/ know you are near, blood of my blood, flesh of my flesh, child of my children. I wait as I have waited out the centuries, feeling the brooding mountains closing me in. But… there is now a light in my darkness. A quarter-century and more gone by since first that candle flickered into being; it came when you were born, and it strengthened as you grew. But then… I knew despair. The candle was withdrawn afar; its light diminished; it dwindled to a distant sputtering speck and was extinguished. I thought your flame dead! Or perhaps… not put out but merely placed beyond my reach? And so I put myself to the effort, reached out in search of you, and found you faintly gleaming in a distant land — or so it was my fond preference to believe. But I could not be sure, and so I waited again.
Ah! It's easy to wait when you're dead, my son, and all hope flown. Why, there's precious little else to do! But harder when you're undead and trapped between the pulsing tumult of the living and the vacuous silence of a shunned and dishonoured grave, tenant neither of one nor the other, denied the glory of your own legend; aye, even denied your rightful place in the nightmares of men… For then the mind becomes a clock which ticks away all the lonely hours, and one must learn to modulate the pendulum lest it go out of kilter. Oh, indeed, for the mind is finely balanced. Only let it race and it will soon shake itself to shards, and in the end wind down to madness.
And yes, I have known that terror: that I should go mad in my loneliness, and in so doing forsake forever all dreams of resurrection, all hope of… of being, as once I was.
Ah! Have I frightened you? Do I sense a shrinking? But no, this must not be! An ancestor, a grandfather… nay, your very father is what I am! That selfsame blood which runs in your veins once ran in mine. It is the river of life's continuity. There can be no gulf-except perhaps the gulf of ages flown — between such as you and I. Why, we might even be as one! Oh, yes! And indeed — we — shall — be… friends, you'll see.
'Friends… with a place?' Vulpe mumbled in his sleep. 'Friends with… the spirit of a place?'
The spirit of…? Ah! I see! You think that I'm an echo from the past! A page of history torn forever from the books by timorous men. A dark rune scored through, defaced from the marble menhir of legends and scattered as dust — because it wasn't pretty. The Ferenczy is gone and his bones are crumbled away; his ghost walks impotent amid the scattered ruins, the vastly tumbled masonry of his castle. The king is dead — long live the king! Hah! You cannot conceive that I am, that I… remain! That I sleep like you and only require awakening.
'You're a dream,' said Vulpe. 'I'm the one who needs waking up!'
'A dream? Oh, yes! Oh, ha-haa! A dream which reached out across the world to draw you home at last. A powerful dream, that, my son — which may soon become reality, Gheorrrghe…
'Gheorghe!' Emil Gogosu elbowed him roughly. 'God, what a man for sleeping!'
'George!' Seth Armstrong and Randy Laverne finally shook him awake. 'Jesus, you've slept most of the day!'
'What? Eh?' Vulpe's dream receded like a wave, leaving him stranded in the waking world. Just as well, for he'd feared it was beginning to suck him under. He'd been talking to someone, he remembered that much, and it had all seemed very real. And yet now… he couldn't even be sure what it had been about.
He shook his head and licked his lips, which were very dry. 'Where are we?'
'Almost there, pal,' said Armstrong. 'Which is why we woke you up. You sure you're OK? You haven't got a fever or something? Some local bug?'
Vulpe shook his head again, this time in denial. 'No, I'm OK. Just catching up on a load of missed sleep, I suppose. And a bit disorientated as a result.' Memories came flooding in: of catching a train in Lipova, hitching a ride on the back of a broken-down truck to Sebis, paying a few extra bani to loll on a pile of hay in a wooden-wheeled, donkey-hauled cart straight out of the dark ages, en route for Halmagiu. And now:
'Our driver's going thataway,' said Laverne, pointing along a track through the trees. 'To Virfurileo, home and the end of the line for him. And Halmagiu's thataway,' he pointed along a second track.
'Seven or eight kilometres, that's all,' said Gogosu. 'Depending on how fast you're all willing to crack along, we could be there in an hour. And plenty of time left over to shake off the dust, eat a meal, moisten our throats a bit and climb a mountain before nightfall — if you're up to it. Or we could take our food with us, make camp, eat and sleep in the ruins. And how would that be for a story to take back home to America, eh? Anyway, it's up to you.'
They brushed straw from their clothes, climbed into their packs and waved the driver of the cart farewell as he creaked from sight around a bend in the forest track. And then they too got underway. Randy Laverne uncapped a bottle of beer, took a swig and passed it to Vulpe, who used it to wash his mouth out.
'Almost there,' Armstrong sighed, gangling along pace for pace with the sprightly Gogosu. 'And if this place is half of what it's cracked up to be…'
'I'm sure it will be,' said Vulpe, quietly. And he frowned, for in fact he really was sure it would be.
'Well, we'll know soon enough, George,' said Laverne, his short legs hurrying to keep up.
And from some secret cave in the back of Vulpe's mind: Oh, yes. Soon now, my son. Soon now, Gheorrrghe…
At something less than five miles, the last leg of their journey wasn't much at all; in the previous week the Americans had trekked close to twenty times that distance. They got into Halmagiu in the middle of the afternoon, found lodgings for the following night (not for tonight because Gogosu had already talked them into spending it on the mountain), washed up, changed their footwear, and had a snack alfresco on the open wooden balcony of their guesthouse where it overlooked the village's main street.
'What you have to remember,' their guide had told them in an aside as they negotiated the price of their rooms, 'is that these people are peasants. They're not sophisticated like me and used to the ways of foreigners, city-dwellers and other weird types. They're more primitive, suspicious, superstitious! So let me do the talking. You're climbers, that's all. No, not even that, you're… ramblers! And we're not going walking up in the Zarundului but the Metalici.'
'What's the difference?' Vulpe asked him later, when they were eating. 'Between the Zarundului and the Metalici, I mean?'
The old hunter pointed north-west over the rooftops, to a serrated jaw of smoky peaks, gold-rimmed with sunlight. 'Them's the Metalici,' he said. 'The Zarundului are behind us. They're grey… always. Grey-green in the spring, grey-brown in the autumn, grey in the winter. And white, of course. The castle is right up on the tree line, backed up to a cliff. Aye, a cliff at its back and a gorge at its front. A keep, a stronghold. In the old days, one hell of a place to crack!'
'I meant,' Vulpe was patient, 'why shouldn't the locals know we're going there?'
Gogosu wriggled uncomfortably. 'Superstitious, like I said. They call those heights the "Szgany Mountains", because the travelling folk are so respectful of them. The locals don't go climbing up there themselves, and they probably wouldn't like us doing it, neither.'
'Because of the ruins?'
Again Gogosu wriggled. 'Can't say, don't know, don't much care. But a couple of winters ago when I tried to shoot an old wolf up there… why, these people treated me like a leper! There are foxes in the foothills that raid the farms, but they won't hunt or trap 'em. They're funny that way, that's all. The grandfathers tell ghost stories to keep the young 'uns away, you know? The old wampir in his castle?'