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He said that it was at Clinton's congressional speech when John Sculley sat next to Hillary Clinton that everybody realized Apple was way out of control. Personally, I thought it was glamorous. Then he hit us with a bombshell, which was that Apple never had a contingency plan in the event that they lost the Look & Feel suit. They totally believed they were going to win. Maybe the PowerPC will save them. We warned Anatole not to discuss Look & Feel with Bug, but he said they'd already discussed it and that Bug had seemed bored by it. Bug's forgetting his roots! California's turned him mellow.

Also, Anatole says nobody's simply at Apple; they're still at Apple. It would appear that none of what we hear matches the One-Point-Oh, Gods-in-the-Clouds mental pictures we have of the company. But like most gossip, it merely makes us want to be closer to the core of the gossip itself. We're all drooling for a chance to visit Apple, except a chance never seems to appear. Anatole is useless in this regard. We think he burned some bridges before he left-expense report fudging?

And of course Anatole is a genius. In the Silicon Valley the IQ baseline (as at Microsoft) starts at 130, and bell-curves quickly, plateauing near 155, and only then does it decrease. But the Valley is a whole multi-city complex of persnickety eggheads, not just one single Orwellian technoplex, like Microsoft. As I said-it's sci-fi.

Bug accidentally used the term information superhighway, and so we were able to administer a beating.

TUESDAY

Our money situation is tight.

Trying to find money through venture capital is a long, evil, conflictual process full of hype and hope. If I have learned anything here, it's that snagging loot is the key struggle and obsession of any start-up. Fortunately for us, Michael and Ethan have agreed that the best thing to do is to be an R&D company (research and development) and get another company to "publish" our products. That way we don't have to hire our own sales and marketing people, or shell out the enormous amounts of money it takes to market software. We still need funding to build the product, though.

Susan's freaking out worse than anybody. Maybe that's why she and Ethan disagree on everything. He always says everything's "fabulous," while she fumes.

Today Ethan called Silicon Valley "the 'moniest' place on earth," and he's probably right. Everything in this Valley revolves around $$$ . . . EVERYTHING. Money was something you never had to think about at Microsoft. I mean, not that Microsofters don't check out WinQuote daily, but here, as I have said, there's this endless, boring, mad scramble for loot.

For financial reasons, we have to work at Mom and Dad's place, until we're flush with VC capital.

We work at the south end of the house in a big room that was supposed to be the rumpus room, back during the era when society still manufactured Brady children. It has been completely converted into the tasteful carnage of our "Habitrail 2." We call it Habitrail 2 because it's a big maze, because its ventilation hinges on the anaerobic, and because paper is everywhere, just like gerbils nesting inside a Kleenex box. Michael has installed his own two pet gerbils, "Look" and "Feel," inside his astoundingly large yellow plastic Habitrail kit, which encircles the office . . . decades' worth of collecting. We get to hear Look and Feel scampering about endlessly while we work. Karla likes the Habitrail setup because it reminds her of the old cartoon with the chipmunks trapped inside the vegetable factory. She and Michael are continually adding on to it. It's their common bond.

At a glance around the Habitrail 2, there are Post-it notes, photocopies, junk mail, newspapers, corporate reports, specs, printouts, and litter, plus thumbed-to-exhaustion copies of Microprocessor Report, California Technology Stock Letter, Red Herring, SoffLetter, Multimedia Business Report, People, and The National Enquirer. You get the feeling that if you only reached into this paperstorm you could withdraw a strand of six pulsating rubbery pink gerbil babies. Paperless office . . . ha!

There is a billiard table covered with SGIs, MultiSync monitors, coding manuals, printouts, take-out food boxes, coils, cables, dry-erase pens, and calculators. Over by "The Dad Bar" (diamond tufted leatherette; "Tee Many Martoonies"-style knickknacks) there are compiler manuals, more monitors, and an EPROM chip toaster stacked alongside cases of Price-Costco diet Cokes and fruit leather whips. (My workspace, I am pleased to say, is spotless, and my barely scratched Microsoft Ship-It Award rests proudly underneath a Pan-Am 747 plastic model.)

Needless to say, Far Side cartoons are taped everywhere. I think techies are an intricate part of the life cycle of The Far Side cartoon, the way viruses can only propagate in the presence of host organisms. Susan says, We are only devices for the replication of Far Side cartoons." Now that's one way of looking at humanity.

And of course there are two long couches for those flights to Australia.

Mom is happy to have our pittance of rent money, and my commuting time is ninety seconds, as I live with Karla in one of the guest bedrooms.

The main drawback about the Habitrail 2 is the ventilation, which could be better. Todd calls it "hamper fresh."We'd keep the sliding door leading into the backyard open more often, but Ethan doesn't want dust and insects infecting our technology. Or Mom's golden retriever, Misty.

Habitrail 2 also features:

• 4-fingered cartoon gloves

• ubiquitous Nerfiana

• 24 Donna Karan coffee mugs (long story)

• a decaf coffee tin labeled "666"

• GoBot transformer-type toys

• Glass beads at the door, like the ones Rhoda Morgenstern had

• herbal tea packets and tea-making apparatus

• several Game Boys

• three 4'-x-8' dry-erase wall boards

• a diet 7-UP pyramid

• an extensive manga collection »

• T2 spin-off merchandise

• one Flipper thermos

We inhabit our workstations daily for a minimum of 12 hours. We use brown and white plastic folding patio chairs, so our backs are completely shot. So much for ergonomics. (Thank God for shiatsu.) There's the occasional Homer Simpson "doh!" punctuating the air when someone's cursor bleeps, or the occasionally muttered piss and crap. No one can agree on music, so we play none. Or use Walkmans.

We're doing a Windows version and a Mac version of Oop!. And Michael's drafted the coolest ERS for the graphics, AI, interface, and maybe sound. Just killer stuff, all patentable. Michael needs us to bring his vision lo life. Our jobs are:

Michaeclass="underline" Chief Architect. He has the overall vision. He also writes the code engine that drives the graphics and modeling algorithms. He rules the engineers-us.

Ethan: President, CEO, and Director of Operations. His job is to find investors to fund us, find a company to publish and distribute our products, and to run the business day-to-day. Most companies have a CFO, but we can't afford one, so Ethan does the bill-paying, accounting, taxes, equipment-buying, and all that stuff.

Bug: In charge of database and file IO (Input/Output). It's how Oop! stores information to and from the hard drive; it's really complicated, and the kind of thing Bug loves.

Todd: He is "Ditherman"-working on the graphics engine and printer driver. All of the graphics need to be converted into an output format in order to be printed by a printer.

Me and Karla: We're working on the cross-platform class library so Oop! will run on both Mac and Windows. I'm Windows lead, she's the Mac lead.

Susan: She's the User-Interface Designer; in charge of the look-and-feel, the graphics, all that. She's the U-I police keeping me and Karla's code in sync.

Mom has a collection of rocks. This sounds weird, and it really is weird. She has this small pile of rocks on the patio that just sits there. I ask Mom why she likes them, and she says, "I don't know, they just seem special."