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The dwarf bit a bone in half with yellow teeth, and sucked marrow before saying, "We shall explore."

Knucklebones peered at the gathering gloom. The mountain chain rose like stairs to snowy peaks in the distance. "All these mountains?" she asked.

Drigor pitched bones on the fire, nodded.

"What about us?"

A shrug. "You may come with us, if you can keep up," the dwarf said. "Or stay here."

Knucklebones stifled a groan. Here was a lovely spot, but she was no mountain goat. Teetering on her wobbly legs, she staggered to Sunbright, and creaked down beside him. "Sunbright? Are you awake?"

He nodded without opening his eyes. He was pale as a corpse, and as still. A cracked scab marred his neck where a stone had struck. He bore many bruises, but his silence most bothered the thief.

"Are you all right? Open your eyes."

He did, but stared at the twilight without seeing. Knucklebones was reminded of Wulgreth of the Dire Woods, with eyes dead as stone. Staring into those hopeless eyes, she couldn't think what to ask.

"Um, the dwarves… Do you have any hope of… where to go?"

The shaman only shook his head, like a scarecrow in the wind.

Suddenly chilled, Knucklebones shuddered, and drew her leather vest tight across her bosom. They'd been driven from camp with nothing but her elven blade and Harvester of Blood. High overhead, stars sparkled, forecasting a chilly night.

"We can't… I… Sunbright, what can we do?"

The shaman reached a dirty, blood-stained hand to rub his temple, but had no answer. When she repeated her request, he sighed, "I don't know, Knuckle'. I've nothing behind me, and nothing ahead. I'm worthless."

"You're worth something to me!" she yelled. The thief's cold anger sought an outlet, but blaming Sunbright for their troubles would make her no better than the fickle tribesfolk. Swallowing her fury, she growled, "We can't just sit in a crack in a mountainside."

Sunbright waved at half a world. "Pick a direction," he said, then closed his eyes again.

His heart was truly gone, Knucklebones saw. His tribe held it hostage down there on the prairie. Bitterly she recalled how sad and lonely and homesick he'd sought his tribe, how happy he'd been to find them, even when abused and accused and harried and carped at. And now, with that link broken, he was broken too. Perhaps, in time, he'd recover, find another goal in life, but perhaps not. What was that legendary bird, she wondered, that when captured and caged always died? Could Sunbright survive being cut off forever from his tribe, any more than a finger could survive being severed from the hand?

"Hallooooo!"

The caroling call rose from below like a lark's warble. The sound perked up the dwarves, who dropped food to grab crossbows and axes. Whispering, skidding on hobnail boots, they scuttled into corners and crevices as if melting into the rock. In seconds, the shelf was bare except for Knucklebones and Sunbright, and the sleeping Monkberry.

Creeping forward on bare feet, the thief scattered the meager fire with a stick. Darkness enfolded them. The call came again, a singing, like a babbling brook. "Hallooo! We wish to talk!"

No dwarves answered, or even poked up their noses. Unsure, Knucklebones minced to the edge of the shelf. Her cat's-eye vision made out broken rocks, scrub and gorse in cracks, and a line of black, stunted trees a long stone's throw down. No people. For lack of a better plan, she went along. "Come ahead! Empty-handed!"

Something left the tree line. Three white blobs. Faces. A few paces later, Knucklebones made out dark, slim forms, a smooth, high-stepping walk like deer, black, curved lines behind heads of black hair.

Why, she marveled, did they come?

When the trio closed to scale the last slope to the shelf, Knucklebones barked, "I said empty-handed! Two dozen crossbows can sweep this rock!"

In answer, six white palms rose. Still, the surefooted trio scaled the rock. So graceful and strong, they made Knucklebones feel crippled and clumsy. She backed from the edge and almost turned her ankle in the fire pit.

Standing on gray-white rock, framed against black sky, three elves waited patiently with hands in the air. Knucklebones imagined that they were the same elves who'd tried to kill her many times these past days. Wild black hair banded with headbands, smooth faces without war paint, boiled black armor and green shirts, and small slippers. Ornate swords swung at their hips. At their back hung quivers of black arrows and short, curved bows.

Hoping the dwarves were still present, not slipped over the next mountain, Knucklebones demanded, "What do you wish?"

"We come in peace," said the middle, an elf woman, one of two. They were all the same height, within inches. "We sue for peace."

"Peace? With whom?"

"You. The dwarves. The horse-tailed clan on the grasslands," the elf said. "We know their shaman is here."

"How do you know-Oh!" Knucklebones jumped as Sunbright stepped up. Absorbed in the terrible beauty of the elves, the music of their voices, their aura of ancient dignity, she'd failed to hear him.

His voice was flat as he said, "Sunbright Steelshanks am I, but no longer shaman of the Rengarth."

The elves looked at one another. The middle one said, "We need you to negotiate a truce with your people. Orcs swarm into our forest from north and east, more every day, vast hordes. We cannot fight barbarians and orcs too. You must tell them-"

"I can tell them nothing," Sunbright interrupted. "They will not listen."

Again the elves exchanged glances, and Knucklebones thought a sigh of exasperation escaped the spokesperson, as if dealing with thick-witted humans were a chore.

"They must listen," the elf woman said. "You must talk to them. Failure to talk will have dire consequences for all our peoples. Mortal consequences."

Chapter 16

Everywhere on the outskirts of the Netherese Empire, fire and sword and steel reigned supreme.

Zenith was attacked by pirates swarming from the Marsh of Simplicity and sacked, the gates breached and torn down, the marketplace and city hall burned. Near Earsome, orcs massacred religious pilgrims and heaved their bodies into Kraal Brook until the rapids overflowed their banks. The muscular mining community of Bandor Village was overrun by bandits that burned scaffolds and sluices and hoppers, but worse, introduced a throat-rotting plague that claimed four thousand lives. Angardt Barbarians took revenge on Thiefsward, long suspected of cheating them, and crucified the city elders and dozens more on the high wooden gates. Kobolds and goblins dragged ballistae and catapults and siege towers from Blister and laid siege to Frothwater. The noise awoke a jacinth dragon, rarest of beasts, that swooped upon the remnants of both armies. Trolls rose from the ground near Coniferia and burned their own forests, so smoke blackened the sky for days and ash smothered winter crops. Even Seventon, birthplace of the Empire of Netheril, was overrun by orcs of the Eastern Forest.

More than the people, the land suffered. Already strained by the life-drain of the Phaerimm, the fields of the empire felt the axe, the torch, the scythe, and the spade. Rampaging armies burned ripe grain, chopped down orchards, slashed vineyards, slaughtered cattle and hogs and fowl. Half the harvest was lost. Food shortages became so acute even the highborn Neth looked up from their gaming tables and decided to take action.

What they saw were not petty raids, but concerted action by many scattered factions of humans and monsters. Most wore the bloody red hand of the One King. The empire roused their army: young, battle-hardened, scarred veterans under officers with twenty or more years' experience, fitted with the finest armor and honed steel.