knowledge and had come to call Stonesword — and the Seguleh, two in the first two battles, but a third appearing for the last one. Stonesword would hold one flank, the Seguleh the opposite flank. Lady Envy stood at the centre, whilst Garath and Baaljagg flowed like ragged capes of darkness wheresoever they pleased.
Three engagements, three broken armies, thousands dead, the rest attempting to flee but always caught by Lady Envy's relentless wrath.
As terrible as the Pannion, my sweet-faced friend. As terrible. and as terrifying. Tool and the Seguleh honour the retreat of those who oppose them; they are content to claim the field and no more than that. Even the wolf and the dog cut short their pursuit. But not Envy. An unwise tactic — now that the enemy knows that retreat is impossible, they will stand and fight. The Seguleh do not escape wounds; nor do Garath and Baaljagg. Even Tool has been buried beneath enraged swordsmen, though he simply dissolves into dust and reappears elsewhere. One charge of lancers came to within a dozen paces of Lady Envy herself. The next well-flung javelin.
He had no regrets about leaving them. He would not have survived their company.
As they approached the outer gate fortification, Toc saw Seerdomin among the battlements, hulking and silent. Formidable as squads numbering a half-dozen, here they were scores. They might do more than slow the Seguleh. They might stop them in their tracks. This is the Seer's final line of defence.
A single ramp led up to Outlook's inner gate, steep and sheer-sided. Human bones littered the trenches to either side. They ascended. One hundred paces later, they passed beneath the gate's arch. The Urdo detached his troop to stable their horses, then dismounted. Flanked by Seerdomin, Toc watched the K'ell Hunter thump through the gateway, bladed arms hanging low. It swung lifeless eyes on the Malazan for a moment, then padded off down an unlit roofed corridor running parallel to the wall.
The Urdo raised the visor of his helm. 'Defier, to your left is the entrance to the Seer's tower. He awaits you within. Go.'
Perhaps not a prisoner. Perhaps no more than a curiosity. Toc bowed to the officer, then stumbled wearily to the gaping doorway. More likely the Seer knows he has nothing to fear from me. I'm already in Hood's shadow. Not much longer, now.
A high-vaulted chamber occupied the tower's entire main floor, the ceiling a chaotic inverted maze of buttresses, spans, arches and false arches. Reaching down from the centre to hover a hand's width above the floor was a skeletal circular staircase of bronze that swung in a slow, creaking circle. Lit by a single brazier near the wall opposite the entrance, the chamber was shrouded in gloom, though Toc had no difficulty discerning the unadorned stone blocks that were the walls, and the complete absence of furniture that left echoes dancing all around him as he crossed the flagstoned floor, scuffing through shallow puddles.
He set a hand on the staircase's lowest railing. The massive, depending structure pulled him inexorably to one side as it continued its rotation, causing him to stagger. Grimacing, he pulled himself onto the first step. The bastard's at the top, I'd wager, in a swaying room. My heart's likely to give out halfway up. He'll sit up there, waiting for an audience that will never happen. Now there's a Hood-grinning joke for you. He began climbing.
Forty-two steps brought him to the next level. Toc sank down onto the cold bronze of the landing, his limbs on fire, the world wavering drunken and sickly before him. He rested sweat-slick hands on the gritty, pebbled surface of the metal sheet, blinking as he attempted to focus.
The room surrounding him was unlit, yet his lone eye could discern every detail, the open racks crowded with instruments of torture, the low beds of stained wood, the bundle of dark, stiff rags against one wall, and, covering those walls like a mad artisan's tapestries, the skins of humans. Complete down to the fingertips and nails, stretched out into a ghastly, oversized approximation of the human form, the faces flattened with only the rough stone of the wall showing where the eyes had once been. Nostrils and mouths sewn shut, hair pulled to one side and loosely knotted.
Waves of revulsion swept through Toc, shuddering, debilitating waves. He wanted to scream, to release horror's pressure, but could only gasp. Trembling, he pulled himself upright, stared up the spiralling steps, began dragging himself higher once more.
Chambers marched by, scenes that swam with grainy uncertainty, as he climbed the seemingly endless stairs. Time was lost to him. The tower, now creaking and groaning on all sides — pitching in the wind — had become the ascent of his entire life, what he had been born to, a mortal's solitary task. Cold metal, stone, faintly lit rooms rising then falling like the passage of weak suns, the traverse of aeons, civilizations born, then dying, and all that lay between was naught but the illusion of glory.