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"Nearly," Barrin replied. "With the new Keldon fire barges out there, blimps just can't survive long enough to drop bombs. If we can work out a few production headaches, we'll have a weapon we can use from airships."

"I'm surprised Rayne is not working on the problem," Teferi said. "I hear she is scouting outside the city." Teferi was stuffing the notes and maps he had brought into a travel case. Barrin looked out toward the horizon.

"Rayne returned to check on a pattern of blight in the northwest. She thinks it might be related to the Keldon attacks," Barrin said distractedly. "She thinks it might signal some new Keldon weapon or destructive spell. She thinks that it's important to find out what's affecting the land."

Teferi waited a moment then shook his head. He left the wizard lost in thought and staring out over the defensive works growing slowly as scared soldiers wielded their shovels.

*****

"Are they inside yet?" Rayne asked. The scout shook his head. Rayne looked to either side of her. Ten runners crouched in the bottom of the ditch. A few hundred yards away a small Keldon land barge was stopped in front of an abandoned farmhouse. Hopefully the Keldon riders would dismount and search the farmhouse for food, giving Rayne and her group the opportunity to attack.

"Are you sure that barge contains the blight?" Rayne pressed.

Shalanda was haggard from days in the field and the strain of trying to find the source of the disease showing throughout the central forests. Finally, the healer found a trace to follow, and it led to the farmhouse. But the Keldon barge had proved an unpleasant surprise. Rayne was searching for signs of a plant contagion, not looking for combat. The scouts had withdrawn into a shallow gully and knelt their machines. Then her aide gave her more bad news.

"I am sure there is a concentration of blight onboard that vehicle. Maybe we can identify the source and find out where it comes from," Shalanda said.

Rayne shook her head and glanced at the scout watching the disembarking Keldons. If only Jolreal were still here. The women had expected to find a particularly thick or heavy concentration of disease, not a vehicle filled with armed men. Jolreal and the rest of the scouts were strung out toward the east. Rayne did have a group of steel ants attached to one of the scouts. The League was experimenting with long-range raiding parties, and the scout was evaluating how well the war machines kept up with the Tolarian runners. Combat was something to avoid, but now a key piece of the puzzle might lie only yards away. There was no choice. Rayne needed to capture the barge.

"I think they're all outside the vehicle," the scout whispered down. "They're starting to search the outbuildings now. They won't be there much longer." Rayne knew it was time to attack.

"Shalanda, stay alert for any sign of magic. Worry about the wounded after we've won," Rayne admonished her aide. Then she waved and brought her runner up out of the gully. The line of runners crested the lip of the depression in a ragged line and silently charged the Keldons. Halfway to the farmhouse a warrior saw the scouts and bellowed a warning.

The barge was small, and the upper wooden shield was open. Eight of the runners unleashed a barrage of bolts into the interior, killing whatever crew remained inside. Boxes of cargo shattered as the runners' projectiles smashed through the vehicle and impacted against the walls of the house. Four scouts dismounted, drawing weapons and throwing themselves into the barge to secure it. Rayne and the scout commanding the ants swept around the Keldon vehicle.

The enemy warriors converged on the stone and timber farmhouse, diving through the door as Rayne unleashed her bolts. Retreating warriors sprawled in sliding falls as they died at a full run. The League scout drove his steel ants before him like a pack of hounds. The war machines piled onto the warriors, mandibles tearing at limbs and weapons. A Keldon held off an ant as his fellows struck off its limbs. The ant had its revenge as it amputated the man's arm. Two ants worried at a warrior like dogs with a toy, leaving a trail of blood and gore as they grappled with the corpse. Rayne and another scout brought their runners into the melee, triggering metal wings. The blades cut through armor and flesh as the Tolarian machines circled. The Keldons outside were dead, but their sacrifice allowed their companions to complete their retreat into the house.

The door slammed shut, and the sounds of furniture being piled in a barricade could be heard. The ants shifted in front of the building, and a few circled around the sides, searching for access. The house appeared stout, and Rayne could see movement through a few narrow windows. She rode back to the Keldon vehicle.

The rest of her party surrounded the small land barge. They had captured the craft with no losses, and Shalanda examined the interior and its cargo. The other scouts had remounted and stood ready to continue the attack. Rayne considered what to do. She had achieved her primary objective, but there was still a party of armed enemy warriors to deal with. Storming the house seemed a bad idea as sounds of barricade building continued.

"Can you move the barge farther back from the house?" Rayne called to Shalanda.

"I don't think so," she replied. "The Keldons have turned off the motivating force. This isn't going to move an inch without their cooperation."

A crossbow bolt shot from the house and imbedded itself in the upper shell supports. Shalanda hopped out of the vehicle and crouched behind the barge's legs. Another shot skimmed along the ground and rebounded off a runner's leg.

"Apparently, they aren't going to cooperate," Rayne said as she signaled the other scouts to crowd against the barge and crouch their machines so the Keldon vehicle blocked shots. "Call back your ants," Rayne ordered the ant handler.

The steel ants still circled the house and dug at the walls, but the scout called them back with a whistle. They came at good speed, but one collected a bolt that crippled its rear legs. It dragged the dead limbs as it continued on the other four.

"We need to see if the Keldons are exiting the rear of the house," Rayne said and pointed to a League soldier. "Circle around and check if our reluctant friends are doing anything. Keep your eyes open for enemy reinforcements." The scout looked apprehensive as he turned and raced away. He stopped and began riding in a circle to stay out of range of the crossbows.

"Reload weapons," Rayne ordered. The scouts paired off. Leaning far to the side, a rider could just feed fresh bolts to another person's runner while keeping behind cover. Rayne guided her machine to her aide who was popping her head up to look inside the barge in quick glances. "What do you think?" she asked.

"I need only a few more minutes to examine the barge," Shalanda replied. "There are crates of vegetation and a few sealed boxes that seem related to the blight but somehow different. If only I could open the crates. Perhaps if I am quick enough?"

Rayne shook her head. "Without heavy shielding it's just too dangerous," the scholar said. "If we can't move the barge, we'll have to clear out the house."

"If I lie on the floor of the barge I should be safe enough," Shalanda insisted.

"Eventually the Keldons are going to realize that we want the barge and its contents," Rayne said. "I expect a barrage of burning crossbow bolts will soon follow. We need to move now. Save your energy for healing and investigating the barge. I don't know how soon Keldon reinforcements might arrive."

Rayne turned her machine toward the other scouts who gathered around her. They crouched lower as another crossbow bolt sailed through the barge and off into the distance. A scout began feeding bolts into Rayne's machine.

"We need a plan of attack," she said.