"Magical?"
"Whatever that stuff is, it's got a charge on it. A pretty hefty one."
"What am I supposed to do about it?"
He shrugged. "I don't know. I just thought you ought to know."
"If it's magical it's your department. Keep an eye out"—I snickered—"and let me know if you find anything useful."
"Your sense of humor has gone to hell, Croaker."
"I know. Must be the company I keep. My mother warned me about guys like you. Scat. Go help Goblin give those two guys the runs, or something. And stay out of trouble. Or I'll take you across the water in a nice bouncy rowboat we'll pull along behind the ship."
It takes some doing for a black man to get green around the gills. One-Eye managed it.
The threat worked. He even kept Goblin from getting into mischief.
Though not in keeping with the time sequence, I hereby make notation of four new members of the Company. They are: Sparkle, Big Bucket (I don't know why; he came with the name), Red Rudy, and Candles. Candles came with his name, too. There is a long story to tell how he got it. It does not make sense and is not especially interesting. Being the new guys they mostly stayed quiet, stayed out of the way, did the scut work, and worked on learning what we were all about. Lieutenant Murgen was happy to have somebody around he outranked.
Chapter Nine: ACROSS THE SCREAMING SEA
Our black iron coaches roared through Opal's streets, flooding the dawn with fear and thunder. Goblin outdid himself. This time the black stallions breathed smoke and fire, and flames sprang up where their hooves struck, fading only after we were long gone. Citizens stayed under cover.
One-Eye lolled beside me, restrained by protective cords. Lady sat opposite us, hands folded in her lap. The lurching of the coach bothered her not at all.
Her coach and mine parted ways. Hers headed for the north gate, bound toward the Tower. All the city—we hoped—would believe her to be in that coach. It would disappear somewhere in uninhabited country. The coachmen, handsomely bribed, should head west, to make new lives in the distant cities on the ocean coast. The trail, we hoped, would be a dead one before anyone became concerned.
Lady wore clothing that made her look like a doxy, the legate's momentary fancy.
She travelled like a courtesan. The coach was jammed with her stuff and One-Eye reported that a load had been delivered to The Dark Wings already, with a wagon to carry it.
One-Eye was limp because he had been drugged.
Faced by a sea voyage, he became balky. He always does. Old in knowing One-Eye's ways, Goblin had been prepared. Knockout drops in his morning brandy did the trick.
Through wakening streets we thundered, down to the waterfront, amidst the confusion of arriving stevedores. Onto the massive naval dock we rolled, to its very end, and up a broad gangway. Hooves drummed on deck timbers. Finally, we halted.
I stepped down from the coach. The ship's captain met me with all the appropriate honors and dignities—and a furious scowl on behalf of his savaged deck. I looked around. The four new men were there. I nodded. The captain shouted. Hands began casting off. Others began helping my men unharness and unsaddle horses. I noticed a crow perched on the masthead.
Small tugs manned by convict oarsmen pulled The Dark Wings off the pier. Her own sweeps came out. Drums pounded the beat. She turned her bows seaward. In an hour we were well down the channel, running with the tide, the ship's great black sail bellied with an offshore breeze. The device thereon was unchanged since our northward journey, though Soulcatcher had been destroyed by the Lady herself soon after the Battle at Charm. The crow kept its perch.
It was the best season for crossing the Sea of Torments. Even One-Eye admitted it was a swift and easy passage. We raised the Beryl light on the third morning and entered the harbor with the afternoon tide.
The advent of The Dark Wings had all the impact I expected and feared.
The last time that monster put in at Beryl the city's last free, homegrown tyrant had died. His successor, chosen by Soulcatcher, became an imperial puppet. And his successors were imperial governors.
Local imperial functionaries swarmed onto the pier as the quinquireme warped in. "Termites," Goblin called them. "Tax farmers and pen-pushers. Little things that live under rocks and shy from the light of honest employment."
Somewhere in his background was a cause for a big hatred of tax collectors. I understand in an intellectual sort of way. I mean there is no lower human life-form—with the possible exception of pimps—than that which revels in its state-derived power to humiliate, extort, and generate misery. I am left with a disgust for my species. But with Goblin it can become a flaming passion, with him trying to work everybody up to go out and treat a few tax people to grotesque excruciations and deaths.
The termites were shaken and distressed. They did not know what to make of this sudden, obviously portentous arrival. The advent of an imperial legate could mean a hundred things, but nothing good for the entrenched bureaucracy.
Elsewhere, all work came to a halt. Even cursing gang leaders paused to stare at the harbinger ship.
One-Eye eyeballed the situation. "Better get us out of town fast, Croaker. Else it will turn into the Tower all over again, this time with too many people asking too damned many questions."
The coach was ready. Lady was inside. The mounts, both great and normal, were saddled. A small, light, closed wagon was brought up and assembled by the Horse Guards and filled with Lady's plunder. We were ready to roll when the ship's captain was ready to let us.
"Mount up," I ordered. "One-Eye, when that gangway goes down you make like the horns of hell. Otto, take this coach off here like the Limper himself is after you." I turned to the commander of the Horse Guards. "You break trail. Don't give those people down there a chance to slow us down." I boarded the coach.
"Wise thinking," Lady said. "Get away fast or risk falling into the trap I barely escaped at the Tower."
"That's what I'm afraid of. I can fake this legate business only if nobody looks at me too close." Far better to roar through town and leave them thinking me a foul-tempered, contemptuous, arrogant Taken legate southward bound on a mission that was no business of the procurators of Beryl.
The gangway slammed down. One-Eye let loose the hell-horn howl I wanted. My mob surged forward. Gawkers and the privileged alike scattered before our fire-and-darkness apparition. We thundered through Beryl as we had thundered through Opal, our passage spreading terror. Behind us, The Dark Wings put out with the evening tide, under orders to proceed to the Garnet Roads and begin an extended patrol against pirates and smugglers. We exited the Rubbish Gate. Though the normal animals were exhausted, we carried on till darkness lent us its mask.
Despite our haste to get away from the city, we did not camp far enough out to escape its attention entirely. When I wakened in the morning I found Murgen waiting on me with three brothers who wanted to join up. Their names were Cletus, Longinus, and Loftus. They had been kids when we were in Beryl before. How they recognized us during our wild ride I do not know. They claimed to have deserted the Urban Cohorts in order to join us. I did not feel much like dealing with an extensive interrogation, so took Murgen's word that they seemed all right. "They're fools enough to want to jump in with us without knowing what's going on, let them. Give them to Hagop."
I now had two feeble squads, Otto and the four from Opal, and Hagop and the three from Beryl. Such was the Company's history. Pick up a man here, enlist two there, keep on keeping on.
Southward and southward. Through Rebosa, where the Company had seen service briefly, and where Otto and Hagop had enlisted. They found their city changed immensely and yet not at all. They had no trouble leaving it behind. They brought in another man there, a nephew, who quickly earned the name Smiley because of his consistent sullenness and sarcastic turn of phrase.