Выбрать главу

std::iter::Iterator::find

std::iter::Iterator::find_map

std::iter::Iterator::position

std::iter::Iterator::rposition

Rust provides Higher Order Functions (HOF). These are functions that take one or more functions and/or produce a more useful function. HOFs and lazy iterators give Rust its functional flavor.

fn is_odd(n: u32) -> bool {

n % 2 == 1

}

fn main() {

println!("Find the sum of all the squared odd numbers under 1000");

let upper = 1000;

// Imperative approach

// Declare accumulator variable

let mut acc = 0;

// Iterate: 0, 1, 2, ... to infinity

for n in 0.. {

// Square the number

let n_squared = n * n;

if n_squared >= upper {

// Break loop if exceeded the upper limit

break;

} else if is_odd(n_squared) {

// Accumulate value, if it's odd

acc += n_squared;

}

}

println!("imperative style: {}", acc);

// Functional approach

let sum_of_squared_odd_numbers: u32 =

(0..).map(|n| n * n) // All natural numbers squared

.take_while(|&n_squared| n_squared < upper) // Below upper limit

.filter(|&n_squared| is_odd(n_squared)) // That are odd

.fold(0, |acc, n_squared| acc + n_squared); // Sum them

println!("functional style: {}", sum_of_squared_odd_numbers);

}

הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Option and Iterator implement their fair share of HOFs.

Diverging functions never return. They are marked using !, which is an empty type.

#![allow(unused)]

fn main() {

fn foo() -> ! {

panic!("This call never returns.");

}

}

As opposed to all the other types, this one cannot be instantiated, because the set of all possible values this type can have is empty. Note that, it is different from the () type, which has exactly one possible value.

For example, this function returns as usual, although there is no information in the return value.

fn some_fn() {

()

}

fn main() {

let a: () = some_fn();

println!("This function returns and you can see this line.")

}

As opposed to this function, which will never return the control back to the caller.

#![feature(never_type)]

fn main() {

let x: ! = panic!("This call never returns.");

println!("You will never see this line!");

}

Although this might seem like an abstract concept, it is in fact very useful and often handy. The main advantage of this type is that it can be cast to any other one and therefore used at places where an exact type is required, for instance in match branches. This allows us to write code like this:

fn main() {

fn sum_odd_numbers(up_to: u32) -> u32 {

let mut acc = 0;

for i in 0..up_to {

// Notice that the return type of this match expression must be u32

// because of the type of the "addition" variable.

let addition: u32 = match i%2 == 1 {

// The "i" variable is of type u32, which is perfectly fine.

true => i,

// On the other hand, the "continue" expression does not return

// u32, but it is still fine, because it never returns and therefore

// does not violate the type requirements of the match expression.

false => continue,

};

acc += addition;

}

acc

}

println!("Sum of odd numbers up to 9 (excluding): {}", sum_odd_numbers(9));

}

It is also the return type of functions that loop forever (e.g. loop {}) like network servers or functions that terminate the process (e.g. exit()).

Rust provides a powerful module system that can be used to hierarchically split code in logical units (modules), and manage visibility (public/private) between them.

A module is a collection of items: functions, structs, traits, impl blocks, and even other modules.

By default, the items in a module have private visibility, but this can be overridden with the pub modifier. Only the public items of a module can be accessed from outside the module scope.

// A module named `my_mod`

mod my_mod {

// Items in modules default to private visibility.

fn private_function() {

println!("called `my_mod::private_function()`");

}

// Use the `pub` modifier to override default visibility.

pub fn function() {

println!("called `my_mod::function()`");

}

// Items can access other items in the same module,

// even when private.

pub fn indirect_access() {

print!("called `my_mod::indirect_access()`, that\n> ");

private_function();