The latter explanation struck Arilyn as a distinct possibility. Assante's palace, a wonder of pink marble and clever illusions, was a testament to its owner's wealth and wariness, an enormous vault that held a thousand secrets. The extensive grounds were surrounded by a very high, thick wall that looked relatively easy to scale. This, however, was the first illusion. The wall, near the top, curved gently outward, then jutted straight up in a broad, steeply slanted lip. There was absolutely no handhold, no secure hold beyond for a grappling hook. Arilyn learned that would-be thieves often fell to their deaths on the stone walkways below.
Nor did matters improve inside the courtyard, which was all that most of Assante's guests ever saw of the complex. After seeking out and questioning many of these visitors-assuming a different disguise fqr each
interview-Arilyn pieced together the disheartening details. Just inside the walls, lining all four sides of the courtyard, were long, shallow reflecting pools. Rumor had it that the placid-looking pools were filled not with water, but a highly corrosive acid. Several visitors, however, reported seeing gliding swans and flowering water plants in the supposedly deadly moat. After considering all the available evidence, Arilyn was betting on the acid.
On one thing all agreed. Four graceful bridges, one on each side of the courtyard, spanned the pools, and beyond each was a glowing azure cloud that dispelled any magical illusions. No one could enter the courtyard without either wading the pools or passing through the mist. This alone was enough to convince the half-elf that the pools were deadly. And after a few mugs of ale, one of Assante's visitors had confided that he'd seen one of the swans waddle into the mist and disappear. The swan, apparently, was itself no more than an illusion.
Nor were the water plants and swans the courtyard's only surprise. Most of the garden's statues and gargoyles came in matched pairs. It was rumored that one of each was either an animated construct or a living creature. No one was certain which was which. The bridges, too, were each flankecl by a pair of identical Calishite guards. This was another small ploy, meant to lull would-be challengers into believing there was but one guard and a magical reflection. In reality, each pair of guards consisted of twin-born brothers, carefully chosen and trained to mirror each other's movements with uncanny precision-until the moment when it suited them to strike individually and unexpectedly. Assante, as Arilyn had come to know, possessed a very dark and convoluted mind.
The palace itself was a massive, smooth ovaclass="underline" no corners to hide lurkers, no cover of decorative plants around its base, no vines climbing upon its pink walls. Several stories high, it was fashioned after an ancient
ziggurat-a stepped pyramid of successively receding, oval-shaped stories. Towers and crenelations there were in plenty, but only on the uppermost level. A high, central tower rose from the top floor. The sentries posted there had an unobstructed view of the grounds, the walls, and several blocks of the city that lay beyond. It was one of the strangest, yet one of the most defensible, fortresses Arilyn had ever encountered.
None of the usual assassin's tricks would work, for Assante knew them all and had no doubt taken every precaution. Magical disguises were useless, for all who crossed the bridges had to pass through the glowing mist that negated magical illusions. There was no way over, around, or through. That, Arilyn surmised, left under.
To her way of thinking, the palace had to have at least one escape tunnel. No assassin who'd lived to Assante's venerable age would have neglected such a basic precaution. The problem was finding its point of exit and then finding a way in. Most escape tunnels were contrived to be one-way passages.
The answer came to her slowly, in small pieces. One of the few visitors to enter the palace had spoken of a fountain that smelled of minerals-a sure sign that it was spring-fed. A watery escape route was unusual, but not impossible. But where was its source? Dozens of springs came down to Zazesspur from their origins in the Starspire Mountains. Public bathhouses built over warm, effervescent waters were commonplace in the city.
It was this thought that finally provided the connection. Although the wary Assante would never set foot in a bathhouse himself, he kept an establishment for the entertainment of his friends and business associates. This was hardly common knowledge. Arilyn spent the better part of two days tracking down the scattered trail of documents that confirmed Assante's ownership of the posh house of pleasure and healing. Along the way, she learned that the former assassin held an impressive amount of real estate in Zazesspur. She tucked away this information for future use and then got down to the business of finding the tunnel.
Mistress Penelope, the chatelaine and manager of the Foaming Sands, looked her new applicant up and down with a practiced eye. She had never employed a half-elven woman in the bathhouse, nor did any of her competitors. The sheer novelty of it might bring in new customers.
This one was a likely-looking wench. A bit too thin, perhaps, but such wonderful pearly skin! After a few hours in the steamy chambers, most of the girls looked as red and disheveled as fishwives on washing day. Still, the half-elf did look rather delicate. The job was not all beauty and pleasure; there was real work to be done.
The chatelaine looked down at the references the half-elf offered. They were impressive indeed. She had worked as a courtesan in the palace of Lord Piergeiron in decadent Waterdeep. That spoke well for her discretion and knowledge of courtly mores and manners. She had served as hostess in the Blushing Mermaid, a luxurious festhall and water spa in the rough-and-tumble Dock Ward of that same city. That indicated she knew the trade and could handle a wide range of patrons. And finally, she had been set up in a private household by a wealthy baron in the northern reaches of Amn. That proved that she was skilled enough to capture the attention of a man who could afford the best of everything. The half-elf was also an acquaintance of the young Prince Hasheth, and Penelope knew the wisdom of maintaining cordial ties with whatever ruling power currently prevailed.
One test remained, for Penelope was entrusted with the safety of her patrons, as well as their pleasure. She opened a carved wooden box on her desk and took from it a pinch of yellow powder. This she sprinkled onto the palm of her hand and then blew into the air. Immediately the ivory pendant that hung over the half-elfs heart began to glow with azure light-a sure sign that the ornament held magic of some sort. The applicant did not look at all startled or chagrinned by this revelation. Penelope wondered how the half-elf might react if she knew that the simple spell also compelled truthful answers.
"What manner of device is that?" the chatelaine demanded.
A demure smile curved the half-elfs lips. "It is an amulet of water breathing. In my line of work, I have found that the ability to remain under water for a length of time can be very… useful."
Penelope gaped, then closed her mouth with a faint click. She nodded thoughtfully as she considered the possibilities. "Can you start tomorrow?"
Arilyn walked silently along the tunnel, counting her steps and concentrating intently upon distance and direction. She could find her way on the open moor or through the deepest forest as well as any ranger she knew, but her sense of direction was badly skewed in this deeply buried passage. Fortunately, the tunnel was short and relatively straight. There was little need for false turns and multiple passages, for the tunnel was well and truly hidden. And, if Arilyn's estimations were correct, the tunnel did indeed go under Abrum Assante's palace.