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Across the flat tundra Kierstaad could see the snow-capped top of Kelvin's Cairn. It was the lone mountain in the thousand square miles of the land called Icewind Dale, the windswept strip of tundra between the Sea of Moving Ice and the northwestern spur of the Spine of the World mountains. If he were to move but a few miles toward the mountain, Kierstaad knew that he would see the tips of the masts of the fishing ships sailing Lac Dinneshere, second largest of the three lakes in the region.

A few miles to a different world, Kierstaad realized. He was just a boy, really, having seen only seventeen winters. But in that time, Kierstaad had witnessed more of the Realms and of life than most in the world would ever know. He had traveled with

many warriors to the call of Wulfgar, from Icewind Dale to a place called Settlestone, far, far away. He'd celebrated his ninth birthday on the road, removed from his family. At the age of eleven, the young barbarian lad had battled goblins, kobolds, and drow elves, fighting beside Berkthgar the Bold, leader of Settle-stone. It was Berkthgar who had decided that the time had come for the barbarian peoples to return to Icewind Dale-their ancestral home-and the ways of their forebears.

Kierstaad had seen so much, had lived two different lives, it seemed, in two different worlds. Now he was a nomad, a hunter out on the open tundra, approaching his eighteenth birthday and his first solitary hunt. Looking at Kelvin's Cairn, though, and knowing of the fishing ships on Lac Dinneshere, on Maer Dualdon to the west, and on Redwaters to the south, Kierstaad realized how narrow his existence had truly become, and how much wider was the world-a world just a few short miles from where he now knelt. He could picture the markets in Bryn Shander, the largest of the ten towns surrounding the lakes. He could imagine the multicolored garments, the jewels, the excitement, as the merchant caravans rolled in with the spring, the southerners bartering for the fine scrimshaw carved from the head bone of the three lakes' abundant knucklehead trout.

Kierstaad's own garments were brown, like the tundra, like the reindeer he and his people hunted, like the tents they lived in.

Still, the young man's sigh was not a lament for what was lost to him, but rather a resignation that this was now his way, the way of his ancestors. There was a simple beauty to it, Kierstaad had to admit, a toughness, too, that hardened the body and the soul. Kierstaad was a young man, but he was wise beyond his years. A family trait, so it was said, for Kierstaad's father, Revjak, had led the unified tribes after Wulfgar's departure. Calm and always in control, Revjak hadn't left Icewind Dale to go to war in Mithril Hall, explaining that he was too old and set in his ways. Revjak had stayed on with the majority of the barbarian people, solidifying the alliance between the nomadic tribes, and also strengthening the ties with the folk of Ten-Towns.

Revjak hadn't been surprised, but was pleased at the return of Berkthgar, of Kierstaad-his youngest child-and of all the others. Still, with that return came many questions concerning the future of the nomadic tribes and the leadership of the barbarian people. "More blood?" came a question, drawing the young man from his contemplations. Kierstaad turned to see the other hunters, Berkthgar among them, moving up behind him.

Kierstaad nodded and pointed to the red splotch on the brown ground. Berkthgar had speared a reindeer, a fine throw from a great distance, but only had wounded the beast, and it had taken flight. Always efficient, particularly when dealing with this animal that gave to them so very much, the hunters had rushed in pursuit. They would not wound an animal to let it die unclaimed. That was not their way. It was, according to Berkthgar, "the wasting way of the men who lived in Ten-Towns, or who lived south of the Spine of the World."

Berkthgar walked up beside the kneeling young man, the tall leader locking his own stare on distant Kelvin's Cairn. "We must catch up to the beast soon," Berkthgar stated. "If it gets too close to the valley, the dwarves will steal it."

There were a few nods of agreement and the hunting party started off at a swift pace. Kierstaad lagged behind this time, his steps weighed by his leader's words. Ever since they had left Settlestone, Berkthgar had spoken ill of the dwarves, the folk who had been their friends and allies, Bruenor's folk, who had fought in a war of good cause beside the barbarians. What had happened to the cheers of victory? His most vivid memory of the short couple of years in Settlestone was not of the drow war, but of the celebration that had followed, a time of great fellowship between the dwarves, the curious svirfneblin, and the warriors who had joined in the cause from several of the surrounding villages.

How had that all changed so dramatically? Barely a week on the road out of Settlestone, the story of the barbarian existence there had begun to change. The good times were no longer spoken of, replaced by tales of tragedy and hardship, of the barbarians lowering their spirits to menial tasks not fit for the Tribe of the Elk, or the Tribe of the Bear, or any of the ancestral tribes. Such talk had continued all the way around the Spine of the World, all the way back to Icewind Dale, and then, gradually, it had died away.

Now, with rumors that the several score of the dwarves had returned to Icewind Dale, Berkthgar's critical remarks had begun anew. Kierstaad understood the source. The rumors said that Bruenor Battlehammer himself, the Eighth King of Mithril Hall, had returned. Shortly after the drow war, Bruenor had given the throne back over to his ancestor, Gandalug, Patron of Clan Battlehammer, who had returned from centuries of magical imprisonment at the hands of the drow elves. Even at the height of their alliance, relations between Berkthgar and Bruenor had been strained, for Bruenor had been the adoptive father of Wulfgar, the man who stood tallest in the barbarians' legends. Bruenor had forged mighty Aegis-fang, the warhammer which, in the hands of Wulfgar, had become the most honored weapon of all the tribes.

But then, with Wulfgar gone, Bruenor would not give Aegis-fang over to Berkthgar.

Even after his heroic exploits in the battle of Keeper's Dale against the drow, Berkthgar had remained in Wulfgar's shadow. It seemed to perceptive Kierstaad, that the leader had embarked on a campaign to discredit Wulfgar, to convince his proud people that Wulfgar was wrong, that Wulfgar was not a strong leader, that he was even a traitor to his people and their gods. Their old life, so said Berkthgar, one of roaming the tundra and living free of any bonds, was the better way.

Kierstaad liked his life on the tundra, and wasn't certain that he disagreed with Berkthgar's observations concerning which was the more honorable lifestyle. But the young man had grown up admiring Wulfgar, and Berkthgar's words about the dead leader did not sit well with him.

Kierstaad looked to Kelvin's Cairn as he ran along the soft, spongy ground, and wondered if the rumors were true. Had the dwarves returned, and if so, was King Bruenor with them?

And if he was, could it be possible that he brought with him Aegis-fang, that most powerful of warhammers?

Kierstaad felt a tingle at that thought, but it was lost a moment later when Berkthgar spotted the wounded reindeer and the hunt was on in full.

* * * * *

"Rope!" Bruenor bellowed, hurling to the floor the twine the shopkeeper had offered him. "Thick as me arm, ye durned orc-brain! Ye thinking that I'm to hold up a tunnel with that?"

The flustered shopkeeper scooped up the twine and rambled away, grumbling with every step.

Standing at Bruenor's left, Regis gave the dwarf a scowl.

"What?" demanded the red-bearded dwarf, leaping to face the portly halfling directly. There weren't many people that the four-and-a-half foot dwarf could look down on, but Regis was one of them.