Justarius looked from Belize to Guerrand. "You two are acquainted?" Guerrand alone nodded. "Well, then, Belize, since you knew of Guerrand first, perhaps you wish to take him as a student."
Belize merely looked puzzled, obviously still trying to place Guerrand. "I'm not looking for an apprentice-"
"How long has it been since you've had one, Belize?" cut in Par-Salian. "Twenty years?"
Guerrand felt his chest tightening. He had no wish to study under the frightening mage. It was obvious their encounter had meant little to Belize, since the mage didn't even remember him. Yet Guerrand could think of no way to voice his objections without insulting the master of his order.
"I've done my duty to magic and its advancement," snapped Belize. "I've lost count of the spellbooks I've written so that scores of young mages have ready reference works."
Beside Guerrand, Lyim jumped to his feet. "Excuse me, but I am one of the scores of mages who've read those books," he said boldly, his eyes scanning the council and resting on Belize's ruddy, pock-marked face. "You have been my mentor. It is because of you that I wish to become a mage."
Belize brightened at this break in what was beginning to sound like an inquisition. "Is that so?"
Lyim's handsome face was earnest. "Yes." He closed his eyes as if summoning courage. "I never thought to have this chance, and it makes me bold. If ever you would take an apprentice, I would ask that you consider me."
"Lyim Rhistadt has an excellent natural talent," prompted Justarius.
Belize's eyes traveled from Justarius above him, to Par-Salian seated to his right, then to Lyim's hopeful face. "Yes, yes, all right," he muttered irritably. "Am I right in assuming this concludes today's business?" Par-Salian nodded. "Good," said Belize. He squinted one last time at Guerrand, then shook his head.
Standing, he addressed Lyim over his shoulder as he walked into the darkness again. "Justarius will give you a robe and fill you in on the traditional initiation challenge to apprentices of the Red Robes. I can scarcely remember it." With that indifferent line, Belize was gone, leaving two relieved apprentices in his wake.
Chapter Seven
With a wave of his arm, Belize swept the beakers and vials off his laboratory table onto the slate-gray floor. The enraged mage didn't hear the glass shatter, didn't even feel the combustible preservative liquid splash the hem of his crimson robe, where it began to eat through the expensive brocade. Hen hearts bounced at his feet like fish out of water. Powdered diamond flew up in a sparkling cloud. Had he noticed the loss of components that had taken years to collect, Belize still wouldn't have cared. He was too furious at circumstances that had caused him to be doubly duped. The hue of his pocked face surpassed the color of his crimson robe, all the way past the shady ring of stubble that surrounded his head.
Something about the lanky apprentice in the Hall of Mages at Wayreth Tower had nagged at Belize, unsettled him. Seeking supernatural guidance, the mage, upon returning to his domed villa in Palanthas, had immediately cast a vision spell. The spell finally revealed to him what his memory had been unable to conjure. Justarius's new apprentice was the brother of that wretched Ergothian who intended to tear down the magical pillars, thereby sealing a portal he didn't even know existed. The bigoted bastard! The red mage pushed another beaker to the floor.
Belize had scarcely looked at the boy the few times he'd spoken to him; this Guerrand was just a piece in a much bigger puzzle. Besides, he'd sent the young man on his way to the tower, certain the youth was so inept and bucolic that he'd either die from the rigors of shipboard life, or be killed shortly after by wild animals in Wayreth Forest. Either fate mattered little to Belize. His only purpose in speaking to Guerrand had been to remove the youth from his environment so that the wedding between the two families, which would place Stonecliff in the local lord's hands, would not occur.
Belize had thought that arranging the death of the first brother, the strapping young cavalier, would be sufficient to prevent Stonecliff from reverting to the hands of a magic-hating oaf. The possibility that the magical portal would be torn down was so grave that Belize might have called in the Conclave to prevent it, had he not had very specific and secret plans for the plinths of Stonecliff himself.
Belize's gaze fell on his spellbook, open to the page he'd been studying when he'd recalled the appointment at the Hall of Mages in Wayreth. Remember the coal, he told himself now. The rest is incidental. He only wished the Night of the Eye, when the three moons-white Solinari, red Lunitari, and black Nuitari-were to align was sooner than five months hence. Magic would be at its most powerful that night, and Belize would need every jot of power conceivable.
He had already waited over two years for this singular event, which happened only once every half decade.
Belize shook his bald head in disbelief. He could scarcely accept that it had been only two years since he'd come into possession of the millennium-old spell-book of Harz-Takta the Senseless. It had lain undisturbed in the submerged ruins of blasphemous Itzan Klertal. No mortal could have recovered it, including Belize. Even the fiend Belize had enslaved to perform the task barely escaped with its sanity, such as that was. Belize had feared so many possibilities: the book might have been destroyed along with the city, or disintegrated over the centuries; maybe it never existed at all; perhaps even its horrific master was only a rumor. But the creature had returned with the tome, as commanded. And then the real work had begun.
At first Belize had been unable to even open the book. Neutralizing the magical seals had taken three weeks, and that was only the first hurdle. The book had opened to reveal a magical script that was completely unknown to modern scholars. That mind-twisting grammar, for it was not truly a language, had to be deciphered and then painstakingly translated.
The writings told of an ancient place Belize had heard of long ago, in the history lessons of his apprenticeship. The Lost Citadel was the first bastion of magical knowledge. In PC 2645, at the end of the Second Dragon War, the dragons had returned to Krynn against their queen's vow and were ravaging the land. Three wild mages summoned potent magic and commanded the ground to swallow the dragons for all time. The dragons were defeated, but the magic ran amuck and thousands died. The three mages, fearful for their lives, called upon the gods for help. Solinari, Lunitari, and Nuitari heard their cries. They seized the tower in which the mages stood and moved it beyond the circles of the universe, where the gods could teach the three mages the foundations of wizardry in peace. The tower became known as the Lost Citadel.
For one hundred years, the gods trained their disciples in the ways of magic. At last, the three mages returned to Krynn to lead other wild mages out of hiding. They constructed five bastions in remote regions to shelter all mages from the hostile world; these became known as the Towers of High Sorcery. The gods then closed the way to the Lost Citadel, believing the knowledge it harbored was too powerful to fall into the hands of ordinary mages or mortals.
In the centuries since then, the role of magic in the world had changed greatly. Not the least of these changes was that three of the five Towers of High Sorcery had been abandoned or decimated during the Cataclysm. Only one, Wayreth, was inhabitable. The stories of the Lost Citadel had slipped away into the category of legend among mages, much like dragons had to the population of Krynn.
Except to Harz-Takta the Senseless. One thousand years before, he had devised and recorded in his spell-book a means of entering the Lost Citadel. The brilliance of the mind that formulated the process was astounding. According to Harz-Takta, more than a dozen magical portals existed across the face of Krynn for the primary purpose of interplanar travel. Harz-Takta searched for a secondary purpose and claimed to find it. His writings proposed that, during a Night of the Eye, just one of these portals, a different one each time, would gain the caster entry into the Lost Citadel when combined with the appropriate spell.