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There followed a few seconds of silence. Then: "Yes, I will require another operation."

"What, exactly?" Popov asked, and got the answer immediately. "Ah." A nod. He even used the correct word: operation. How very strange. Dmitriy wondered if he'd be well advised to check up on his employer, to find out more about him. After all, his own life was now in pawn to him-and the reverse was true as well, of course, but the other man's life was not an immediate concern to Popov. How hard would it be? To one who owned a computer and a modem, it was no longer difficult at all… if one had 'he time. For now, it was clear, he'd have but one night in his apartment before traveling overseas again. Well, it was an easy cure for jet lag.

They looked like robots, Chavez saw, peering around a computer generated corner. The hostages, too, but in this case the hostages were computer-generated children, all girls in red-and-white striped dresses or jumpers-Ding couldn't decide which. It was clearly a psychological effect programmed into the system by whoever had set up the parameters for the program, called SWAT 6.3.2. Some California-based outfit had first produced this for Delta Force under a DOD contract overseen by RAND Corporation.

It was expensive to use, mainly because of the electronic suit he wore. It was the same weight as the usual black mission suit - lead sheets sewn into the fabric had seen to that - and everything down to the gloves was filled with copper wires and sensors that told the computer - an old Cray YMP - exactly what his body was doing, and in turn projected a computer-generated image into the goggles he wore. Dr. Bellow gave the commentary, playing the roles of bad-guy leader and good-guy advisor in this particular game. Ding turned his head and saw Eddie Price right behind him and Hank Patterson and Steve Lincoln across the way at the other simulated corner-robotic figures with numbers on them to let him know who was who.

Chavez pumped his right arm up and down three times, calling for flash-bangs, then peered around the corner one more time-

–at his chair, Clark saw the black line appear on the white corner, then hit the 7 key on his computer keyboard

–bad-guy #4 trained his weapon on the gaggle of schoolgirls

"Steve! Now!" Chavez ordered.

Lincoln pulled the pin on the flash-bang. It was essentially a grenade simulator, heavy in explosive charge to produce noise and magnesium powder for a blinding flash - simulated for the computer program - and designed to blind and disorient through the ear shattering blast, which was loud enough to upset the inner ear's mechanism for balance. That sound, though not quite as bad, came through their earphones as well, along with the white-out of their VR goggles. It still made them jump.

The echo hadn't even started to fade when Chavez dived into the room, weapon up and zeroing in on Terrorist #1, the supposed enemy leader. Here the computer system was faulty, Chavez thought. The European members of his team didn't shoot the way the Americans did. They pushed their weapons forward against the double looped sling, actually extending their H amp;Ks before firing them. Chavez and the Americans tended to tuck them in close against the shoulder. Ding got his first burst off before his body hit the floor, but the computer system didn't always score this as a hit which pissed Ding off greatly. He didn't ever miss, as a guy named Guttenach had discovered on finding St. Peter in front of him without much in the way of warning. Hitting the floor, Chavez rolled, repeated the burst, and swung the MP-10 for another target. His earphones produced the too-loud report of the shots (the SWAT 6.3.2 program for some reason didn't allow for suppressed weapons). To his right, Steve Lincoln and Hank Patterson were in the room and shooting at the six terrorists. Their short, controlled bursts rang in his ears, and in his VR goggles, heads exploded into red clouds quite satisfactorily

–but bad guy #5 depressed his trigger, not at the rescuers, but rather at the hostages, which started going down until at least three of the Rainbow shooters took him out at once-"Clear!" Chavez shouted, jumping to his feet and going to the images of the bad guys. One, the computer said, was still residually alive, albeit bleeding from the head. Ding kicked his weapon loose, but by that time #4's shade had stopped moving.

"Clear!" "Clear!" shouted his team members.

"Exercise concluded," Clark's voice told them. Ding and his men removed their Virtual Reality goggles to find a room about double the size of a basketball court, and entirely absent of objects, empty as a high-school gym at midnight. It took a little getting used to. The simulation had been of terrorists who'd taken a kids' school evidently a girls' school, for greater psychological effect.

"How many did we lose?" Chavez asked the ceiling.

"Six killed and three wounded, the computer says." Clark entered the room.

"What went wrong?" Ding asked, suspecting he knew what the answer was.

"I spotted you looking around the corner, boy," Rainbow Six answered. "That alerted the bad guys."

"Shit," Chavez responded. "That's a program glitch. In real life I'd use the mirror rig, or take this Kevlar hat off, but the program doesn't let us. The flash-bangs would have gone in clean."

"Maybe," John Clark allowed. "But your score on this one is a B-minus."

"Gee, thanks, Mr. C," the Team-2 leader groused. -' Next you gonna say our shooting was off?"

"Yours was, the machine says."

"God damn it, John! The program doesn't simulate marksmanship worth a damn, and I will not train my people to shoot in a way the machine likes instead'a doing it the way that puts steel on target!"

"Settle down, Domingo. I know your troops can shoot. Okay, follow me. Let's watch the replay."

"Chavez, why did you take this way in?" Stanley asked when everyone was seated.

"This doorway is wider, and it gives a better field of fire="

–'For both sides," Stanley observed.

"Battlefields are like that," Ding countered. "But when you have surprise and speed going for you, that advantage conveys also. I put my backup team on the back door, but the configuration of the building didn't allow them to participate in the takedown. Noonan had the building spiked. We had good coverage of the bad guys, and I timed the assault to catch them all in the gym-"

"With all six guns co-located with the hostages."

"Better that than to have to go looking for them. Maybe one of them could flip a grenade around a corner and kill a bunch of the Barbie dolls. No, sir, I thought about coming in from the back, or doing a two-axis assault, but the distances and timing factors didn't look good to me. Are you saying I'm wrong, sir?"

"In this case, yes."

Bullshit, Chavez thought. "Okay, show me what you think."

It was as much a matter of personal style as right and wrong, and Alistair Stanley had been there and done that as much as any man in the world, Ding knew. So he watched and listened. Clark, he saw, did much the same.

"I don't like it," Noonan said, after Stanley concluded hi s presentation. "It's too easy to put a noisemaker on the doorknob. The damned things only cost ten bucks or so. You can buy one in any airport gift shop - people use them on hotel doors in case somebody tries to come in uninvited. We had a case in the Bureau when a subject used one - nearly blew the whole mission on us, but the flashbang on the outside window covered the noise pretty well."