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The old woman’s words, for no reason that Aliven could discern, seemed to be the signal for the whole party of Travelers to hop off their horses and take them away to tie up somewhere.

“I’m going to quit sending you out on your own, Tier,” said one of the younger women, handing off her horse to Tier’s dark-haired son. She wasn’t very tall, but carried with her an aura of power that made her seem larger than she was. If Travelers aged as regular folk did, she was younger than Tier. Only the fine lines around her eyes aged her at all.

Tier laughed and approached her with a quick stride that showed no sign of limp. He put his hands on her waist and swung her around once.

When he set her down, she continued, every bit as self-possessed as she’d been before Tier had assaulted her dignity. “I let you go hunting, and you got yourself kidnaped. I let you out to play with your boy-soldiers and, if not for Lark’s help, you’d have been crippled. You left to get grain, and you find a mistwight who has taken up eating people instead of frogs and fish.”

“It was either let me out to do some trading or suffer that some poor clansman be talked to death,” Tier teased, then gave her a quick, smacking kiss in the middle of her forehead.

Beyond Tier’s shoulder, Aliven saw a few of the Travelers lose their cool self-possession enough to smile.

Solsenti bastard,” said the woman without affection, staring at Tier as if he were something found in a midden.

“Not at all,” he assured her. “My parents were married. Brave man, my father, just like his son.”

She tried to hide it, but Aliven saw the corners of her mouth try to turn up.

“Where’s Gura?” he asked, glancing around.

“We left him behind,” she said. “The mistwight would make short work of any dog, no matter how big or ferocious. He was not happy with us when we left.”

“I’d bet not,” Tier said dryly. “Seraph, this is Aliven Smith, whose child was killed by the beast. Aliven, this is my wife, Seraph, Raven of the Clan of Isolde the Silent—though we’re traveling with the Librarian’s Clan at present.”

To the smith’s discomfort, Tier’s wife stepped forward and touched his face, making him conscious of the grime of the past few days that covered his skin.

“We will deal with the mistwight,” she said, “that it trouble you and yours no more.”

There was such certainty in her voice that he found himself believing her.

“And you and I will tend your wounded,” said the old woman on the smith’s arm. She tugged him imperiously as she pointed her finger at one of the men. “You come, too. You’ll be more help to me in healing than to the hunting of the mistwight. Bring my packs.” If there was no sharpness in her voice, there was no politeness either. Aliven was surprised to see the man bow respectfully, then hurry to take a pair of largish saddlebags off the spotted horse.

“Brewydd.”

The old woman paused to look at Tier.

“There are a pair of children in there who’ve been through a great deal. Be gentle with them.”

The healer smiled, displaying a surprisingly complete set of teeth. “I’ll bear that in mind, my boy.”

Tier waited until the healer had Aliven in the hut before he said, “Something tells me that the mistwight’s not going to be so easily gotten rid of.”

Seraph nodded. “They’re not easy. Smart and tough.”

“I’ve never heard of one killing people,” said Tier. “Though I know that people who live near them tend to leave them alone.”

“When they are young they hunt fish, frogs, and other small animals,” said Hennea, returning from tying her horse.

Hennea was a Raven like Tier’s wife. She looked a decade younger than Seraph and was easily the more beautiful. There was a peacefulness in her face that Seraph had never managed, his wife’s temperament not being well suited to peace.

“As they age,” she continued, “they begin to go after larger prey. Usually they go to the sea and hunt the larger fish, but some turn inland and hunt raccoon or otters. I’ve never heard of one that fed on human flesh.”

“The shadow taint explains that well enough,” said Seraph. “Mistwights aren’t as smart as humans, quite. But it’s had several centuries to learn.”

“Centuries?” asked Tier.

“Mistwights have been known to live four hundred years or more,” said Hennea. “Since Jes says that this one is shadow-tainted, it might be even older. All of them have some magic of their own, which is probably why they live so long. Some wizards live halfway into their second century, and several of the Colossae wizards were four or five hundred years old.”

“Or so it is said.” Seraph caught his look and laughed, “Oh, not me. The Orders don’t prolong life”—she cast a speculative glance at the hut where Brewydd had disappeared—“except, maybe, for Lark. When you’re an old, old man, my love, I’ll be an old woman.”

Seraph and Hennea began pacing a double circle around the well in which Lehr told them the creature was living. Hennea took the outer ring and Seraph the inner.

“It killed easily,” said Seraph.

“It’s done this before. Doubtless Lehr would be able to track it back from one isolated farm or small settlement to another. If we hadn’t stumbled upon it here, it might have continued for another few centuries before it attracted a Traveler’s attention.”

“Are you certain that it’s in the well now?” asked Tier.

The Travelers from Benroln’s clan had taken up a shady spot not too far away to watch. Not willing to risk Seraph getting eaten, Tier walked with the Ravens, careful to stay out of their pattern making.

He kept a weather eye on the well and noticed that Jes was doing the same. Lehr had taken a post not too far from the other Travelers, where he could see the wellhead. He had his bow strung and an arrow ready for flight.

“Hopefully,” said Hennea. “Seraph and I will establish a net”—she waved her hand vaguely to indicate the paths they’d been establishing—“that will stifle its magic.”

“What kind of magic does a mistwight have?”

Hennea shrugged. “Some illusion, a bit of water magic.”

“They are nasty enough without their magic,” Seraph said. “We’ll hamper it any way we can. The most trouble we’ll have with it is getting it out of the well since it almost certainly knows that we’re here. It fed not long ago, so it won’t be hungry.”

“I, for one, have no intention of climbing down a well to face a tainted mistwight. What are we going to do about the well?” Hennea didn’t sound overly concerned.

“Fire is nice,” said Seraph. “It won’t hurt the well itself.”

“Can’t it just submerge?” asked Tier.

Seraph pursed her lips. “Not without magic. They can’t breathe underwater or hold their breath for long. If I scorch him fast enough, he’ll not have a chance to call magic.”

She stopped walking, and Tier’s knees informed him it was none too soon.

“We’ve walked the round,” she said. “Hennea, are you ready?”

He didn’t see what they did, but he felt the magic right enough, sweeping through him like a cool wind.

“I thought you didn’t need ritual for your magic,” said Tier. “Isn’t that the main difference between you and a solsenti mage?”

“We don’t need it,” Seraph told him. “But sometimes a few runes or a ritual walk to establish a warding is quicker and more efficient than doing it by brute force.”

“Let’s give a closer look to the well,” Hennea said.

As they approached the well, Tier pulled his sword and dogged Seraph’s heels again. Hennea had a wolf at her side—Jes sometimes became one of any of a number of predators when the mood struck him.

It looked like any other well to Tier. A three-sided building, much like a smaller version of the smithy, protected the well from weather and dust. A stout mud-brick wall ringed the wellhead about waist high on Tier. Before they came quite to the well, Jes put his front paws on the lip of the well and growled.