"A priest of the goddess of deception and illusions, in fact," Frodyne added. "In any event, I followed him. When he was alone I cast a simple spell that put him under my control. I had to know why he was asking so many questions."
The lich's pinpoint eyes softened, and with his skeletal finger, he traced one of the tattoos on Frodyne's head. "And what did you learn?"
"Much, Master. Eventually. The priest had a strong will. But before he died he revealed he was worried about one of your armies, the one patrolling Delhumide. There is a ruin in that dead city that a few worshipers of Leira a~e particularly interested in. The priest believed that deep inside a crumbling temple rests a powerful relic. When your army passed nearby, he feared you had learned of the thing and had sent your army to retrieve it. But when your skeletons did not enter the temple, he was uncertain how much you knew. He came to the city asking about your plans and forces."
The lich gazed into Frodyne's eyes. "My skeletons were patrolling. Nothing more. But, tell me, Frodyne… why didn't the priest simply enter the temple and take the relic for himself?"
"I wondered that, too, Master." The young apprentice beamed. "I pressed him on the matter. He admitted that while he coveted the relic, he coveted his life more. It seems the Goddess of Liars has guardians and great magic protecting her prize."
The lich stood and drew Frodyne up with him. "And just what is this relic of Leira?"
"A crown. The priest said a great energy is harnessed in the crown's gems." Frodyne smiled thinly and stroked Szass Tarn's decaying chin. "And we shall share that crown and energy, just as I shared the priest's tale with you."
The lich stepped back and shook his head slowly. "I shall send my skeletal army into the heart of the temple and claim the relic as my own."
"Yours, Master?"
"Aye, Frodyne."
"But you would not know of its existence without me." She put her hands on her hips and glared at him. "This is treachery, Szass Tarn. I could have claimed the bauble for myself, with you none the wiser. But I chose to share the news with you."
"And in so doing, you chose to abandon your claim to it," the lich replied icily. "The relic will be mine alone. You have done well, my apprentice. I shall have another bauble to add to my hoard."
The comely apprentice strode indignantly to the door, then glanced over her shoulder at the lich. "But what of Leira, Szass Tarn? What if you anger the Patroness of Illusionists and Liars by breaching her temple and stealing something of hers?"
Szass Tarn laughed. "I have little regard for the goddess of treachery, dear Frodyne. Get some rest. I shall tell you in the morning what my skeletons find in Delhumide."
The lich listened to her footfalls retreat down the hall. Soon she would not need sleep. Or food. Soon she would need none of the things that made man weak, allowing her to one day sit at his side as he ruled all of Thay.
The lich sat straight in his chair and pushed Frodyne from his thoughts. He concentrated on his army of skele tons in Delhumide, stretching his mind across the miles until he made contact with his undead general and directed him to march to Leira's temple. The miles melted away beneath the soldiers' bony feet as they neared the ruined temple of Leira. In an untiring cadence, they approached the temple steps. Then Szass Tarn lost contact with them.
The lich cursed and cast himself upon the Thayan winds to fly to Delhumide. As he soared, his form changed. His skin took on a ruddy tint. His cheeks became puffy, and his body thickened to fill out the red silk robes that only moments before had hung on his frame in voluminous folds. His eyes became black, almost human, and his white hair grew thicker and longer, then darkened to match the color of the night sky. The lich added a thin mustache for effect. Few in Thay knew Szass Tarn was one of the dead. Outside the confines of his keep he assumed the image of a living man.
The ground passed below him in a blur, the darkness obscuring most of the terrain. But the lich didn't falter in his course. He knew the way to the dead city. He'd been born there.
It was near dawn when he reached the ruined temple. He descended to the rough ground and glared at the crumbling stonework. His eyes smoldered in the gloom and surveyed the carnage. He knew now why he'd lost contact with his army. Strewn about the shattered pillars were more than a hundred skeletal warriors. Their broken bones and crushed skulls gleamed faintly. Near them lay more dead-figures with tattered gray flesh and rotting clothes, things that stank of the grave. The lich knelt near a one-armed zombie and slowly turned the body over. It had little flesh left on its frame. Most of it had been burned away by fire. Szass Tarn ran his fingers through the grass around the corpse Not a blade was singed. Magical fire had killed the army, the lich realized, fire meant for undead.
The hunt for Leira's relic was now very costly. It would take many, many months and considerable effort to raise enough dead to replace these fallen soldiers. Szass Tarn stood, silently vowed retribution for the slaughter of his minions, and carefully picked his way toward the crumbling temple stairway. At the base of the steps, the lich spied a twitching form, an undead creature with pasty white flesh, hollow eyes, and protruding broken ribs. The ghoul, lone survivor of the lich's force, tried futilely to rise at the approach of its master.
"Speak to me," the lich commanded in a sonorous voice. "Tell me what happened here."
"Followed your orders," the ghoul rasped. "Tried to breach the temple. Tried to get what you wanted. But they stopped us."
"How many?"
"Three," the ghoul replied. "They wore the robes of Red Wizards."
Szass Tam growled deep in his throat and looked up the stairs. If only three had been able to conquer this force, they must be powerful. He took a last look at his beaten army and padded by the gasping ghoul to carefully select a path up the crumbling steps. Leira's temple lay in ruins like the rest of Delhumide. A once-great city, it was now populated by monsters and was laden with incredible traps-the remaining wards of the nobles and wizards who had once lived here. Creatures roamed freely across the countryside-goblins, darkenbeasts, trolls, and dragons, and they presented enough of a threat to keep the living away.
Szass Tarn searched for the magical energies that protected the fallen temple, and then he made his way around them to reach the comfort of the shadows inside. The damp coolness of the ruins reminded the lich of a tomb. This was his element. Focusing his eyes, he separated stonework from the darkness. He saw before him a crumbling old hallway that extended deep into the temple and sensed other presences within. He glided toward them.
Eventually the hallway ended, and the lich studied the walls, searching. Nothing. No moving stonework. He scrutinized the bricks by running his ringers over the cool surface to his left and right until he felt no resistance. The bricks before him were not real. Then he heard footfalls, soft and distant. The sound was regular, as of someone walking, and it was coming from far beneath him. He took a step forward and passed through the illusionary wall.
Beyond lay a damp stairway that led down into darkness. The lich cupped his hand and spoke a single word. A globe of light appeared in his palm and illuminated the stairwell. Along the walls and on each step were weathered sigils of various-sized triangles filled with swirling gray patterns-all symbols of Leira. The lich paused to appreciate them. He had little regard for the goddess, but thought the sigils had been rendered by someone with considerable skill.
Most Red Wizards in Thay worshiped one or more malign deities. At one time Szass Tarn had, too-but the need to worship some power that might grant eternal life had faded away with the years and with the onset of lich-dom. Szass Tarn still considered himself respectful of some of the powers, such as Cyric. But not Leira.