The level of cruelty certainly didn't surprise or unnerve Jarlaxle, third son of House Baenre, who, as a newborn, had been stabbed in the chest by his own mother—a sacrifice to the vile goddess who ruled the world of the drow. Jarlaxle had spent centuries in Menzoberranzan, living and breathing the unending cruelty and viciousness of his malevolent race. Nothing Athrogate had told him, nothing Athrogate could tell him, could elicit a shudder such as the one the dwarf had offered during his recounting.
And Jarlaxle had suspected as much about Knellict, anyway. Knellict was the darker background in an organization built in the shadows, the dreaded Citadel of Assassins. Jarlaxle knew from his own experience as leader of the mercenary band Bregan D'aerthe, that in such organizations the leader—in the case of the citadel, reputedly Timoshenko—played a softer, more politic hand, while his lieutenants, such as Knellict, were quite often the barbarians behind the throne, the vicious enforcers who made followers and potential enemies alike take some measure of hope in the leader's infrequent but not unknown smiles.
On top of that, Knellict was a wizard, and Jarlaxle had always found that type to be capable of the greatest cruelties. Perhaps it was their superior intellect that so divorced them from the visceral agony resulting from their actions. Perhaps it was the arrogance that often accompanied such great intellect that so allowed them to disassociate themselves from the common folk, as an ordinary man might step on a cockroach without remorse. Or perhaps it was because wizards usually attacked from a distance. Unlike the warrior, whose killing strike often soaked his arm in the warmth of his enemy's blood, a wizard might throw a spell from afar and watch its destructive effects divorced from their immediacy.
They were a complicated and dangerous bunch, spellcasters, aloof and ultimately cruel. In Bregan D'aerthe, Jarlaxle had often elevated wizards to lieutenant or higher posts for just those reasons.
And the dwarf beside him, the drow reminded himself, was not to be taken lightly either. For all his jovial and foolish banter, Athrogate remained a potentially dangerous and capable enemy, one who had put Artemis Entreri back on his heels in their battle within the Zhengyian construct. Athrogate was as pure an instrument of destruction as any assassin's guild—or any army, for that matter—could ever hope to employ. He had gained quite the reputation at the Vaasan Gate, bringing in the ears of bounty creatures by the sackload. And for all his passion, his bluster, and his raucousness, Jarlaxle saw a significant gulf in Athrogate's personality. However Athrogate might befriend Jarlaxle and Entreri, if the order came from on high to kill them, Athrogate would likely shrug and take on the task. It would be just business for him, much as it had been for Entreri for all those years he served the Pashas in Calimport.
"Is yer friend understandin' the honor he's gettin'?" Athrogate asked, nodding his chin toward Entreri. "Knight of the Order—ain't no small thing in the Bloodstone Lands these days, what with Gareth bein' the king and all."
"I am sure he does not, and will not," the drow replied, and he gave a little laugh as he considered Entreri's obstinacy. With the exception of the two half-orcs, Arrayan and Olgerkhan, who had remained in Palishchuk, the survivors of the battle with Urshula the dracolich and the other minions of the magically animated castle were being hailed as heroes in Bloodstone Village on the morrow. Even Calihye, who had not gone into the castle, and Davis Eng, a soldier of the Army of Bloodstone who had been wounded on the road out from the Vaasan Gate, were to be honored. Those two and Athrogate would be recognized as Citizens of Good Standing in Damara and Vaasa, a title that would grant them discounts from merchants, free lodging in any inn, and—most important for Athrogate—free first drinks in any tavern. Jarlaxle could easily picture the dwarf running from tavern to tavern in Heliogabalus, swilling down a multitude of first drinks.
For his part, recognized for a more important role, Jarlaxle was to be given a slightly higher title, that of Bloodstone Hero, which conveyed all the benefits of the lower medal, and also allowed Jarlaxle free passage throughout the burgeoning kingdom and granted the guarantee of Gareth's protection wherever it might be needed. While Jarlaxle agreed that his own role in the victory had been paramount, he had been a bit perplexed at first by the discrepancies in the honors, particularly between himself and Athrogate, who had battled the dracolich valiantly. At first he had presumed it to be the result of Athrogate's rather extensive and less-than-stellar public record, but after hearing of the honors to be given to Entreri, the actual slayer of the beast, Jarlaxle had come to see the truth of it. These degrees of honor had been quietly suggested, whispered through appropriate and legitimate channels, by Knellict and the Citadel of Assassins. Knellict had already explained to Jarlaxle that his value to the guild would, in no small part, be due to his ability to fill the void left by the death of Commander Ellery, distant niece of King Gareth, who was also tied in with the citadel.
For Entreri, that one blow—luring the beast to thrust its head under the trap he had set in a side tunnel off the main lair—had changed the world. Entreri was the hero of the day, and accordingly, King Gareth would bestow upon him the title of Apprentice Knight of the Order.
Artemis Entreri, a knight in a paladin king's army… it was more than Jarlaxle could take, and he burst out laughing.
"Bwahaha!" Athrogate joined in, though he hadn't any idea what had set the drow off. Apparently catching on to that reality, Athrogate bit off his chortle and said, "So what's got ye titterin', coalskin?"
Low clouds in the west dulled the late afternoon sun, and the cool breeze comfortably tickled Master Kane. He sat cross-legged, hands on his thighs with his palms facing up. He kept his eyes closed, allowing his mind to focus inward as he consciously relaxed his body, using his rhythmic breathing as a cadence for his complete concentration.
One would not normally fly upon a magical carpet with his eyes closed, but Kane, former Grandmaster of Flowers at the Monastery of the Yellow Rose, was not concerned by trivial matters such as steering the thing. Every so often, he opened his eyes and adjusted accordingly, but he figured that unless a dragon happened to be soaring through the skies over Bloodstone Valley, he was safe enough.
So perfect was his mental count that he opened his eyes just as Bloodstone Village came into view far below him. He spotted all of the major buildings, of course, but they didn't impress him, not even the grand palace of his dear friend, Gareth Dragonsbane.
Nothing man-made could hold much of an impact over Kane, who had known the decorated corridors of the Monastery of the Yellow Rose, but the White Tree….
As soon as the monk spotted it in the grand garden on the shores of Lake Midai his heart filled with serenity and the contentment that could only come from accepting oneself as a part of something larger, of something eternal. The seed for that tree, the Tree-Gem, had been given to Kane and his fellow heroes by Bahamut, the platinum dragon, the greatest wyrm of all, as a tribute to their efforts in defeating the Witch-King and his demonic associates and destroying the Wand of Orcus.
The White Tree stood as a symbol of that victory, and more than that, it served as a magical ward preventing creatures of the Abyssal planes from walking across the Bloodstone Lands. That tree showed Kane that their efforts had created not just a temporary victory, but a lasting blessing on the land he called home.