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With a deep, steadying breath, Artemis steeled his gaze once more and watched coldly as the invader threw a staggering old man to the ground and tore open the wretch's threadbare purse. Apparently unsatisfied with the meager take, the young man yanked a half-rotted board from the uneven edge of the nearest shack and whacked his pitiful victim across the forehead. The old man whined and pleaded, but the tough struck him again, flattening his nose. He was on his knees, face covered in bright blood, begging and crying, but got hit again and again until his sobs were muffled by the mud that half-buried his broken face.

Artemis found that he cared nothing for the old wretch. He did care, though, that the man had begged this newcomer, had pleaded with a master who had come uninvited to Artemis Entreri's place.

Entreri's hands went down to his pockets, slipped inside, feeling the only weapons he bothered to carry, two small handfuls of sand and a flat, edged rock. He gave a sigh that reflected both resignation and the tingling excitement of impending battle. He started out from the corner, but paused to consider his own feelings. He was the hunting cat, the master here, so he was rightfully defending his carved-out domain. But there remained a sadness Artemis could not deny, a resignation he could not understand.

Somewhere deep inside him, in a pocket sealed away by the horrors he had known, Artemis knew things should not be like this. Yet the realization did not turn him away from the battle-to-come. Instead, it made him even angrier.

A feral growl escaped Artemis's lips as he stepped around the shack, out into the open and right in the path of the approaching thug.

The older boy stopped, likewise regarding his adversary. He knew of Artemis, of course, the same way Artemis knew of him.

"At last you show yourself openly," the newcomer said confidently. He was bigger than slender Artemis, though there was very little extra weight on his warrior's frame. His shoulders had been broadened by maturity, by an extra few years of a hard life. His muscles, though not so thick, twitched like strong cords.

"I have been looking for you," he said, inching closer. His caution tipped observant Artemis that he was more nervous than his bravado revealed.

"I've never lived in the shadows," Artemis replied. "You could have found me any day, any time."

"Why would I bother?"

Artemis considered the ridiculous question, then gave a little shrug, deciding not to justify the boastful retort with an answer.

"You know why I'm here," the man said at length, his tone sharper than before-a further indication that his nerves were on edge.

"Funny, I thought I was the one who'd found you," Artemis replied. He hid well his concern that this thug might be here, might be on Artemis's street, with more of a purpose than he'd presumed.

"You had no choice but to find me," the invader asserted firmly.

There it was again, that implication of a deeper purpose. It occurred to Artemis then that this man, for he was indeed a man and no street waif, should already be above staking out a claim to such a squalid area as this. Even if he were new to the trade, this course would not be the course for an adult ruffian. He should be allied with one of the many thieves' guilds in this city of thieves. Why, then, had he come? And why alone?

Had he been kicked out of a guild, perhaps?

For a brief moment, Artemis feared he might be in over his head. His opponent was an adult, and possibly a veteran rogue. Entreri shook the notion away, saw that his reasoning was not sound. Young upstarts did not get "kicked out" of Calimport's thieves' guilds; they merely disappeared – and no one bothered to question their abrupt absence. But this opponent was not, obviously, some child who had been forced out on his own.

"Who are you?" Artemis asked bluntly. He wished he could take the question back as soon as the words had left his mouth, fearing he had just tipped the thug off to his own ignorance. Artemis was ultimately alone in his place. He had no network surrounding him, no spies of any merit and little understanding of the true power structures of Calimport.

The thug smiled and spent a long moment studying his opponent. Artemis was small, and probably as quick and sure in a fight as the guild's reports had indicated. He stood easily, his hands still in the pockets of his ragged breeches, his bare, brown-tanned arms small, but sculpted with finely honed muscles. The thug knew Artemis had no allies, had been told that before he had been sent out here. Yet this boy – and in the older thief's eyes, Artemis was indeed a boy – stood easily and seemed composed far beyond his years. One other thing bothered the man.

"You have no weapon?" he asked suspiciously.

Again, Artemis only offered a little shrug in reply.

"Very well, then," the thug said, his tone firm, as if he had just made a decision. To accentuate that very point, he took up the board, still dripping with the blood of the old man Decisively he brought it up to his shoulder, brought it up, Artemis realized, to a more accessible position. The thug was barely twenty feet away when he began his approach.

So much more was going on here, Artemis knew, and he wanted answers.

Ten feet away.

Artemis held his steady and calm pose, but his muscles tightened in preparation.

The man was barely five feet from him. Entreri's right hand whipped out of his pocket, hurling a spray of fine sand.

Up came the club, and the man turned his head away. He was laughing when he looked back. "Trying to blind me with a handful of sand?" he asked incredulously, sarcastically. "How clever of a desert fighter to think of using sand!"

Of course it was the proverbial "oldest trick" in sneaky Calimshan's thick book of underhanded street fighting techniques. And the next oldest trick followed when Artemis thrust his hand back into his pocket, and whipped a second handful of sand.

The thug was laughing even as he closed his eyes, defeating the attack. He blinked quickly, just for an instant, a split second. But that instant was long enough for ambidextrous Artemis to withdraw his left hand from his pocket and fling the edged stone. He had just one window of opportunity, an instant of time, a square inch of target. He had to be perfect -but that was the way it had been for Artemis since he was a child, since he went out into the desert, a land that did not forgive the smallest of mistakes.

The sharp stone whistled past the upraised club and hit the thug in the throat, just to one side of center. It nicked into his windpipe and deflected to the left, cutting the wall of an artery before rebounding free into the air.

"Wh-?" the thug began, and he stopped, apparently surprised by the curious whistle that had suddenly come into his voice. A shower of blood erupted from his neck, spraying up across his cheek. He slapped his free hand to it, fingers grasping, trying to stem the flow. He kept his cool enough to hold his makeshift club at the ready the whole time, keeping Artemis at bay, though the younger man had Put his hands back in his pockets and made no move.

He was good, Artemis decided, honestly applauding the man's calm and continued defense. He was good, but Artemis was perfect. You had to be perfect.

The outward flow of blood was nearly stemmed, but the artery was severed and the windpipe open beside it.

The thug growled and advanced. Artemis didn't blink.

The thug stopped suddenly, dark eyes wide. He tried to speak out, but only sputtered forth a bright gout of blood He tried to draw breath, but gurgled again pitifully, his lungs fast-filling with blood, and sank to his knees.

It took him a long time to die. Calimport was an unforgiving place. You had to be perfect.

"Well done," came a voice from the left.

Artemis turned to see two men casually stroll out of a narrow alley. He knew at once that they were thieves, probably guildsmen, for confident Artemis believed only the most practiced rogues could get so close to him without him knowing it.