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(3) Horseplace: Hear that thundering? It’s the pounding of horses’ hooves! Stay on this side of the fence!

WindClan Lake Camp

Can’t you keep up? It must be true what they say about WindClan cats being faster than other cats! Come on, hurry!

Now, rest here and look down. See where my tail is pointing? That’s our camp. It doesn’t look protected, does it? You don’t see any trees or rocks around it. But don’t get any ideas!

See how many heads are lifted down there? Half the warriors in our camp are watching you, sharpening their claws. No cat comes over these hills without being seen!

You might as well know that I’m Crowfeather and I brought WindClan to this place.

Let’s go. Quickly! Follow me down—if you can keep up!

Now you are inside.

Keep quiet and look only where I tell you.

This giant boulder is Tallrock, where Onestar makes his speeches. Yes, I know there are plenty of other boulders, but this is the biggest. Stop asking mouse-brained questions! Stop asking any questions!

This gorse bush against the boulder is the nursery. Move along—you’ll scare the kits! Now, see this boulder? See the large crack in it? Smells like mouse bile, doesn’t it? Our medicine cat, Barkface, is treating a tick problem in the camp.

WindClan cats must have picked them up on the journey—all that hanging around among trees and swamps. Blech! Anyway, Barkface keeps his supplies in here. Any sick cat can sleep there too. If you ask me, fresh air is the best medicine. But what do I know?

See the tunnel under this gorse bush in the corner? It leads to an old badger set. You wouldn’t catch me sleeping inside. It still stinks of badger. I sleep under the sky, near my warrior ancestors. Don’t stick your nose in there! Rushtail might claw it off. It’s the elders’ den now.

So, that’s the camp. You can tell Onestar I did as he asked.

Now leave! Head straight up the hill and keep going until you see a bunch of large galumphing creatures with hooves. Horses, they’re called. Past there is RiverClan territory—maybe they’ll share their secrets with you next.

And remember… I’ll be watching you go!

Significant Leaders

Windstar

Wiry brown she-cat with yellow eyes.

Proud, wily, stubborn, and fastest cat in the forest.

Founder of WindClan—worked with Thunder, Shadow, and River to develop warrior code.

Many of her descendants run with Clan today, including current deputy, Ashfoot, and Ashfoot’s son Crowfeather.

Deputies: Gorsefur (later Gorsestar)

Apprentices: Unknown

Gorsestar

Thin gray tabby cat.

Remembered for his bravery and devotion to Windstar, his mate.

Deputies: Unknown

Apprentices: Unknown

Tallstar

Black-and-white tom with long tail and amber eyes.

One of the wisest and longest-lived WindClan leaders.

Unusually close to ThunderClan and particularly their leader Firestar.

Watched over Clan as they were forced out of home by ShadowClan.

One of first cats to argue for leaving the forest, according to the prophecy. (See Prophecies and Omens. ) Frail and on last life, he led Clan to new home.

On his deathbed, Tallstar changed his deputy from Mudclaw to Onewhisker—a wise choice in the long run.

Deputies: Deadfoot, Mudclaw, Onewhisker (later Onestar)

Apprentice: Morningpaw (Morningflower)

Onestar

Small, mottled-brown tabby tom.

Loyal, devoted, strong, and compassionate.

Guided Clan through time of terrible tension after Tallstar made him leader in Mudclaw’s place.

Survived rebellion against him.

First leader to receive nine lives at the Moonpool.

Took warriors to save ThunderClan when the badgers attacked.

Deputy: Ashfoot

Apprentices: Whitepaw (Whitetail), Gorsepaw

Significant Medicine Cats

Mothflight

Soft white fur and stormy green eyes.

First WindClan medicine cat.

Loyal and true to her Clan, her restlessness, curiosity, and dreaminess were at first deemed unwarriorlike.

These qualities gave her a new destiny, leading her to the Moonstone.

Thrushpelt

Stone-gray she-cat with flecks of darker brown fur.

Warrior for several moons before becoming WindClan medicine cat.

Interpreted signs with immense confidence.

Expert herb finder.

Temperamental and quick to fight.

Took care of Clan through a sick-rabbit epidemic.

Barkface

Brown tom with stumpy tail.

Reliable, practical, and efficient.

Long, dependable service.

Received prophecy foretelling death at Gorge after WindClan returned home. (See Prophecies and Omens.)

RiverClan

Leopardstar on RiverClan

There is a Clan unlike any other—a Clan with all the strength, brilliance, and beauty of water.

Welcome to RiverClan. I am Leopardstar, the leader here.

Can you hear the river? In its flowing current you can see what makes us the greatest Clan in the forest. Nothing can stand against the force of water, just as nothing can defeat RiverClan warriors when we rise up together. But when trouble comes, RiverClan knows how to weave through the dangers, adapting to the changed world, just as the river flows around rocks and over waterfalls. We are grace.

We are power. We are RiverClan.

Clan character: Contented, sleek, well fed. Long fur and glossy coats. They love beautiful things and often collect rocks, shells, and feathers for their dens. They do not fear water.

Prey: Mainly fish but also water voles, shrews, and mice.

Hunting skills: Strong swimmers, moving silent and scentless through water. They scoop fish out of the water from the bank—a skill most cats in the other Clans cannot master.

RiverClan Forest Territory

(1) RiverClan camp: This well-drained island is circled by gently rustling reeds instead of thorns, but the other Clans’ hatred of water means that it has never been attacked.

(2) The gorge: See WindClan Forest Territory.

(3) The river: It is a source of prey and protection to RiverClan, yet it is as changeable as the moon. Sometimes it is quiet, gentle, and murmuring, but sometimes it froths and roars like a Twoleg monster.

(4) Twoleg bridge: A safe way to cross the river and get to Fourtrees when the water is high.

RiverClan Forest Camp

Hi, I’m Feathertail. You’ll have to get your paws wet if you want to see our camp. It’s on an island! Don’t be afraid of crossing; just listen to the murmur of the river—it’s very soothing.