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* * *

It was as well that the Fleet had never placed a great deal of reliance on the Deep Space Force's gunboats and kamikazes. When there was no great expectation of success, there was no great disappointment when all that was achieved was failure.

At least the attacking small craft had forced to the Enemy to expend some depletable munitions, and a few score of his small attack craft had also been destroyed. It would have been preferable to achieve at least some damage to his starships, but the Fleet had no option but to settle for what it could get.

In truth, the Fleet had no great expectation that the Deep Space Force would defeat the Enemy. The Enemy's numbers were too great, and his entry warp point was too close at hand. At best, the Deep Space Force might drive him into retreating from the system, yet the Fleet was far from fully convinced that that would be the best possible outcome. After all, if the Enemy managed to disengage intact, the Fleet would only have to fight him again. In the end, the decision to stand at the warp point had been made less on the basis of purely military considerations than on the necessity of preventing the Enemy from getting deep enough in-system for his sensors to tell him what it was he truly faced in this System Which Must Be Defended.

His ignorance was the Fleet's greatest single strategic asset, and so the Deep Space Force was committed at the earliest possible moment. If it succeeded in driving the Enemy back whence he'd come, well and good. If it failed, then the true backbone of the defenses would deal with him. Of course, the entire Deep Space Force would be dead by then, but the probability of its destruction was a paltry price to pay for the possibility of maintaining the Enemy's ignorance.

* * *

The Bug battle-line had used the attack of its gunboats and kamikazes to close with Sixth Fleet. Murakuma's capital ships couldn't use their superior speed to pull away from the enemy when they were busy using that same speed in desperate evasive maneuvers to avoid kamikazes. As a result, the Bugs were able to draw into SBM range before the final, despairing wave of kamikazes was blown apart short of the monitors.

But that was fine with Murakuma. Even with the diversion of their kamikazes, the Bugs were unable to close much beyond the very fringe of the SBM missile envelope. They could hurt her at that range, but they couldn't kill her-not quickly, at any rate-and as soon as the last of the attacking small craft had ceased to exist, Sixth Fleet began opening the range once again.

But not by too much. She drew her starships out of range from the Bug battle-line, and while she was doing that, her carrier flight deck crews rearmed her fighters and her CSGs reorganized their squadrons around the thankfully few holes the Bug gunboats had blown in their tables of organization. She waited a few moments longer, in hopes that the Bugs might be tempted into sending their BCRs in unsupported. But it would appear that the enemy's increased sensitivity to losses was at work. Or perhaps it was simply a recognition that no battlecruiser in the universe could survive within the missile envelope of an unshaken monitor battle-line long enough to achieve anything at all. Vanessa Murakuma would never understand the way Bugs thought, and she was just as glad that was true. But it would appear that even Bugs could choose not to expend themselves for no return at all.

Well, she thought. If they won't come out, we'll just have to go in after them.

"Ernesto," she said quietly to her ops officer, "tell Anson to kill the command ships. Then execute Case Rupert."

* * *

Had the beings which crewed the Fleet's ships been capable of such an emotion, they might have felt despair as their sensors blossomed once again with the fresh spoor of hundreds of small attack craft. The fact that the Enemy had opened the range once more-and had stopped opening it just before he relaunched his attack craft-told the Deep Space Force what he was about.

Unfortunately, there was nothing the Deep Space Force could do about it . . . except to kill as many of the Enemy as possible before it died itself.

* * *

Anson Olivera's strikefighters screamed straight into the teeth of the Bug battle-line's horrific array of defensive firepower. Deadly though a fighter could be, it was a frail and tiny thing when thrown all alone against the unshaken wall of devastation those sullen Bug leviathans could project.

Which was why Case Rupert did nothing of the sort.

Oh, the fighters led the way, but the rest of Sixth Fleet came right behind them. Entire squadrons of fighters salvoed nothing but decoy missiles into the Bugs' defensive envelope, providing hundreds of false targets to lure fire away from the real attackers. Fighter ECM did its bit, as well, fighting to deny point defense laser clusters and AFHAWKs the ability to lock their targets up, and intricate evasive maneuvering-the Waldeck Weave-made them even more difficult to hit. But what truly cleared the way for them was Vanessa Murakuma's decision to take her starships into the Bugs' long-range missile envelope right along with them.

Her monitors and superdreadnoughts flushed their XO racks, sending stupendous volleys of antimatter-armed SBMs and capital missiles straight for the Bugs. Those missiles howled down upon their targets like lethal hammers, and the Bugs had no alternative but to honor the threat. Fending off that torrent of destruction diverted their point defense almost entirely from the strikefighters, cutting the totality of their anti-fighter firepower by almost fifty percent.

The battle-line paid a price to open the door for the fighters, for if it could hit the Bugs, then the Bugs could hit it, and warheads began to go home. Shields flashed and died as the hearts of small, violent stars exploded against them. Most of the Bug missiles concentrated on the battle-line, but here and there an enemy battlegroup decided to vent its fury on easier prey and an entire monitor or superdreadnought battlegroup vomited its entire missile broadside at a single battlecruiser squadron.

No battlecruiser could survive that sort of punishment, and Murakuma's jaw clenched as the Code Omega transmissions began to sound once again.

But offering her ships as targets had accomplished its goal. Olivera's F-4s went howling in to point-blank range. Dozens of them died, despite anything decoy missiles, ECM, or diversions could accomplish. But if dozens perished, hundreds did not, and once again, the sheer volume of the Bug command ships' defensive firepower stripped away their anonymity.

Taut-voiced CSGs vectored their squadrons in on the suddenly revealed targets, and the unstoppable power of the primary pack ripped straight to the hearts of their gargantuan foes. Command datalink installations died under the pounding of those vicious stilettos, and the coordination of their battlegroups faltered.

And that, of course, was the other reason Murakuma had closed on her fighters' heels. She would allow no time for the Bugs to recover from the disorientation as the voices of their command ships were silenced forever. She would give them no respite, no opportunity to reorganize. She would seize the instant of their nakedness mercilessly, and as any battlegroup faltered, at least two battlegroups of her own focused a tornado of missile fire upon it.