And then, with the passage of time, had come what the TFN designated the SBMHAWK: the Strategic Bombardment Homing All the Way Killer-a carrier pod that was a small robotic spacecraft, capable of transiting a warp point only to belch forth three to five strategic bombardment missiles programmed to home in on defending ship types. Because they were throwaway craft, the carrier pods could and did make mass simultaneous transits, accepting a certain percentage of losses as the price of smothering a warp point's defenders with sheer numbers of missiles. With such a bombardment to precede it, the prospect of a warp point assault had become as nerve racking for the defender as for the attacker-arguably more so, because the attacker at least knew in advance when he was going in, and could prepare himself for the probability of death.
But eventually the march of technology had provided the defense with what it had most conspicuously lacked: warning of the attack. The second-generation recon drone had been designed to allow covert warp point survey work by robotic proxy-an excellent idea in a universe that held Bugs. But it also had a more directly military use. With its advanced stealth features, it could probe through a known warp point undetected and report back on any mobilization that portended an attack . . . just as Sixth Fleet's RD2s had been doing.
One thing, however, hadn't changed. The name of the game was to position your assets so that every unit was at its own principal weapons' optimum range from the warp point, and Alex Mordechai had done just that. His beam and missile-armed fortresses clustered around the warp point in concentric shells, prepared to pour fire into that immaterial volume of space. His six BS6Vs, each one the base for a hundred and sixty-two fighters, maintained station further out, outside direct weapons' range of the warp point. All the bases were on rotating general-quarters status, and had been ever since the RD2s first reported the Bug force building up like a thunderhead at the other end of the warp line. And in addition to the fortresses, the plot showed the lesser lights of unmanned munitions in multicolored profusion: twelve hundred patterns of antimatter mines, seven hundred and fifty laser-armed deep space buoys, twelve hundred independently deployed energy weapons (less powerful than the buoys' detonation-lasers, but reusable), and eight hundred SBMHAWK carrier pods tied into the fortresses' fire control.
Nothing, surely, could come through that warp point and live.
"Maybe you're right," Prescott conceded. "And I have got desk work waiting on Xanadu." Lots of it, he thought bleakly. Lots and lots of it. "I tell you what. Admiral Mordechai has an RD2 that's due to return from Home Hive Three in about four hours. I'll just wait until he's had a chance to study its data. If nothing's changed dramatically, then I'll go back."
"You are procrastinating, Raaymmonnd," Zhaarnak said sternly.
"I am not! It just can't hurt to-"
"Excuse me, Admiral."
Surprised by the interruption, Prescott turned to face his chief of staff.
"What is it, Anna?"
"Sir," Captain Mandagalla's black face was very controlled, "Jacques has just received a message from Admiral Mordechai. The RD2's just returned. Its data hasn't been downloaded yet, but-"
Prescott spared a quick glance for Zhaarnak, who'd heard it too-Mandagalla was within the pickup's range-before breaking in on her.
"Have Captain Turanoglu sound General Quarters, Commodore."
"Aye, aye, Sir." Mandagalla hurried off towards the com section, waving urgently for Jacques Bichet to join her, and Prescott heard Zhaarnak giving similar orders in the Tongue of Tongues.
They didn't need to wait for the RD2's report. The drones were dispatched through the warp point for twenty-four-hour deployments. That represented their maximum endurance, and they returned before that time limit only if their electronic and neutrino-based senses told them one thing.
The attack was under way.
The general quarters call whooped through Dnepr's echoing corridors, and the other elements of Sixth Fleet were uncoiling themselves to lunge towards the warp point to support Mordechai's command. Prescott ignored it all and kept his eyes riveted on the plot and- Yes, there was the tiny light of the fleeing RD2. He watched, unblinking, for what he knew would follow it.
He knew . . . but even so, he sucked in his breath when it happened.
It wasn't something anyone grew accustomed to-not even someone like Raymond Prescott or Zhaarnak'telmasa, who'd seen it before.
The Bugs had introduced the tactic, unthinkable for any other race, of mass simultaneous warp transits. Prescott knew he had no business being shocked by the phalanx of red "hostile" icons that suddenly appeared-and, in fact, he wasn't. What he felt was flesh-crawling, stomach-quivering horror at the mindset behind it: absolute indifference to personal survival.
As if to emphasize the point, the usual percentage of those scarlet lights began going out.
Prescott had seen actual visual imagery, not just CIC's dispassionate icons-recorded robotically from long range, of course-of a similar assault when he and Zhaarnak stood with their backs against the wall in defense of Alowan. That had been bad enough, yet he'd seen worse-and from a much closer perspective-in the final desperate stages of the Bugs' assault on Centauri. So he wasn't deceived by the peaceful way those lights flickered and then vanished, leaving a fleeting afterimage on the retina. When two solid objects tried to resume existence in the same volume, the result was of an intensity to stress the very fabric of space/time. Indeed, no one really knew precisely what happened-the phenomenon had never been studied closely enough, and doubtless never would be.
Every TFN officer had seen imagery like that . . . in a way. The Federation had learned the hard way that there was only so much simulators, however good, could teach its personnel. And so regular deep-space drills, with real hardware, were part of the day-to-day existence of the Fleet. As part of those drills, SBMHAWKs were fired through warp points, where-as always-a certain percentage of them disappeared in those intolerably brilliant spasms of madly released energy.
Yet there was a difference between those exercises and this. SBMHAWKs were, after all, just expendable machinery.
But, then, so were the Bugs . . . by their own definition. And as Prescott watched those icons vanish, he realized anew that humankind and the Bugs were too alien to share the same universe.
The deaths of Bug ships from interpenetration ceased immediately after transit. But those ships kept dying without letup, for Mordechai was clearly resolved to burn Zephrain space clean of them before they could deploy away from the warp point. Swathes of deep space buoys vanished from the sphere, committing thermonuclear suicide to focus the gathered energies of their deaths into lances of coherent X-rays that impaled the Bug ships almost too fast for their types to be identified. Almost too fast, but not quite . . . and Prescott frowned. These were all light cruisers.
That wasn't like the Bugs. True, in the first years of the war, they'd used light cruisers for their initial assault waves. But that had changed with their introduction of the gunboat. Smaller and far cheaper than even an austere light cruiser design, gunboats were even better suited for this self-immolating form of attack, and that was precisely how the Bugs had come to use them. But today they weren't, and Prescott began to worry.