Sand Doom
Murray Leinster
Illustrated by Freas
Bordman knew there was something wrong when the throbbing, acutely uncomfortable vibration of rocket blasts shook the ship. Rockets were strictly emergency devices, these days, so when they were used there was obviously an emergency.
He sat still. He had been reading, in the passenger lounge of the Warlock—a very small lounge indeed—but as a senior Colonial Survey officer he was well-traveled enough to know when things did not go right. He looked up from the bookscreen, waiting. Nobody came to explain the eccentricity of a spaceship using rockets. It would have been immediate, on a regular liner, but the Warlock was practically a tramp. This trip it carried just two passengers. Passenger service was not yet authorized to the planet ahead, and would not be until Bordman had made the report he was on his way to compile. At the moment, though, the rockets blasted, and stopped, and blasted again. There was something definitely wrong.
The Warlock’s other passenger came out of her cabin. She looked surprised. She was Aletha Redfeather, an unusually lovely Amerind. It was extraordinary that a girl could be so self-sufficient on a tedious space-voyage, and Bordman approved of her. She was making the journey to Xosa II as a representative of the Amerind Historical Society, but she’d brought her own bookreels and some elaborate fancywork which—woman-fashion—she used to occupy her hands. She hadn’t been at all a nuisance. Now she tilted her head on one side as she looked inquiringly at Bordman.
“I’m wondering, too,” he told her, just as an especially sustained and violent shuddering of rocket-impulsion made his chair legs thutter on the floor.
There was a long period of stillness. Then another violent but much shorter blast. A shorter one still. Presently there was a half-second blast which must have been from a single rocket tube because of the mild shaking it produced. After that there was nothing at all.
Bordman frowned to himself. He’d been anticipating groundfall within a matter of hours, certainly. He’d just gone through his specbook carefully and re-familiarized himself with the work he was to survey on Xosa II. It was a perfectly commonplace minerals-planet development, and he’d expected to clear it FE—fully established—and probably TP and NQ ratings as well, indicating that tourists were permitted and no quarantine was necessary. Considering the aridity of the planet, no bacteriological dangers could be expected to exist, and if tourists wanted to view its monstrous deserts and infernolike wind sculptures—why they should be welcome.
But the ship had used rocket drive in the planet’s near vicinity. Emergency. Which was ridiculous. This was a perfectly routine sort of voyage. Its purpose was the delivery of heavy equipment—specifically a smelter—and a senior Colonial Survey officer to report the completion of primary development.
Aletha waited, as if for more rocket blasts. Presently she smiled at some thought that had occurred to her.
“If this were an adventure tape,” she said humorously, “the loudspeaker would now announce that the ship had established itself in an orbit around the strange, uncharted planet first sighted three days ago, and that volunteers were wanted for a boat landing.”
Bordman demanded impatiently:
“Do you bother with adventure tapes? They’re nonsense! A pure waste of time!”
Aletha smiled again.
“My ancestors,” she told him, “used to hold tribal dances and make medicine and boast about how many scalps they’d taken and how they did it. It was satisfying—and educational for the young. Adolescents became familiar with the idea of what we nowadays call adventure. They were partly ready for it when it came. I suspect your ancestors used to tell each other stories about hunting mammoths and such. So I think it would be fun to hear that we were in orbit and that a boat landing was in order.”
Bordman grunted. There were no longer adventures. The universe was settled; civilized. Of course there were still frontier planets—Xosa II was one—but pioneers had only hardships. Not adventures.
The ship-phone speaker clicked. It said curtly:
“Notice. We have arrived at Xosa II and have established an orbit about it. A landing will be made by boat.”
Bordman’s mouth dropped open.
“What the devil’s this?” he demanded.
“Adventure, maybe,” said Aletha. Her eyes crinkled very pleasantly when she smiled. She wore the modern Amerind dress—a sign of pride in the ancestry which now implied such diverse occupations as interstellar steel construction and animal husbandry and llano-planet colonization. “If it were adventure, as the only girl on this ship I’d have to be in the landing party, lest the tedium of orbital waiting make the”—her smile widened to a grin—“the pent-up restlessness of trouble-makers in the crew——”
The ship-phone clicked again.
“Mr. Bordman. Miss Redfeather. According to advices from the ground, the ship may have to stay in orbit for a considerable time. You will accordingly be landed by boat. Will you make yourselves ready, please, and report to the boat-blister?” The voice paused and added, “Hand luggage only, please.”
Aletha’s eyes brightened. Bordman felt the shocked incredulity of a man accustomed to routine when routine is impossibly broken. Of course survey ships made boat landings from orbit, and colony ships let down robot hulls by rocket when there was as yet no landing grid for the handling of a ship. But never before in his experience had an ordinary freighter, on a routine voyage to a colony ready for its final degree-of-completion survey, ever landed anybody by boat.
“This is ridiculous!” said Bordman, fuming.
“Maybe it’s adventure,” said Aletha. “I’ll pack.”
She disappeared into her cabin. Bordman hesitated. Then he went into his own. The colony on Xosa II had been established two years ago. Minimum comfort conditions had been realized within six months. A temporary landing grid for light supply ships was up within a year. It had permitted stock-piling, and it had been taken down to be rebuilt as a permanent grid with every possible contingency provided for. The eight months since the last ship landing was more than enough for the building of the gigantic, spidery, half-mile-high structure which would handle this planet’s interstellar commerce. There was no excuse for an emergency! A boat landing was nonsensical!
But he surveyed the contents of his cabin. Most of the cargo of the Warlock was smelter equipment which was to complete the outfitting of the colony. It was to be unloaded first. By the time the ship’s holds were wholly empty, the smelter would be operating. The ship would wait for a full cargo of pig metal. Bordman had expected to live in this cabin while he worked on the survey he’d come to make, and to leave again with the ship.
Now he was to go aground by boat. He fretted. The only emergency equipment he could possibly need was a heat-suit. He doubted the urgency of that. But he packed some clothing for indoors, and then defiantly included his specbook and the volumes of definitive data to which specifications for structures and colonial establishments always referred. He’d get to work on his report immediately he landed.
He went out of the passenger’s lounge to the boat-blister. An engineer’s legs projected from the boat port. The engineer withdrew, with a strip of tape from the boat’s computer. He compared it dourly with a similar strip from the ship’s figurebox. Bordman consciously acted according to the best traditions of passengers.
“What’s the trouble?” he asked.
“We can’t land,” said the engineer shortly.