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She was glad Bek was not here to see the change happen, for she believed it was reflected in her eyes and voice. It could be contained, but not hidden. Maybe this was how she must always be, split between two selves, required by events and circumstances to be duplicitous and cunning. She could see it happening that way, but there was nothing she could do about it.

There were sounds ahead now, the echoes of small scrapings and slidings, of heavy boots passing over stone and earth. They were still a long way off, but getting closer. The Morgawr was trying to penetrate the maze. As yet, he had not detected her presence, but it would not take him long. It would be best if she attacked him before he did, while he still thought himself safe. She could wait and see if the magic of the thing in the ruins might confuse the warlock, but it would probably be wasted effort. The Morgawr was too clever to be fooled for long and too persistent to be turned away for good. Redden Alt Mer’s plan had been a reasonable one, but not for someone so dangerous.

She continued to hum softly, the magic concealing her not only from the dweller in the ruins but from those who hunted her, as well. She made her way toward them, sliding through the shadows, watching the open spaces ahead for signs of movement. It would not be long until she encountered them. She breathed slowly and deeply to steady herself. She must be cautious. She must be as silent as the air through which she passed. She must be no more in evidence than would a shade come from the dead.

Most of all, she must be swift.

Redden Alt Mer seemed almost resigned to the inevitability of it when he heard what Grianne Ohmsford had done. Standing on the aft deck of the Jerle Shannara with Bek and Rue, he made no response, but instead stared off into the distance, lost in thought. Finally, he told them to go back on watch and let him know if they saw anything. He did not look ready to summon any of the Rover crew to prepare for an escape should Grianne fail. He did not appear interested in doing anything. He heard them out and then walked away.

His sister exchanged a quick glance with Bek and shrugged. “Wait here,” she said.

She disappeared below, leaving Bek to contemplate what lay ahead. He stood at the railing of the airship and looked up at the clear blue sky. Britt Rill and Kelson Riat stood together in the bow, talking in low voices. Spanner Frew was fussing with something in the pilot box, working through the heavy boughs they had laid down to hide it from the air. Alt Mer and the others were nowhere to be seen. Everything seemed strangely peaceful. For the moment, it was, Bek thought. No one would come for them right away. Not until the Morgawr had settled things with Grianne.

He thought about looking in on Quentin, but couldn’t bring himself to do so. He didn’t want to see his cousin while he was feeling like this. Quentin was smart enough to read his face, and he didn’t think that would be such a good thing this morning. If Quentin knew what was happening, he would want to get out of bed and stand with them. He wasn’t strong enough for that, and there would be time enough for the Highlander to engage in futile heroics if everything else failed. Best just to let him sleep for now.

Rue Meridian reappeared through the hatchway, buckling on her weapons belt with its brace of throwing knives, tucking a third into her boot as she came up to him. “Ready to go?” she asked.

He stared at her. “Ready to go where?”

“After your sister,” she said. “You don’t think we’re going to stand around here doing nothing, do you?”

Not when she put it that way, he didn’t. Without another word, they slipped over the side of the airship and disappeared into the ruins after Grianne.

Redden Alt Mer had been thinking about the company’s situation all night. Unable to sleep, he had been reduced to pacing the decks to calm himself. He hated being grounded, all the more so for knowing that he couldn’t get airborne again easily and was, essentially, trapped. He was infuriated by his sense of helplessness, a condition with which he was not familiar. Even though it had been his plan to hide in the ruins and hope the Morgawr didn’t find them, he found it incomprehensible that he would actually sit there and do nothing while waiting to see if it worked.

When Bek’s sister awoke, brought out of her catatonia after all these weeks, he knew at once that everything was about to change. It wasn’t a change he could put a name to, but one he could definitely feel. The Ilse Witch awake, whether friend or enemy or something else altogether, was a presence that would shift the balance of things in some measurable way. To Alt Mer, that she had chosen to go after the Morgawr rather than to wait for the warlock to come to her seemed completely in character. It was what he would have done if he hadn’t locked himself in the untenable position of hiding and waiting. The longer he stayed grounded, the more convinced he became that he was making a mistake. This wasn’t the way to save either his airship or her passengers. It wasn’t the way to stay alive. The Morgawr was too smart to be fooled. Alt Mer would have been better off staying aloft and fighting it out in the air.

Not that he would have stood a chance with that approach either, he conceded glumly. Best to keep things in perspective while castigating oneself for perceived failures.

He left the airship and climbed the tower into which he had sent Little Red and Bek to keep watch, but they weren’t there. Confused by their absence, he looked down into the courtyard where the Jerle Shannara sat concealed, thinking he might spy them. Nothing. He looked off toward the surrounding courtyards and passageways, peering through breaks in the crumbling castle walls.

He found them then, several hundred yards away, sliding through the shadows, heading toward the front of the keep and the Morgawr.

For a second, he was stunned by what he was seeing, realizing that not only had his sister disobeyed him, but she was risking her life for the witch. Or for Bek, but it amounted to the same thing. He wanted to shout to them to get back to the ship, to do what they had been told, but he knew it was a waste of time. Rue had been doing as she pleased for as long as he could remember, and trying to make her do otherwise was a complete waste of time. Besides, she was only doing what he had been thinking he should do just moments earlier.

He walked to the outer wall of the tower and looked out across the grasslands. The Morgawr and his rets were already inside the castle, and the plains were empty save for Black Moclips, which sat anchored inland perhaps a quarter of a mile away. Beyond, clearly visible against the deep blue of the morning sky, the Morgawr’s fleet hovered at anchor offshore.

He stared at the airships for a moment, at the way they were clustered to protect against a surprise attack, and an idea came to him. It was so wild, so implausible, that he almost dismissed it out of hand. But he couldn’t quite let it go, and the longer he held on, the more attractive it seemed. Like a brightly colored snake that would turn on you once it had you hypnotized. Like fire, waiting to burn you to ash if you reached out to touch it.

Shades, he thought, he was going to do it.

He was aghast, but excited, as well, his blood pumping through him in a hot flush as he raced down the tower stairs for the airship. He would have to be quick to make a difference, and even that might not be enough. What he was thinking was insane. But there was all sorts of madness in the world, and at least this one involved something more than just standing around.