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She turned to Rue Meridian. “I like it that you are not afraid of anyone, even me. I like it that you love my brother so much.”

“Don’t do this,” Bek pleaded.

“Take care of him,” his sister said to Rue, and without another word or even a single glance back she walked away.

Ordering the rest of the fleet to remain anchored offshore, safely away from any attempts at sabotage, the Morgawr flew Black Moclips over the silver-tipped surface of the Blue Divide to the grassy flats of Mephitic. He landed his vessel and tied her off, leaving Aden Kett and his walking dead on board with a handful of guards to watch over them. Then, tossing a rope ladder over the railing of the starboard pontoon, he took Cree Bega and a dozen of his Mwellrets down off the ship and toward the castle.

They crossed the grasslands openly and deliberately, making no effort to hide their approach. If the survivors of the Jerle Shannara were hiding within the walls of the ruins, the Morgawr wanted them to see him coming. He wanted them to have time to think about it before he reached them, to let their anticipation build, and with it their fear. The Ilse Witch might not be frightened, but her companions would be. They would know by now how he feasted on the souls of the living. They would know how the Federation crew he had captured aboard Black Moclips had reacted while it was happening and what they looked like afterwards. At least one of them was likely to break down and reveal the presence of the others. That would save him time and effort. It would allow him to conserve his energy for dealing with the witch.

He told Cree Bega what he wanted. The Mwellrets were to follow his lead. They were not to talk. When they found their quarry, they were to leave the Ilse Witch to him. The others were theirs to do with as they wished. It would be best if they could kill them swiftly or render them unconscious so that they could be carried outside and disposed of.

Above all, they were to remember that there was something else living in the ruins, a spirit creature possessed of magic and capable of generating tremendous power. If it was aroused or attacked, it could prove extremely dangerous. Nothing was to be tampered with once they were inside, because the creature considered the castle its own and would fight to protect it. It cared nothing for the Jerle Shannara and her crew, however. They were not a part of its realm, and it would not protect them.

He said all this without being entirely sure it was true. It was possible that he was wrong and that the castle’s inhabitant would attack for reasons the Morgawr could not even guess at. But no good purpose was served in telling that to the Mwellrets. All of them were expendable, even Cree Bega. What mattered was that he himself survive, and he had no reason to think that he wouldn’t. His magic could protect him from anything. It always had.

His plan, then, was simple. He would find the witch and kill her, retrieve the books of magic from the airship, and escape. If he could achieve the former and not the latter, it would be enough. With the Druid dead, his little witch was the only one left who might cause him problems later. The books of magic were important, but he could give them up if he had to.

He began thinking about what it meant to have the last of the Druids gone. Paranor would lie uninhabited and vulnerable—protected by magic, yes, but accessible nevertheless to someone like himself who knew how to counteract that magic. It was Walker who had kept him at bay all these years. Now, perhaps, what had belonged to the Druids could be his.

The Morgawr permitted himself a smile. The wheel had come full circle on the Druids. Their time was over. His time was not. He need only dispose of one small girl. Ilse Witch or not, she was still only that.

Ahead, the broken-down walls and parapets of the ancient castle reared against the sunrise, stark and bare. His anticipation of what was waiting within compelled him to walk more swiftly to reach them.

30

Grianne Ohmsford walked through the empty corridors and courtyards of the old castle with slow, deliberate steps, giving herself a chance to gather her wits. In spite of what she had allowed Bek and Rue Meridian to believe, her decision to face the Morgawr alone was impulsive and not particularly well thought out. But it was necessary for all the reasons she had given them. She was the one he was looking for, and therefore the one who must confront him. She was the only one who stood a chance against his magic. She had done a lot of harm in her life as the Ilse Witch, and any redemption for her wrongs began with an accounting from the warlock.

She was still weak from her long sleep, but fueled by anger and determination. The truths about her life hovered right in front of her eyes, images made bright and clear by the magic of the Sword of Shannara, and she could not forget them. They defined her, and knowing what she had been was what made it possible for her to see what she must now become. To complete that journey, she must put an end to the Morgawr.

Silence cloaked her like a shroud, and the ruins bore the aura of a tomb. She smiled at the feeling, so familiar and still welcome, her world as she had known it for so many years. Shadows cast by walls and towers where sunlight could not penetrate spilled across the broken stone and cracked mortar like ink. She walked through those shadows in comfort, the darkness her friend, the legacy of her life. It would never change, she realized suddenly. She would always favor those things that had made her feel safe. She had found a home under conditions that would have destroyed others, had done so when everything she cared for had been taken away and all that was left was her rage, and she knew she would not be able to step away from that past easily.

That would not change, should she survive this day. Bek envisioned a returning home, a coming together of their new family, a settling into a quiet life. But his vision held no appeal for her and was rooted in dreams that belonged to someone else. Her life would take a different path from his; she knew that much already. Hers would never be what he hoped it might, because the reason for her recovery lay not so much with him—though he had brought her awake when no one else could—but with the Dark Uncle, the keeper of secrets and the bestower of trusts. With Walker Boh.

Dead now, but with her always.

She began to hum, wrapping herself in the feel of the ruins and the thing that lived within them. It was dormant at present, but as pervasive in its domain as Antrax had been in its. It was everywhere at once, its presence infused in the hard stone and the dead air. She knew from Bek that the way to deceive it was to make it feel as if you belonged. She would begin her efforts to achieve that now. Once she had thoroughly integrated herself, once she was accepted as just another piece of rubble, she would be ready to deal with her enemy.

It took only a little time and effort to create the skin she needed, the mask she required. She eased herself along the corridors, listening now for the sounds of the Morgawr and his rets. They would have reached the walls and begun looking for a way inside. Her plan for him was simple. She would try to separate him from his followers, to isolate him from their help. If she was to have a chance against him, she must get him alone and keep him that way. Cree Bega and his Mwellrets were no threat to her, but they could become the sort of distraction she had worried Bek and Rue Meridian might become. To win her struggle with the Morgawr, that must not be allowed to happen.

Already, she was beginning to feel a part of her surroundings, a thing of stone and mortar, of ancient time and dust.

She shed that part of her that was Grianne Ohmsford and reverted very deliberately to being the Ilse Witch. She became the creature she must to survive, armoring herself against what waited and concealing what was vulnerable. It demanded a shift in thinking, a closing off of feelings and a shutting away of doubt. It required a girding of self for battle. Such prosaic descriptions made her smile, for the truth was much darker and meaner. She was taking a different path from the one she had followed when her purpose in life was to see Walker destroyed, but this path was just as bleak. Killing the Morgawr was killing still. It would not enhance her self-respect. It would not change the past. At best, it would give a handful of those she had wronged a chance at life. That would have to be enough.