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Just beyond, Margo could see the gallery narrowing to a point. A massive, squat totem pole stood before it, lit from beneath by a pale, orange light. The shadows of giant wolf heads and birds with cruel, hooked beaks thrust upward from the pole and splashed across the ceiling, gray against black. Certain she had reached a dead end, Margo approached the totem pole unwillingly. Then she noticed a small opening, ahead and on the left, leading into an alcove. She continued slowly, walking as quietly as possible. Any thought of calling out again for Moriarty had long since vanished. Thank God I’m nowhere near the Old Basement, she thought.

The alcove held a display of fetishes. Some were simple stones carved in the shapes of animals, but the majority were monsters depicting the darker side of human superstition. Another opening brought Margo into a long, narrow room. Thick black felt covered all of the room’s surfaces, and a dim blue light filtered from hidden recesses. The ceiling was low above Margo’s head. Smithback would have to go through here on his hands and knees, she thought.

The room broadened into an octagonal space beneath [133] a high groined vault. A dappled light filtered down from stained-glass depictions of medieval underworlds set into the vaulted ceiling. Large windows dominated each wall.

She approached the closest window and found herself looking down into a Mayan tomb. A skeleton lay in the center, covered with a thick layer of dust. Artifacts were scattered around the site. A gold breastplate sat on the ribcage, and gold rings encircled bony fingers. Painted pots were arranged in a semicircle around the skull. One of these contained an offering of tiny, dried corncobs.

The next window displayed an Eskimo rock burial, including an Eskimo mummy-bundle wrapped in skins. The next was even more startling: a lidless, rotting European-style coffin, complete with corpse. The corpse was dressed in a much-decayed frock coat, tie, and tails, and was well on its way toward decomposition. Its head was bent stiffly toward Margo as if prepared to tell her a secret, sightless eye sockets bulging, mouth ossified into a rictus of pain. She took a step backward. Good God, she thought, that’s somebody’s great-grandfather. The matter-of-fact tone of the label, which tastefully described the rituals associated with a typical nineteenth-century American burial, belied the visual hideousness of the scene. It’s true, she thought; the Museum is definitely taking a chance with stuff as strong as this.

She decided to forego the other windows and proceeded through a low archway in the far side of the octagonal room. Beyond, the passage forked. To her left was a small cul-de-sac; to her right, a long, slender passage led into darkness. She didn’t want to go that way; not just yet. She wandered into the dead-end room, and stopped suddenly. Then she moved forward to examine one of the cases more closely.

The gallery dealt with the concept of ultimate evil in its many mythic forms. There were various images of a medieval devil; there was the Eskimo evil spirit, Tornarsuk. But what arrested her was a crude stone altar, placed in the center of the gallery. Sitting on the altar, [134] lit by a yellow spot, was a small figurine, carved in such detail it took Margo’s breath away. Covered in scales, it crouched on all fours. Yet there was something—the long forearms, the angle of its head—that was disturbingly human. She shuddered. What kind of imagination gave rise to a being with both scales and hair? Her eyes dropped to the label.

MBWUN. This carving is a representation of the mad god Mbwun, possibly carved by the Kothoga tribe of the Upper Amazon basin. This savage god, also known as He Who Walks On All Fours, was much feared by the other indigenous tribes of the area. In local myth, the Kothoga tribe was said to be able to conjure Mbwun at will, and send him on errands of destruction against neighboring tribes. Very few Kothoga artifacts have ever been found, and this is the sole image of Mbwun known to exist. Except for trace references in Amazonian legends, nothing else is known about the Kothoga, or about their mysterious “devil.”

Margo felt a chill creep over her. She looked closer, repulsed by the reptilian features, the small, wicked eyes ... the talons. Three on each forelimb.

Oh, dear God. It couldn’t be.

Suddenly, she realized that every instinct she had was telling her to keep absolutely still. A minute passed, then two.

Then it came again—the sound that had galvanized her. An odd rustling, slow, deliberate, maddeningly soft. On the thick carpet, the footsteps had to be close ... very close. A horrible goatish stench threatened to choke her.

She looked around wildly, fighting down panic, searching for the safest exit. The darkness was complete. As quietly as possible, she moved out of the cul-de-sac [135] and across the fork. Another rustling noise and she was running, running, headlong through the darkness, past the ghoulish displays and leering statues that seemed to leap out of the blackness, down twisting forks and passages, trying always to take the most hidden path.

At last, thoroughly lost and out of breath, she ducked into an alcove containing a display on primitive medicine. Gasping, she crouched behind a case holding a trepanned human skull upon an iron pole. She hid in its shadow, listening.

There was nothing; no noise, no movement. She waited as her breath slowed and reason returned. There was nothing out there. There had never been anything out there, in fact—it was her overzealous imagination, fueled by this nightmarish tour. I was foolish to sneak in, she thought. Now, I don’t know if I’ll ever want to come back—even on the busiest Saturday.

Anyway, she had to find a way out. It was late now, and she hoped people were still around to hear her knocking, should she come up against a locked exit. It would be embarrassing, having to explain herself to a guard or policeman. But at least she’d be out.

She peeked over the case lid. Even if it hadall been her imagination, she didn’t care to go back in the same direction. Holding her breath, she stepped quietly out, then listened. Nothing.

She turned left and moved slowly down the corridor, searching for a likely looking route out of the exhibit. At a large fork she stopped, eyes straining in the darkness, debating which of the branching pathways to take. Shouldn’t there be exit signs? Guess they haven’t been installed yet. Typical. But the hall to her left looked promising: the passage seemed to open up into a large foyer, ahead in the blackness where sight failed.

Movement registered in her peripheral vision. Limbs frozen, she glanced hesitatingly to the right. A shadow—black against black—was gliding stealthily toward her, [136] moving with an inky sinuousness over the display cases and grinning artifacts.

With a speed born of horror, she shot down the passage. She felt, more than saw, the walls of the passage roll back and widen about her. Then she saw twin slits of vertical light ahead, outlining a large double doorway. Without slackening her pace, she threw herself against it. The doors flew back, and something on the far side clattered. Dim light rushed in—the subdued red light of a museum at night. Cool air moved across her cheek.

Weeping now, she slammed the doors closed and leaned against them, eyes shut, forehead pressed against the cold metal, sobbing, fighting to catch her breath.

From the crimson gloom behind her came the unmistakable sound of something clearing its throat.

PART TWO

 

SUPERSTITION

EXIBITION

= 21 =

“What’s going on here?” came the stern voice.

Margo whirled around and almost collapsed with relief. “Officer Beauregard, there’s—” she began, stopping in mid-sentence.

F. Beauregard, who was righting the brass posts that the swinging door had knocked over, looked up at the sound of his name. “Hey, you’re the girl who tried to get in earlier!” The policeman’s eyes narrowed. “What’s wrong, Miss, can’t take no for an answer?”