Skade caught herself before she laughed aloud. Bending of the truth? It sounds like an outright lie to me. And how are you going to ensure that Clavain sticks to your story?
[Why do you imagine Clavain will be a problem, Skade?]
She answered the question with a question of her own. Don’t tell me you’re planning on not telling him either?
[This is war, Skade. There is an old aphorism concerning truth and casualty with which we will not presently detain you, but we’re certain you grasp the point. Clavain is a major asset in our tactical armoury. His thinking is unlike any other Conjoiner’s, and for that reason he gives us a constant edge against the enemy. He will grieve and grieve quickly, like the others, and it will be painful. But then he will be his old self again, just when we need him the most. Better that, don’t you think, than to inflict upon him some protracted period of hope and — likely — crushing disappointment?]
The voice shifted its tone, perhaps sensing that it still needed to make its point convincingly. [Clavain is an emotional man, Skade — more so than the rest of us. He was old when he came to us, older in neurological terms than any other recruit we have ever gained. His mind is still mired in old ways of thinking. We mustn’t ever forget that. He is fragile and needs our care, like a delicate hothouse flower.]
But lying to him about Galiana…
[It may never come to that. We’re getting ahead of ourselves. First we have to examine the ship — Galiana may not be aboard after all.]
Skade nodded. That would be the best thing, wouldn’t it? Then we’d know that she’s still out there, somewhere.
[Yes. But then we’d have to address the small matter of whatever happened to the third ship.]
In the ninety-five years since the onset of the Melding Plague, the Conjoiners had learned a great deal about contamination management. As one of the last human factions to retain an appreciable pre-plague technology, they took quarantine very seriously indeed. In peacetime the safest and easiest option would have been to examine the ship in situ, as it drifted through space on the system’s edge. But there was too much risk of the Demarchists noticing such activity, so the investigations had to be conducted under cover of camouflage. The Mother Nest was already equipped to take contaminated craft, so it was the perfect destination.
But precautions still had to be taken, and that entailed a certain amount of work out in open space. First, servitors removed the engines, lasering through the spars that braced them on either side of the lighthugger’s tapering conic hull. An engine malfunction could have destroyed the Mother Nest, and while such a thing was nearly unthinkable, Skade was determined to take no chances while the nature of what had happened to the ship remained mysterious. While that was going on, she ordered tractor rockets to haul slugs of black unsublimated cometary ice out to the drifter, which servitors then slathered on to the hull in a metre-thick caulk. The servitors completed their work quickly, without ever coming into direct contact with the hull. The ship had been dark to begin with; now it became impossibly black.
Once that was done, Skade fired grapples into the ice, anchoring tractor rockets all around the hulk. Since the ice would be bearing all the structural stress of moving the ship, she had to attach a thousand tractors to avoid fracturing any one part of the caulk. It was exquisitely beautiful when they all ignited: a thousand pinpricks of cold blue flame stabbing out from the black spirelike core of the drifter. She kept the acceleration slow, and her calculations had been so accurate that she needed only one small corrective burst before the final approach to the Mother Nest. Such bursts were timed to coincide with blind spots in the Demarchist’s sensor coverage, blind spots which the Demarchists thought the Conjoiners knew nothing about.
Inside the Mother Nest, the hulk was hauled into a five-kilometre-wide ceramic-lined docking bay. The bay had been designed specifically for handling plague ships and was just large enough to accommodate a lighthugger with its engines removed. The ceramic walls were thirty metres thick and every item of machinery inside the bay was hardened against known plague strains. The chamber was sealed once the ship was inside it, along with Skade’s hand-picked examination team. Because the bay had only the most meagre data connections with the rest of the Mother Nest, the team had to be primed to deal with isolation from the million other Conjoiners in the Nest. That requirement made for operatives who were not always the most stable — but Skade could hardly complain. She was the rarest of alclass="underline" a Conjoiner who could operate entirely alone, deep in enemy territory.
Once the ship was secured, the chamber was pressurised with argon at two atmospheres. All but a fine layer of ice was removed from the ship by delicate ablation, with the final layer melted away over a period of six days. A flock of sensors hovered around the ship like gulls, sniffing the argon for any traces of foreign matter. But apart from chips of hull material nothing unusual was detected.
Skade bided her time, taking every possible precaution. She did not touch the ship until it was absolutely necessary. A hoop-shaped imaging gravitometer whirred along the ship, probing its internal structure, hinting at fuzzy interior details. Much of what Skade saw matched what she expected to see from the blueprints, but there were strange things that should not have been there: elongated black masses which corkscrewed and bifurcated through the ship’s interior. They reminded her of bullet trails in forensic images, or the patterns sub-atomic particles made when they passed through cloud chambers. Where the black masses reached the outer hull, Skade always found one of the half-buried cubic structures.
But there was still room in the ship for humans to have survived, even though all the indications were that none still lived. Neutrino radar and gamma-ray scans elucidated more of the structure, but still Skade could not see the crucial details. Reluctantly, she moved to the next phase of her investigation: physical contact. She attached dozens of mechanical jackhammers around the hull, along with hundreds of paste-on microphones. The hammers started up, thudding against the hull. She heard the din in her spacesuit, transmitted through the argon. It sounded like an army of metalsmiths working overtime in a distant foundry. The microphones listened for the metallic echoes as the acoustic waves propagated through the ship. One of Skade’s older neural routines unravelled the information buried in the arrival times of the echoes, assembling a tomographic density profile of the ship.
Skade saw it all in ghostly grey-greens. It did not contradict anything that she had already learned, and improved her knowledge in several areas. But she could glean nothing further without going inside, and that would not be easy. All the airlocks had been sealed from inside with plugs of molten metal. She cut through them, slowly and nervously, with lasers and hyperdiamond-tipped drills, feeling the crew’s fear and desperation. When she had the first lock open she sent in an exploratory detachment of hardened servitors, ceramic-shelled crabs equipped with just enough intelligence to get the job done. They fed images back into her skull.
What they found horrified Skade.
The crew had been butchered. Some had been ripped apart, squashed, dismembered, pulped, sliced, fragmented. Others had been burned or suffocated or frozen. The carnage had evidently not happened quickly. As Skade absorbed the details, she began to picture how it must have happened: a series of pitched battles and last stands in various parts of the ship, with the crew raising makeshift barricades against the invaders. The ship itself had done its desperate best to protect its human charges, rearranging interior partitions to keep the enemy at bay. It had tried to flood certain areas with coolant or high-pressure atmosphere, and in those cells Skade found the corpses of strange, ungainly machines — conglomerations of thousands of black geometric shapes.