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All day the group studied the spacefield, watching the activity of the workshop and the traffic along the road. During the middle afternoon a black air-car drifted down to land beside the passenger vessel, which now obscured the view, but it appeared that there was a transfer between ship and air-car. Somewhat later Lokhar mechanics brought a case of energy tubes to the ship, which according to Zarfo was a sure signal that the ship was preparing for departure.

The sun sank toward the ocean. The men fell silent, studying the ships which, hardly more than a quarter-mile distant, seemed tantalizingly accessible. Still the question lingered: Which of the three ships in the "Load Zone" offered the maximum opportunity for a successful departure? The consensus favored one of the cargo ships, only Jag Jaganig preferring the passenger ship.

Reith's nerves began to crawl. The next few hours would shape his future, and far too many variables lay beyond his control. Strange that the ships should be guarded so lightly! On the other hand who was apt to attempt the theft of a spaceship? Probably not in the last thousand years had such an act occurred, if ever.

Dusk fell over the landscape; the group began to descend the mountainside.

Floodlights illuminated the ground beside the warehouses, the repair shop, the depot in back of the loading zone. The remainder of the field remained in greater or less darkness, the ships casting long shadows away from the lights.

The men scrambled the last few feet down to the base of the hill, crossed a path of dank marshland, and came to the edge of the field, and here they waited five minutes, watching and listening. The warehouses showed no activity; in the shops a few men still worked.

Reith, Zarfo and Thadzei went forth to reconnoiter. Crouching they ran to the abandoned hulk, where they stood in the shadows.

From the machine shop came the whine of machinery; from the depot a voice called something unintelligible. The three waited ten minutes. In the town at the back of the spacefield long skeins of light had come into being; across the harbor the Wankh towers showed a few glimmers of yellow.

The machine shop became quiet; the workers appeared to be leaving. Reith, Zarfo and Thadzei moved across the field keeping to the long shadows. They reached the first of the small cargo ships, where again they halted to look and listen: there were no sounds, no alarms. Zarfo and Thadzei went to the entry hatch, heaved it open and entered, while Reith with beating heart stood guard outside.

Ten interminable minutes passed. From within came furtive sounds and once or twice a glimmer of light, which aroused in Reith an intense nervousness.

Finally the two Lokhars returned. "No good," grunted Zarfo. "No air, no energy.

Let's try the other."

They stole quickly across the bands of light and shadow to the second cargo ship; as before Zarfo and Thadzei entered while Reith stood at the port. The Lokhars returned almost immediately. "Under repair," Zarfo reported glumly.

"This is where the component cases come from."

They turned to look at the passenger vessel. "It's not a standard design," Zarfo grumbled. "Still, the instruments and layout may be familiar to us."

"Let's go aboard and look," said Reith. But now a light flared across the field.

Reith's first thought was that they had been discovered. But the light played toward the passenger vessel. From the direction of the gate came a low easy-moving shape. The vehicle stopped beside the passenger vessel; a number of dark figures alighted-how many could not be ascertained in the glare. With a curiously abrupt and heavy motion, the figures entered the ship.

"Wankh," muttered Zarfo. "They're going aboard."

"It would mean that the ship is ready for departure," said Reith. "A chance we can't afford to miss!"

Zarfo demurred. "It's one thing to steal an empty ship, another coping with a half dozen Wankh, and Wankhmen as well."

"How do you know Wankhmen are aboard?"

"Because of the lights. Wankh project pulses of radiation and observe the reflections."

Behind them came a faint sound. Reith whirled to find Traz. "We became worried; you were gone so long."

"Go back; bring everyone here. If we have opportunity, we'll board the passenger ship. It's the only one available."

Traz vanished into the darkness. Five minutes later the entire group stood in the shadow of the cargo ship.

Half an hour went by. In the passenger ship shapes moved across the lights, performing activities beyond the comprehension of the nervous men. In husky whispers they debated possible courses of action. Should they try to storm the ship now? Almost certainly departure was in the offing. Such action was obviously reckless. The group decided to pursue a conservative course and return into the mountains to await a more propitious occasion. As they started back, a number of Wankh issued from the vessel and lurched to the vehicle, which almost immediately left the field. Within the ship lights still glowed. No further activity was evident.

"I'm going to give it a look," said Reith. He ran across the field, followed by the others. They mounted the ramp, passed through an embarkation port into the ship's main saloon, which was unoccupied. "Everybody to his station," said Reith. "Let's take it up!"

"If we can," grumbled Zorofim.

Traz cried out a warning: turning, Reith saw that a single Wankh had entered the saloon, watching in nonplussed disapproval. It was a black creature somewhat larger than a man, with a heavy torso, a squat head from which two black lenses flickered at half-second intervals. The legs were short; the feet were played webs; it carried no weapons or implements; in fact wore no garment or harness of any sort. From a sound organ at the base of the skull came four reverberating chimes, which, considering the circumstances, seemed measured and unexcited.

Reith stepped forward, pointed to a settee, to indicate that it should sit down.

The Wankh stood motionless, looking after the Lokhars who had gone their various ways, checking engines, energy, supplies, oxygen. The Wankh at last seemed to understand the events which were taking place. It took a step toward the exit port, but Reith barred the way and once again pointed to the settee. The Wankh loomed in front of him, the glassy eyes flickering. Once again the chimes sounded, more peremptory than before.

Zarfo returned to the saloon. "The ship is in order. But it's an unfamiliar model, as I feared."

"Can we take it up?"

"We'll have to make sure we know what we are doing. It may be minutes or hours."

"Then we can't let the Wankh go."

"Awkward," said Zarfo.

The Wankh thrust forward; Reith pushed it back and displayed his handgun. The Wankh uttered a loud chime. Zarfo made a chirping sound. The Wankh drew back.

Reith asked: "What did you say?"

"I just gave the pidgin sound for 'danger.' It seems to understand well enough."

"I wish it would sit down; it makes me nervous standing there."

"Wankh almost never sit," said Zarfo and went to seal the entrance port.

Time passed. From various locations about the ship came calls and exclamations from the Lokhars. At Reith's direction, Traz stood in the observation dome, watching over the field. The Wankh stood stolidly, apparently at a loss for action.

The ship shuddered; the lights flickered, went dim, came on bright once more.

Zarfo looked into the saloon. "We've got the engines pumping. Now if Thadzei can figure out the control configurations-"

Traz called down: "The car is coming back. The floodlight has just gone on, to light the field."

Thadzei ran through the saloon, jumped up to the control console. He peered this way and that, while Zarfo stood by his side urging him to haste. Reith set Anacho to guarding the Wankh, Joined Traz in the observation dome. The car was slowing to a stop beside the ship.