There were no dusty Dalesmen here, no Red Wizards in mufti, and no axe-wielding dwarves. Most of the crowd were local, young, and in varying degrees of inebriation, their numbers mixed with a smattering of the wealthy merchants who catered to the wealthier families. A bois terous game of darts dominated one corner, a high-stakes Talis game another, and a third had been commandeered by a wag of middling years telling "Volo stories" to a crowd of younger sports.
The fourth corner held a quiet table of three young apprentice wizards. These were new mages, just trained in their first cantrips, whose lives were still filled with the inglorious grunt work of wizards' assistants-cleaning kettles, running errands, fetching spell components, sweeping the summoning room floor, and other odious tasks their mentors assigned. Like employees of every stripe, regardless of profession, they were taking this opportunity of temporary freedom to complain about the masters they had just left behind.
"Familiars get treated better than we do," said Jehan Wands. He was the tallest of the three, a youth with dark hair gathered in a ponytail behind a golden earring (the latter worn only when he was away from his magical master-his granduncle, Maskar Wands).
His friend Anton, a russet-headed youth, grunted an agreement. "I've seen spell components that were better handled than apprentice wizards. Don't these old husks remember when they were young?"
"They probably do," said Gerald, a gangly blond boy with short hair and a scowling demeanor, "and they want to treat their apprentices just as badly as they themselves were treated." Gerald was supposedly Anton's friend, but Jehan had drunk with him only a handful of times in the past few months.
"And I have it doubly bad," said Jehan, "for I'm working for the family patriarch himself. He's so old we call him Maskar the Mummy. Practically embalmed, and as stiff-necked as they come. If I make the slightest mistake, he pays a 'social call' on my father, and I get one of the Tour mother and I are very disappointed in you' talks. I hear he used to change his apprentices into frogs and newts. It would be an improvement over listening to my folks complain."
"Huh. I can triple that misfortune" challenged Anton. "My master claims to have studied under Elminster him self. Everything is "Elminster this' and "Elminster that' and 'When I was your age and worked for Elminster.' I don't think he's been farther west than the Rat Hills, but don't let him hear me say that. He would turn me into a frog."
Gerald shook his head. "I beat your ill curses fourfold. I serve the great and powerful Khelben Blackstaff Arunsun, who's just plain crazy. He's been involved in so many plots, he's stone-cold paranoid, and borderline violent to boot. If he thinks you're a danger to Waterdeep in any way, shape, or form, poof!" The blond youth grabbed his forehead with his hand, fingers splayed. "He throws a feeblemind spell on you and burns out your brain cells."
Anton put in, "Ah, but at least you have Laeral, Khel-ben's prize student, hanging around. I hear she's most easy on the eyes."
Gerald sniffed. "You think she'll give an apprentice the time of day? No, she worships the ground Blackstaff levitates over." He took a pull on his mug for effect and, realizing it was empty, signaled for another round.
"I bet he doesn't tell your parents on you," said Jehan. "And you don't have to live up to your family name. Just once I'd like to have old Maskar treat me like a rational, thinking being instead of his nephew's youngest whelp. Maskar thinks everyone else in this city is a lower form of life, especially his students."
Gerald nodded. "And rival mages are barely worth their notice. Khelben calls your master 'the Old Relic.'"
Jehan sniffed in turn. "And yours reminds me of a skunk, what with that white stripe in his beard. I've heard my master call him 'the Old Spider.'"
The blond youth flashed a sly, toothy grin, his first of the evening. "Everyone calls him that, and he likes it that way, I think. Blackstaff and the other big-name wizards revel in the illusion of their power and wear it like a fur-trimmed cloak. Threatening the help is part of the deal. One of the perks, I suppose."
"It wouldn't be such a problem," said Anton, "if they were at least listening to new ideas."
"Don't get me started on that," said Jehan, getting starting on precisely that. The subject was a favorite of the young mage, particularly since it showed the shortcomings of the elder wizards. "They're paranoid enough about their powers getting into the hands of inexperienced pups like us. New magic is beyond their aged brains, and it scares them."
"New magic?" asked Gerald.
"You've heard about Maztica, right? The land across the Shining Sea?" said Jehan. Gerald nodded. "They have a completely different flavor of magic out there, based on feathers and fangs. These Mazticans use it to move water through pipes, like a well-pump. Think about what such interior plumbing would do for Waterdeep. I tried to ask old Maskar about it and got a lecture about learning the basics first before getting involved in 'speculative' spell-casting. Speculative! There's another culture that can transform our world, and he's turning his back on it."
"Aye, and you're seeing more wood-block printing around," said Anton. "But we're still writing spells out longhand."
Gerald nodded. "And weapons technology is at the same level it was when the elves abandoned Myth Drannor, as if we haven't improved anything in the past thousand years."
Jehan said, "You're talking about smoke powder, right?"
Anton shifted uneasily in his chair, but Gerald nodded readily. "There are a number of things, but yes, smoke powder is Blackstaff s pet peeve."
Jehan laughed. "Peeve? I hear the Old Spider is flat-out paranoid about the stuff, blowing it up wherever he finds it, and a good chunk of the city along with it. The way I hear it, the powder comes from other planets, other planes."
Anton harrumphed into his mug. "I have to confess, I'm not comfortable talking about this. I hear smoke powder is dangerous."
Jehan shook his head. Anton was so cautious sometimes, he thought. "Don't worry. It's not like the Old Spider is listening to us, waiting for us to speak treason about smoke powder. I mean, what is it? A magical mixture that explodes on contact with fire. They're already making arquebuses down south to use that explosive force to fire sling bullets, and cannons that fire iron-banded stones."
Anton tried to shrug nonchalantly. "So it makes a big bang. Don't we have enough spells we can learn that create a big bang?"
Gerald leapt in, "Yes, but those spells are only for wizards. Smoke powder, like printing, can bring that ability to the masses, eh?"
"Exactly," said Jehan, warming to the subject as the most recent round of ale warmed his belly. "But the Old Hounds in the city, Maskar the Mummy and that skunk-maned Spider among them, don't see it, won't see it until it's too late. Keeping us from knowing too much about the stuff won't keep others from learning. But no, they're caught in the 'Fireballs and Lightning Bolts' mind-set, and nothing can dissuade them."
Anton muttered something about the beer running through him, and he staggered off. Jehan and Gerald barely noticed his disappearance.
Gerald said, "So you don't think we mages would be replaced if there were smoke powder freely lying around?"
Jehan laughed. "No more than we'd be replaced when more people learn how to read. You still need mages to make the stuff. And not to mention that wizards would still be needed to make smoke powder safer, and improve the weapons that use it. The big problem for most arquebuses is that they sometimes explode. A wizard can strengthen the barrel, as well as improve the accuracy and distance. It's a whole new world, but the Old Hounds with all the power don't realize it, and they're keeping us, the next generation, in the dark about it."
By the time Anton returned, Gerald and Jehan had moved onto other ideas, like golem-driven boats and clockwork familiars, which the Old Guard were either ignoring or blatantly quashing. The three apprentices agreed that the problem was that since the old wizards controlled what knowledge was being passed on, they controlled the advance (or lack of advance) of spellcasting.