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Traw placed the end of his great horn on the ground, then put the mouthpiece to his lips. His chest swelled, and a long, low tone resonated through the valleys and across the peaks. It reached the ears of all of Brandon's scattered companies, and with its slow, plaintive notes told them to mark off three leagues to the north of their initial starting place. All ten groups started toward the rendezvous.

More significantly, no one else heard even the slightest hint of the cry, for this was an enchanted horn. It dated from the time when great sheets of ice covered the Realms, and northmen fought for their existence against the continuous onslaught of winter and against the frost-bearded monsters who claimed the icy lands for their own.

The huge tusked beast had fallen to the spears of a half-starved band, and the meat had seen the tribe through the coldest months of the year. In the spring, the men of the cold wastes had asked for the blessing of Tempus, and his might had given the horn its power, for though its sound would carry for many, many miles, it would reach only the ears of those whose blood was of the north.

Now the companies gathered to the sound of the horn, and Brandon led them along the trail of the riders. The trail didn't skirt the high mountain. Instead, it veered back and forth up the long, gradual slope until it reached the crest. Following cautiously, Brandon deployed his men in a long line and moved carefully onto the wide, gently rounded summit.

Here they found the great barrow mound, with its long, dark entrance. Three horses were tethered outside, waiting patiently for the Ffolk who could only be within.

"We'll greet them when they emerge," Brandon decided, ordering his men to take cover out of the entrance's line of sight. He himself, together with Knaff, took a comfortable seat directly above the dark gap. Then, like the three horses of the Ffolk, he settled down to wait.

Gotha grew restless in his cavern, which no longer seemed so massive. He knew nothing of the sahuagin who had come ashore with their gifts, or of the fisherman Sigurd of Gnarhelm, who discovered the items and took them back to his people as proof of a raid that had never happened. Finally his immortal master spoke to him.

Go forth, wyrm, onto the shore of the island.

Gotha crept forth from the cave mouth, his ghastly form emerging segment by rotted segment into the cold, blustery air. His legs creaked as he moved down the steep hill toward the shore where he had ravaged the town. Dark clouds scudded across the sky, and rain fell in spatters, passing for a few minutes and then returning with sudden force. But what did Gotha have to fear from chill?

Then, near the ruined villages, the monstrous dracolich beheld movement-humanoid figures, moving away from the sea toward him! For an instant, the beast toyed with the means of destroying the arrogant trespassers, whom he assumed must be human. Should he burn them with a gout of flame? Or seize them in his great claws, feeling their bodies crushed beneath his might? Or even better, bitten in two by his rending jaws?

But then he blinked and squinted. Dimly he could see that these were not humans. Instead, they were covered all over with green scales, though a few of the creatures, smaller than the others, were yellow. Their faces gaped, the wide slashes of mouths cutting like great wounds across them, widespread enough to reveal rows of sharp teeth.

"Greetings, O most pestilent wyrm!" cried the first of these beasts, throwing himself facedown upon the rain-slicked rocks of the shore.

Gotha paused in surprise as the other strange creatures did the same. He saw still more of the humanoids emerging from the surf, gathering in a semicircle before the dracolich, bowing and scraping and offering gurgling cries of praise.

Red gills flexed at the necks of the things, but they breathed air as well as water, for they showed no inclination to immediately return to the sea. The scaly creatures waited expectantly, as if desiring some sort of command or instruction.

The dracolich saw that some of the beasts wore hard breastplates, apparently made from great turtle shells, or helms made from the carapace of the great sea snail. Many carried weapons-tridents tipped with long sharks' teeth, or swords and daggers of oiled steel that had somehow resisted corrosion in the undersea realms.

These are your warriors. Use them well, my slave.

Gotha started abruptly as the voice of Talos came into his mind. Several of the yellow fish-folk moved forward. He saw breastplates inscribed with coral mosaics depicting the triple lightning bolt symbol of the Destroyer. The dracolich guessed that these were the clerics of that vengeful god.

A sneer of wry amusement curled his rotting lips as the monster considered the irony: He himself, a slave to the Raging One, was given slaves of his own so that he could work his master's will. At the same time, the undead dragon sensed a great deal of use toward which he could put these obviously savage minions.

For one thing, their ability to move through the water gave him great mobility and made his island lair an ideal stronghold-and the perfect base from which to launch assaults against the isles.

"Name yourself," growled the dragon, speaking to the largest and foremost of the fish-men.

"King Sythissal, Monarch of Kressilacc, ruler of the sahuagin, and your most humble slave, O mighty compound of filth and decay!"

The sahuagin raised his head. Gotha saw that the beast's back bristled with long, sharp spires. He was the largest of his band, standing nearly nine feet tall when he was upright.

"Rise," commanded the dracolich. "What know you of the lands around here?"

"These are but small islets, grand slitherer, north of the great islands of Alaron, Gwynneth, and the many Isles of Norheim," began the king. "But each has a host of humans upon it, except for Dragonshome, which lies to the north of here."

"And the nearest humans?"

"They dwell upon Grayrock, to the south, lying not far beyond the horizon," came the sahuagin's reply.

"Very well," replied the dracolich. "Let us go there and slay them all!"

"We shall kill all humans?" inquired the king hesitantly.

Gotha puffed a cloud of smoke in annoyance. "Not all of them. We shall begin the slaying, but soon they will begin to massacre each other!"

The hissing of the sahuagin, he knew, was their accolade. The dracolich unfurled his broad wings. With a powerful spring, he took to the air even as the troops of his army dove into the surf below.

"It'll be getting dark outside soon," Keane warned. "Unless you want to spend the night in this tomb, we'd better get someplace where we can sleep."

"Let's go," said Alicia reluctantly, with a lingering look at the bier of Cymrych Hugh.

The princess didn't want to part from the wonders around them, yet neither did she feel comfortable with nightfall descending. Like Keane, she felt that their intrusion would somehow be made more severe if they were to treat this barrow as a mere cave, claiming it for a few hours' shelter.

"You don't have to go already, do you?" said Newt, with a pathetic look at each of the companions. "What am I supposed to do?" he wailed.

"Well, you could come with us," said Alicia quickly. She wondered if that was a good idea, but she knew that the little dragon had accompanied her father and mother on several of their adventures, and in the tales of those days, Newt's helpfulness had generally tended to outweigh his mischief, though not always by a terribly large margin.

"I could?" The dragon beamed, his color immediately shifting to bright yellow. "Oh, but I couldn't! I'm supposed to wait here for you.. but you've already come, haven't you? Why, I must be done with that now!" The realization was a great dawning to the dragon. "Sure I'll come! Oh boy, it'll be great fun! Where are we going, anyway?"