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Hair: Shoulder-length, caramel brown

Eye color: Pale champagne

Species: Werewolf who, because of military experimentation, can change at will instead of only during the full moon phase

Serena Kelley—Mated to Wraith.

Hair: Long, blond

Eye color: Brown

Profession: Treasure hunter

Species: Vampire

Shade—Paramedic at Underworld General Hospital. Brother to Eidolon and Wraith, half-brother to Lore and Sin. Mated to Runa. His Seminus gift allows him to control a patient’s organ functions.

Height: 6'3½"

Hair: Shoulder-length, dark brown-black

Eye color: Dark brown-black

Profession: Paramedic

Species: Incubus

Breed: Seminus demon

Tattoos/identifying marks: Tattoolike symbols extending from tips of right fingers to shoulder; pierced left ear

Personal Seminus symboclass="underline" Eye on throat

Sin—Only known female Seminus demon. Half-sister to Eidolon, Shade, and Wraith. Twin to brother Lore. Mated to Conall Dearghul. Like her brother Lore, she’s a cambion, so her Seminus gift was mutated into something different than what her purebred brothers possess. Instead of healing, she causes disease. In fact, by causing a werewolf plague, Sin inadvertently caused Reseph’s Seal to break, turning him into Pestilence.

Hair: Black

Eye color: Dark brown

Species: Half-human, half-Seminus demon

Tattoos/identifying marks: Tattoolike symbols extending from tips of right fingers to shoulder; tattoo on the back of her neck

Personal Seminus symboclass="underline" None

Tayla Mancuso—Regent of a New York Aegis cell. Mated to Eidolon, sister to Gemella.

Hair: Red

Eye color: Green

Profession: Aegis Guardian

Species: Half-human, half-Soulshredder

Wraith—A freak combination of Seminus demon and vampire. Works with brothers Eidolon, Shade, and Lore at Underworld General as an acquisitions specialist. Mated to Serena. A charm bestowed upon him by Serena has left him impervious to harm except at the hand of a fallen angel. His Seminus gift differs from his brothers’ in that he can access the mind instead of the body, controlling thoughts and projecting images.

Height: 6'5"

Hair: Kept between chin and shoulder length, bleached blond

Eye color: Blue

Profession: In charge of acquisitions for UGH

Species: Incubus

Breed: Seminus demon

Tattoos/identifying marks: Tattoolike symbols extending from tips of right fingers to shoulder

Personal Seminus symboclass="underline" Hourglass on throat

The Four

Horses

of the Apocalypse

The Four Horsemen of the Apocalypse are intimidating all by themselves. But with their massive stallions, they gain not only a big boost in height, but powerful weapons between their thighs. (Oh, come on… you knew I had to go there.)

The horses are also vital for transportation. Yes, the Horsemen can use portable Harrowgates to move around, but there are some places where gates can’t be opened. Also, you don’t want to summon a gate anyplace where you might accidentally slice someone in half when it opens. The stallions allow for the Horsemen to gate themselves into a remote area and then ride where they need to go without risk of killing people.

Plus, horses are just cool.

But who are these horses? Let’s start with Battle, whom we first see in Sin Undone.

Battle, a blood bay warhorse, is Ares’s mount. He’s a little grumpy, but then, he’s had to live with Ares for thousands of years. Battle does have his own quirks and sense of humor… sure, it’s a sick and twisted sense of humor, but he has one. For example, he thinks it’s hilarious to rip the wings off demons. And he likes sugar cubes. Well, he likes sugar in general. He once broke into Ares’s kitchen and stole an entire bag of sugar.

Limos’s stallion, Bones, makes Battle look like a cuddly kitten. Bones was a gift from Satan. He’s a jet-black hell stallion with a nasty temper and a nearly uncontrollable nature. Oh, and he’s a carnivore. Bones is not a nice horse. Limos keeps him happy with dried meat treats. He prefers elk and hellrat jerky.

And then there’s Styx, the dun beast belonging to Thanatos. Styx is quiet, watchful, and when you aren’t looking, he’s protective of those who can’t protect themselves. He’s playful and mischievous, taking great pleasure in whipping his favorite toy, a bubblegum-pink horse ball around Thanatos’s keep… and aiming at Than’s servants. His favorite treat is beer, preferably cheap beer. No one knows why the horse doesn’t have more sophisticated tastes. Thanatos is particularly disturbed.

Reseph’s sleek white steed, Conquest, is a rambunctious, good-natured animal. Before Reseph’s Seal broke, Conquest was impish, with a penchant for nipping people and running. Of all the horses, he was freed the most often (the horses exist as glyphs on the Horsemen’s skin when not in physical form). He loves rubdowns from pretty women, sweet molasses grain, and an exhilarating race with the other Horsemen’s stallions once in a while. He likes the races more than the others, because he generally wins.

The World

The Lords of Deliverance series takes place in the Demonica world, which is filled with as many species of demons as there are animals in the human realm. In addition, the world is populated by vampires, shapeshifters, were-beasts, and angels.

But where the Demonica books focused mainly on Underworld General, the Lords of Deliverance series takes readers all over the world and underworld… even to a pub in the bowels of Sheoul called, wait for it—The Four Horsemen.

The Four Horsemen pub, located in Sheoul’s Six-River region, was founded over two thousand years ago, named because as a pub known only as “the hole,” it was the favorite hangout for the Horsemen and their groupies. Limos only made hit-and-run visits, because she couldn’t afford to be found in Sheoul lest her Prince-of-Demons fiancé caught her.

Gradually, The Four Horsemen pub expanded—financed by the Horsemen—into a less scroungy place with back rooms for pleasurable… uh… activities. It never lost its “old world” charm though, and still boasts straw on the floors, skeletons hanging from chains, and some unidentifiable black slime oozing from the walls.

The Four Horsemen is a must-see for anyone on a tour of the underworld.

Your tour might also include a layover at Limos’s Hawaiian paradise, where the party never stops. Her werewolf and wolf-shifter servants are very accommodating, and the full bar in her party house will keep the fun going. If you’re hungry, there’s usually a suckling pig roasting in a pit (though sometimes, if the guests are particularly evil, you might find a skullboar in the pit instead). Don’t miss a game of beach volleyball—there’s always one going on. But a word of caution: Never play with Oni demons. They hate to lose and are notorious for using the winners’ heads in their next match.

Another fun must-see is Ares’s Greek island in the Aegean Sea. You won’t be able to get inside his sprawling white manor, but who needs to? There are miles of beaches to enjoy, vineyards to stroll through, and hellhounds to play with. Ares is rumored to be starting up a small winery, and everyone is waiting with bated breath to see what the label will be called.

There are literally millions of sights in the supernatural world, so try not to gape if you come across some of the more fantastical settings and beings. Most people don’t know what to do with themselves when they see an angel, for example. It’s also advisable to carry an extra set of underclothes. You never know how your bowels will react when you come face-to-face with a Soulshredder.

Regions in Sheoul

Sheoul, like the human realm, is divided into hundreds of regions with their own characteristics, populations, and climates. The largest region includes Sithbludd, Dread, Six-River, and Horun. The smallest, Soyl, is a hundred-mile-long, three-hundred-mile-wide chunk of uninhabited fire swamp. The most popular is Carnage, which, with its endless stretches of black-sand beaches along the River Acheron, is a favorite vacation spot.

Weapons You Might See in Use

Gargantua-bone dagger—Very, very rare, and coveted by pretty much everyone. Once the dagger’s blade tastes the blood of an enemy, its aim is always true when used against that enemy.

Heavenly light—One of the most power weapons an angel can possess. The light shoots from an angel’s pores, destroying nearly all evil beings within a certain radius (radius depends on how powerful the angel is). While this is a very lethal weapon, it has extreme limitations. It can only be activated in Sheoul, and because it uses up most of an angel’s energy, it’s often invoked only as a last resort.

Hellfire—As nasty as it sounds. Most often used by fallen angels, hellfire can be streamed into a thin rope of molten lava, it can be hurled as a ball, or it can spray in a fan of flames. A very versatile weapon of midlevel power.

Hellhound saliva—Good luck getting a hellhound to give up his saliva, but if you can, it is one of the few known substances that can neutralize a Horseman by temporarily paralyzing him or her.

Holy fire—This is an angelic weapon, used on low-level evil only. Angels possess an arsenal of low-level weapons that vary depending on each angelic order. Battle angels, for example, are the most well armed and have the widest variety of weapons available to them.

Infernal fire—Known as “underworld napalm,” infernal fire is extremely powerful, burning everything it touches. Fire spirits infest the flames, hunting down every living thing within range of the fire’s heat. Forbidden to use in the human realm.

Qeres—Aegis potion that can be used to coat weapons for use against fallen angels. It was originally developed by the ancient Egyptians, but the recipe has been lost, and what little there is… is all there is.

Scythe—Signature weapon of Memitim angels and Thanatos. In use in Sheoul for thousands of years before it made its appearance in the human realm.

Shear-whip—This is a whip with a white-hot scourge. Angel weapon forbidden to use against another angel.