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Enid was looking between her hind legs in shock. "What happened to my tail?"

"Nothing!" Escalla busily dusted the sphinx's new-grown fur. "Get your spare clothes out of the portable hole, honey. You're suffering from fallout here. Hey, guys? Great new plan! We open only the doors Jus tells us to-and leave the other ones alone!"

Henry rubbed the lump on his skull and said, "Good plan."

Escalla's underwear and accessories gave up the ghost, falling to earth in a dust of ashes. "Damn it! That was my best silk!"

Cinders grinned in glee. Funny!

"Yeah, hilarious." Escalla fed charred underwear to the hell hound. "There! Live it up!" Angry, scorched, and with her clothes smelling of soot, Escalla stamped off along the path. "Lolth had better have some decent treasure! This adventure is playing havoc with my wardrobe." The girl left sooty clouds behind her as she walked "Come on! Let's get into the palace while we still have a sense of style!"

The paths twisted back on themselves for another half mile. With one eye peering down the long, empty pathway around the next corner, the Justicar checked for marks and signs. The pathway seemed clean and untouched. The only sign of life was a blundering pack of giant spiders that moved steadily away along another road. The Justicar let the spiders go, then waved his friends to follow as he moved out into the path.

Henry stood quietly beside the Justicar, examining the door that hung in space up ahead. It was the next point marked upon the mysterious map.

"No sign of Recca, sir?"

"None." The Justicar nodded to the door ahead. "But these doors are probably guarded. There's no way past the guards without leaving signs of a fight."

"He can't have keys, sir. Not the way we do."

"He knows we're heading for the spider palace. He might find a different route."

Leading the way, the Justicar crept up to the door and inspected it carefully for traps. Escalla cracked her knuckles noisily, approached the door, then changed into a sea slug with eyes upon long stalks. She inserted her eyes through the crack of the door and carefully looked about. Her voice spoke through a breathing tube behind the slug's red mantle.

"All righty! We've got water. Big room, about a hundred feet square. Flooded. Looks like a raised path leads from the door over to some kind of island. And"-the slug snorted-"there are some really bad illusions of two tanar'ri standing on the island. Eww! Those are awful! Is that someone's idea of a decoy? Get real!" Coming from a home where illusion was often preferred over the real, Escalla had high standards for fake reality. "There's nothing on the ceiling. Might be something hiding in the water. No way to tell. Uch, it stinks! Something in here reeks like a lycanthrope's laundry!"

The slug withdrew, slid backward, and changed back into faerie form.

"Sorry. That's all I can see. I don't know what sort of guards it has."

"No. No, that's good." The Justicar squatted on his haunches, drawing a map of the sealed room with a piece of charred bugbear. "The last teleport room was guarded by tanar'ri. If the rooms marked on the map all get you closer to the palace, then they probably all have tanar'ri guards. Tougher and tougher guards as we get closer to Lolth."

Cloaked by her long blonde hair, Escalla sighed in frustration. "Frot! The last ones almost killed us, and I'm out of decent spells! I need to restock on heavy stuff!"

Trying to reason out the problem, Henry scratched his brow. "What spells have you got?"

"Lessee. Well, I loaded up with combat stuff. Missiles, webs, fireballs… got me a vampire touch spell that's a doozy!" The faerie counted off the spells on her fingers. "I had my black tentacles, plus I've got a lesser sphere of invulnerability. Oh! And I've got my grease spell ready!"

"Grease?" Henry blinked. "Why grease?"

"It's a comedy natural. Trust me, I'm a faerie!"

"O-o-oh!" Enid crowded close, suitably impressed. "What's 'vampire touch'?"

"It's totally hoopy! Sucks your enemy's life energy and gives it to you! I found it in an old book."

"That big black one that warned us not to open it?"

"Yeah! That's the one!"

Ignoring the girls, Polk worked at copying the Justicar's map into his notebooks, showing the route they traveled by the means of badly drawn stick figures boldly led by badger. "Son, why water? What sort of guard wants to stand knee deep in water all day?"

Scowling, the Justicar regarded the door. "Aquatic ones, Polk. Tanar'ri."

The Justicar looked meaningfully at Henry, who frowned, trying to see a deeper point, then suddenly got the idea. The boy turned to Polk and tried to explain.

"Yes! You see? It's another telekinesis trap! You charge the island along the path, then hidden tanar'ri use their power to drag you off the path and drown you in the water."

Standing, the Justicar stood facing the door and said, "Simple. Well done."

And hard to counter. He breathed slowly, thinking, when suddenly Henry gave a sound of joy and opened up the portable hole.

"Oh, yes! Escalla has something to fix it!"

He dived into the hole.

Instantly curious, Escalla raced over to the rim. "What? The frost wand? We freeze the water to ice?"

"No!"

"Spare underwear? We leave a trail of it to tempt them out here into the open!"

"No-no! Wait! I've got it!" Henry erupted over the lip of the hole, dragging a bag of clinking bottles. "Look! Potions of giant growth!"

Escalla gave a possessive yelp and clutched the bag. "No! Not the giant growth potions! No! No! No-no-no-no-no! No!"

"Why not?" Henry shrugged. "Don't we have tons of them?"

Using fingers and toes to clutch the bag shut, Escalla flapped her wings in panic. "No! We only have one left! And that's… for emergencies!"

"But I counted them! Only one's gone! We still have seven potions." Henry pointed at the the bag. "Right. We all grow to giant size-me, the Justicar, and Enid. Then no tanar'ri can telekinesify us! We'll be too heavy! And at giant size-swords, armor, everything-we can kill the tanar'ri just like that!"

Wringing her hands, Escalla whined, "But that's three whole potions gone!"

"That leaves four! We can do the same trick again at the other rooms marked on the map!"

Turning pale, Escalla gripped her precious potions in her arms and screamed, "No-no-no-no! That's all the potions gone!"

Henry was confused. "So why do we need so many growth potions?"

"Be-be-because it's… it's… medicine! Yeah! Medicine!" The faerie hid a potion behind her back. "My medicine! Yes! I need it for a, uh, female complaint. You know! A girl thing!"

"Do you get it often?"

"Well, I'm sure planning to!" Escalla shoved the potion bag behind her back. "Go on! Scram! You can have three! Three, and that's all!"

The party portioned out bottles, ignoring Escalla entirely. She danced about trying to get attention.

"Hey! Giant size doesn't solve the problem! We still need tactics and stuff. Hello? Is anyone listening to me?"

"We're listening." The Justicar held up a potion bottle, peering through the glass thoughtfully. "We need to stop them from teleporting out. That means killing them by surprise or enraging them so they want to fight."

Irritated, Escalla said, "All right! The faerie has it under control! I'll get Jus and me in there first, then you two guys come in a minute later. We'll do a tanar'ri sandwich."

Henry looked surprised. "How?"

"Mist spell. Jus and I slip into the water and make like sharks, then you two guys charge. J-man and I hit them from behind after you two guys engage." The faerie shrugged. "Best I can do."

"Oh?" Henry looked suspicious. "No fireballs?"

"Oh, for the love of…! You blow a bunch of people up just once, and do they let you forget it?" The faerie lost her temper and headed for the door. "Just keep hold of the potions and let me worry about the magic!"