"For your arrogance, and in punishment for disturbing the rules of safe ground, your assigned tasks will be long and noxious," decreed the Skull. "First, you must capture and groom a thousand bats. Save the loose hairs and spin them with wool into a soft thread, which you will then dye in equal parts black and red. Weave from the thread a small black tapestry emblazoned with a trio of crimson skulls, and hang it in the tavern where you slew the illithid."
Vasha scoffed. True to her nature, she focused on the only item in that discourse of personal interest. "The squid-creature died from so small a wound? Bah!"
"Next, you shall seek out a company of goblins, invite them to a tavern, and serve them meat and drink," the Skull continued.
"Vasha the Red, a serving wench to goblins? I would sooner bed an ore!"
"I was getting to that." There was a peevish cast to the dry voice.
Liriel scrambled to her feet and tugged at the barbarian's fur cloak. "Agree to anything, and let's get out of here!" she whispered urgently. "And by all the gods, don't give that thing ideas!"
"As to that, I shall give it something to ponder," promised the swordwoman in a grim tone. "No one, living or dead, gives orders to Vasha the Red!"
With that, Vasha flung back her sword arm-incidentally sending Liriel tumbling once again-as she prepared to deal a whole new level of death to the presumptuous Skulls. Her sword slashed forward and reduced all three of the floating heads to dust and fragments. Pieces of bone sprinkled the stone floor with a brittle clatter and a shower of rapidly fading pink sparks. Then, just as quickly, the fragments flew back into the air and reassembled into a single large skull. The apparition hung there for a moment, glowing with intense, furious crimson light, and then winked out of sight.
Liriel hauled herself to her feet, her face livid with fear and rage. "Damn and blast it, Vasha, you can't go smashing everything in your path!" she shrieked.
"I don't see why not."
"Oh, you will," the drow muttered, noting the faint glow dawning in the void left by the departed Skulls. She dived for safety just as the glimmer exploded into an enormous whirlwind of rainbow-colored light.
Out of this magic tunnel stepped a wizard-a long-bearded male garbed in the pointed hat and flowing robes of an age long past. Tavern rumors suggested that all wizshades resembled a certain sage currently residing in faraway Shadowdale. As to that, Liriel could not attest, but she could not help noticing that this wraith-wizard's hair, robes, and skin were all of the same vivid emerald shade.
Vasha the Red, meet wizshade. The green.
This bit of executioner's humor flashed into Liriel's mind and was gone just as quickly. Frantically, she reviewed her current magical arsenal, but the power of the wizshades was reputed to far exceed those of most mortal wizards, and Liriel doubted that any of her ready spells would have much effect.
Vasha, naturally, took a more direct approach. The warrior slashed with deadly intent at the green wizard's neck. Her sword whistled through the wizshade without achieving the desired decapitation. Again, on the back-swing, the broadsword passed right through the seemingly solid wizard. Neither blow cut so much as a hair of his verdant beard.
The barbarian fell back a step and shot an inquiring glare in Liriel's direction. The drow, however, was just as puzzled. According to tavern lore, magical weapons could inflict real damage upon wizshades. But Vasha's broadsword, which until now had sliced through magic like a knife through butter, had drawn not a single drop of green blood. Worse, the wizshade's emerald-colored fingers had begun an ominous, spellcasting dance.
Suddenly Liriel understood what hadn't happened, and why. The broadsword had been warded to destroy magical attacks; it had no magical powers of its own. Strictly speaking, it wasn't a magic weapon. But she had weapons that might serve-strange devices steeped in the unique radiation magic of the Underdark. ~ '
Liriel snatched a spider-shaped object from a bag at her belt and hurled it at the spell-casting wraith. Her throwing spider whirled between the gesticulating green hands, and its barbed legs bit deep into the wizard's gut. The apparition shrieked, tore the weapon free and flung it aside, and then dived back into the vortex. The whirl of multicolored light sucked in upon itself and disappeared.
Vasha tucked away her sword and regarded Liriel with approval. "You see? Magic cannot stand before honest steel." She stooped to retrieve and examine the throwing spider. "Even when the steel is in so strange a shape," she mused.
The drow decided not to waste time with explanations. She reclaimed her magic weapon from the woman and returned it to her bag. "Let's go," she urged, knowing that the Skulls' orders could not long be ignored. "Either we find your runecaster and get you out of the city by day's end, or you'll be grooming bats for the rest of your natural life!"
"I'd rather bed a satyr," muttered Vasha darkly.
"Well, sure. Who wouldn't?" agreed the drow as she pushed the barbarian firmly along the tunnel.
The swordwoman, who was becoming accustomed to the elf s dark sense of humor, shot a scornful look over her shoulder. But the expression on Liriel's face-at once serious and dreamily speculative-turned Vasha's withering glare into an astonished double take.
"This is indeed a strange place," she marveled.
Liriel nodded her approval. "Well, praise the Dark Lady. You're finally catching on."
But Vasha the Red's insight proved to be shallow and fleeting. The warrior woman continued to meet every obstacle with a ready sword and a snarl of contempt. By the time the hour for evenfeast rolled around, they were no closer to finding the elusive Toth than they'd been at the onset of their quest. On the other hand, Vasha had hacked a sentient jelly into quivering globs, dueled to the death an ill-mannered ettin, surgically dampened the ardor of several pirates on shore leave, and trimmed the wings from the shoulders of a small but aggressive wyvern, after which she'd advised the creature's dumbfounded wizard master to have the hide tanned and made into a decent pair of boots. In short, only through a mixture of dumb luck and brute strength did she and Liriel survive the day.
When she could bear no more, the drow steered her charge into the Burning Troll. It was a pricey tavern, but the food was good, the halfling servants were prompt, and the patrons could be reasonably sure of an entertaining brawl. As soon as they were seated, Liriel ordered roast fowl and bread, wine, and a bowl of cold water. She plucked the stone coin from Vasha's hand and threw it into the bowl. The hot fragment met the water with a hiss of protest, and then subsided. Liriel wished that the human could be as reasonable.
"Forget about the coin for now," the drow insisted. "You can't continue running around Skullport, following a piece of rock and killing whomever you please."
"Why not? I've done just so these many hours."
"And we have so much to show for it," Liriel returned with acid sarcasm.
The barbarian could not dispute this failing. "So?" she said gruffly.
"I know wizards," the drow asserted. "This Toth seems to be an especially slippery specimen. To catch him, we'll need planning, subtlety, treachery. I know of some people who for the right price…"
Her voice trailed off, for it was clear that the sword-woman was no longer listening. Vasha's dangerously narrowed eyes were fixed upon the bowl of water meant to cool the stone fragment. It was now at a full boil. Steam rose from the roiling surface, and the stone tumbled in the churning water.
"We need!" the barbarian roared in a scathing echo, sweeping her hand toward the tavern's entrance. "I need nothing but my sword. Behold Toth, son of Alfgar!"
Liriel beheld. An involuntary smile curved her lips as she did so, for standing just inside the door was Vasha's male counterpart: tall, muscular, flame-haired, and dressed with no more regard for modesty than the warrior. On him, the drow noted with approval, it looked good. But she wondered, fleetingly, where he carried his spell components.