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It's just a sim, Joe reminded himself. Joe had seen the real thing up close, personal, and almost deadly for himself. Sims were a piece of cake. Hell, there was no violent ship motion and gravity lurches that nearly made you vomit. There were no horrendous thwangs against the hull plating from enemy missiles. No constant and never-ending fires, blowing circuit panels, fused breakers, overheating power couplings, and, best of all, no goddamned liver-toasting hard X-rays! It was just a sim. Hell, the firemen and other lower-rank sailors might as well have been playing checkers for all they could add. In a fight, they'd be working their collective asses off. At least now they were getting to stand guard and dog down the doors. Maybe there was more they could do. But Joe decided he'd just have to get back to that one.

Right, it's just a sim, Debbie agreed with him.

The sentiment brought Joe's heart rate down a good fifteen beats per minute. That enabled him to focus on winning the sim. After all, winning was what the crew of the flagship of the fleet was best at. Under all types of unbelievable, overwhelming odds, they had come out on top time and time again in war games and in battle. Joe was sure that the admiral wasn't going to let up without a fight, so he wasn't about to let up now, either.

"The problem here is, folks," he shouted to his engineering team as he tried to keep a calm demeanor and look each of them in the eye, "we have a blown fuse between the power to the SIFs, Aux Prop, Main Prop, Directed Energy Guns, et cetera. And that fuse is the goddamned DCAS piece of crap. We need to unhook that thing and bypass it without shutting down the major systems. I'm sure if the admiral were to out of the blue lose his DEGs just because we are monkeying around with shit down here, he would be a bit, uh, unnerved. Any suggestions?"

Joe looked around and scratched at his head for a brief instant. He was perplexed. How the hell did he bypass that damned DCAS panel without wrecking the ship?

The problem was that there was no way to get the energy from the storage units on one side of the DCAS to the power inverters across the room on the SIF panel. That was a distance between the two panels that might as well have been light-years. Besides, that damned DCAS was tied into everything. Joe was beginning to feel like he had been in this situation before. It was déjà vu all over again for him.

"Joe." Lieutenant Mira Concepcion snapped her fingers. "Who cares about the DCAS? If we bypass each system to the appropriate control panel, the DCAS will just read that they are not working. But we're using visuals anyway, so who gives a shit?"

"All right! Good plan. Everybody, we're breaking into teams. I'll take the SIFs. Fireman's Apprentice, you're with me." Joe pointed at a sailor behind the Aux Prop panel and motioned the young enlisted woman to follow him. "Keri, take the Props. Kurt, the DEGs. Mira, get the cats going."

"Aye, Joe!"

Joe! Eighteen AEMs just passed by me. They're headed you're way! EM1 Sanchez reported through the DTM link.

Thanks, Andy. Good job. Unless you've got a weapon and want to tangle with a bunch of jarheads, just stay out of it. My guess is that the cat bay has been taken also, so don't go that way, either. Best to stay put and wait it out. If you see something nearby that needs fixin', and you can get to it, go ahead. Otherwise, sit the bench for a little while. Joe hated not having one of his well-trained, more-senior enlisted sailors where he needed him, but that was just the way it was.

"We've got company headed our way, people! Everybody grab a sidearm!"

Chapter 6

July 1, 2394 AD

Mars Orbit, Sol System

Friday, 8:07 AM, Earth Eastern Standard Time

There was just no way in hell that Andy Sanchez, United States Navy engineer's mate petty officer first class, was going to sit in a wiring closet and hide while enemy marines, simulation or no, marched around on his ship. But first, he needed a plan.

How can one EM1, unarmed and unarmored, take out a squad of armored-to-the-damned-teeth e-suited hardassed fucking marines with weapons, and explosives, and lidar, and radar, and infrared, and QM sensors, and no telling what other shit that I ain't been trained on? he thought. I'm not about to let the Madira lose this wargame if I can do anything about it. But what . . . 

Joe said to stay put, his AIC, Petty Officer Third Class Bebe Six Four Alpha One Sierra, reminded him. She had always been an AI that liked to follow orders to a tee. But she had no choice except to go where Andy took her, being inside his head and all. So she had learned, all the way back to Andy's fireman-apprentice days, to not push the spit and polish too much.

He said to fix something if it needed it. So we just need to find the right thing to fix. Andy started running scenarios in his mind about how he might be able to slow down a bunch of marines. He had been repairing and upgrading parts of the ship for the better part of six years now, and he understood it well. Not quite as well as Joe and Benny, but well. There had to be some repair trick he'd learned over the years that would let him set up some sort of catastrophe at the right time. But just what was the right thing to do?

Bebe, pull up the repair and upgrade schedule for this part of the ship. And can you track where those marines are? he asked.

Schedule up, Andy. Hmm . . . track the marines. Using the internal environment controls, I have been able to track a grouping of heat signatures travelling in a pattern that would suggest they are moving carefully and covertly. Also, using the internal sensors I can track them because there is a region of sensors being jammed that seems to be moving. Must be them. There is another group behind us several hundred meters, and one on the other side of the ship.

Good. Andy thought about it for a moment and then started reading through the maintenance schedule in his head. Bebe, plot that track on a deck-overlay map for me and keep it up in my visual. Might as well start heading toward the ones going for Engineering. Pass this map along to the bridge.

Aye, Andy. Though I'm not sure we'll make it to Engineering in time.

We'll see. If we don't, we don't.

Andy crawled out of the wiring cabinet and adjusted his orange coveralls. His tool belt hung on the cabinet door's handle, slamming the door against his back.

"Shit." Andy cursed at his clumsiness and told himself to be quiet. Then a thought hit him.

Bebe, those marines are in armored e-suits. They'll be bumping into hatches and shit all the way. They'll have to take the outer and larger corridors to get where they want to go without damaging the ship. And we know they don't want to do that—after all, they are U.S. Marines, right? So can you extrapolate from the motion you are detecting which likely big hatches and passageways they would be taking to potential targets?

Sure, Andy. Here. Then his AIC highlighted three new paths in his mind. The three groups weren't going for different locations. Well, one of them was going for Engineering and was already knocking at the door. Nothing he could do for Joe and the rest of the Engineering team. But the other two were headed to the main elevator shaft internal to the upper deck tower located midship, which led to the bridge. Then he noticed one small line on the maintenance schedule that he had almost missed. The line read: