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After he completed his meal and let the humpback female's bones sink to the bottom, he sped for Yhaunn. As he approached, he twisted his tentacles into an arcane arrangement and recited the words to a spell known to all of his kind. Magical energy went forth from him and sped surfaceward to summon a storm.

An hour later he breached the surface. Clouds blocked the stars and a cold winter rain pounded the sea. The rain cooled the warmer waters near the surface. Cool water better allowed Ssessimyth to control his buoyancy. In the distance, he spotted through the rain the cluster of lights that was Yhaunn.

He sped toward the harbor, gaining speed as he went.

*****

After sunset, Nayan and his shadowwalkers returned. When the darkness grew deep, Cale, Riven, Nayan, and the shadowwalkers rode the night into an alley within the walls of Yhaunn.

Wind-whipped rain thumped against their cloaks, so cold it was nearly sleet. The group pulled up their hoods and stepped out of the alley and onto a main thoroughfare.

Two- and three-story wooden buildings with steeply-pitched tile roofs lined the paved street, crammed so closely together they fairly melded into one long structure that ran the length of the block. Streams of the city's effluvium raced down the city's open sewer channels on either side of the street. The downpour slicked the stone.

The late hour and freezing rain left no passersby on the street. A few wheelbarrows dotted the walks, and an unhappy horse, soaked and shivering, stood tied to a hitching post outside a shuttered inn. Lights burned in a few second-story windows. Lanterns hung from hooked poles that lined the avenue. The rain had put out several. The others shook in the wind.

A boy holding an oversized cloak over his head darted out of an alley and untied the horse from its hitch. Cale and his companions sank into darkness out of habit and the boy never noticed them.

"Here," the boy said to the horse, and pulled the recalcitrant animal down the alley.

They continued down the street until they reached a plaza that featured a bronze statue of a wizard in the midst of casting a spell. Sleet glazed the statue's outstretched arm and hand. From the plaza, Cale got a good look at the whole of the city.

Yhaunn lay in the bottom of a shallow, sloped quarry, not unlike an immense bowl. The city was sectioned into tiers built in stages down the quarry's slope like giant steps leading downward to the sea. Walled earthen ramps bridged the tiers. At the bottom of the city stood the deepwater harbor, the piers, and the ramshackle buildings of the poor. Ships crowded the piers and despite the rain and hour, Cale could see several forms moving along the piers in quivering lantern light. Beyond the piers the Inner Sea stretched into the distance, dark and foreboding.

The tall towers and mansions of the wealthy stood atop the highest tier. From that lofty perch the rich were afforded a pleasant view of the sea and a less pleasant view of their less fortunate citizens. Yhaunn's buildings, even its noble mansions, did not show the architectural variety of Selgaunt. Most were square with a rounded turret or two, and all featured the pale limestone that once was pulled out of the quarry.

Between the two extremes of the mansions and wharves stood the cramped wood-and-brick forest of buildings in which lived Yhaunn's laborers, traders, craftsmen, and artists. A four-domed mansion in the center of the city and the tall, magically-lit spires of a guildhouse just above the wharves created a meager skyline.

The city gave Cale the impression of being overstuffed, of overflowing its bowl. The buildings sprawled over every square of ground within the quarry and crawled up the sides.

Cale turned and looked behind them. Overlooking the noble manses, and built not within the quarry but on top of its cliff wall, stood the Roadkeep-Yhaunn's treasury, barracks, and gaol. A ramp of piled earth and crushed stone led down from the Roadkeep into Yhaunn. No traffic moved upon it. The night was too old, the sleet too heavy.

Cale knew they would find the Hole under the Roadkeep. He led his team through the city, walking the shadows to avoid using the ramps that led from one tier to the next.

They moved quickly and reached the highest tier of the city. The wide earthen ramp that led up to the brooding spires and walls of the Roadkeep lay before them. Torches and lanterns burned on the Roadkeep's walls. Cale saw a few soaked Watchblades-Yhaunn's guardsmen-walking the walls. The cliff face fell away beneath the castle. At its bottom lay what Cale assumed to be the Hole.

The Hole stood on one side of the ramp that led up to the Roadkeep, against the northwestern wall of the quarry. From the outside, the entrance to the political prison appeared as little more than a fortified stone box built against the cliff face. The mine entrance must have lay within, leading down into the quarry. A portcullis was the structure's only means of ingress. A handful of Yhaunn's Watchblades guarded it. All wore weathercloaks and a signal horn. Cale had no doubt that many other guards were stationed down in the mine.

The clouds hid the moon, but Cale assumed moonset to be near.

"Let's get into position," he said over the hiss of the sleet.

Gravel and loose stone covered the area around the small stone building. A few heaps of cast off stone and rubble provided cover.

Cale pointed, his team nodded, and all of them walked the night to an area behind one of the heaps.

"We wait," Cale said.

The shadowwalkers, still holding their silence, sat cross-legged on the ground and closed their eyes. The rain and cold seemed not to bother them. Cale presumed they were meditating. It reminded him of Magadon, which reminded him of his purpose.

Riven peeked at the mine over the heap of loose stone. "This is no dwarven delve," he said. "It can't be that deep. We'll be in and out quickly."

Cale nodded. He joined Riven in eyeing the structure. Five guards leaned casually on their halberds, their hoods pulled low against the weather.

"Where does magic stop working?" he asked Riven.

Riven shook his head. "I do not know."

Cale decided to learn what he could. He held his mask in his hand and intoned the words to a simple spell that allowed him to see magic. The shadowwalkers opened their eyes and crowded around him as he cast. The mask tattoos on their faces gave them a sinister appearance.

When the spell was complete, Cale perceived a glowing aura around enchanted items. Cloaks, rings, earrings, amulets, boots, and gloves worn by the shadowwalkers glowed in his sight, as did Riven's blades, his armor, a gold ring on his left hand, and two or three small items in a belt pouch.

Cale looked over the stone at the guards. Two of the guards bore swords that glowed. The portcullis, too, showed enchantment. Magic functioned at least up to that gate. Cale informed his team and all nodded. They waited for the distraction the Shadovar had promised.

A rumble shook the city. At first Cale mistook it for thunder. He looked up but realized the sound came not from the sky but from near the docks. Shouts and screams followed, audible even over the sleet. The sound of snapping wood and crashing stone carried through the city.

Cale, Riven, and the shadowwalkers rose to their feet, looking toward the docks. In the heavy rain, they could see little.

More shouting, screams, rending stone, snapping wood. The entire city shook.

"What in the Hells is happening down there?" Riven said.

Cale was curious, too, but resisted the impulse to view the docks. Instead, he waited for an opportunity to attack.

Above them, the guards on the walls of the Roadkeep pointed down at the docks. Pairs of armed men on horses thundered down the ramp, shouting. Cale could not make out their words. More and more shouts sounded, screams, the rumble of crashing stone.