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When their planning was complete, the young man walked the women to the front gate. On impulse, Arilyn turned to Hasheth and said softly, "Listen, I don't particularly like Hhune, but as long as he keeps away from the forest and the elves I'm content to let him live. Do this: find out why Hhune is taking such a risk and who might be at the head of it. If there's a way to stop this without killing your new employer, well do it."

"I will do what I can," Hasheth agreed at once.

He stood at the gate for a long time after the half-elf and the exotic courtesan had left, pondering how best to handle this new wrinkle. Of course, he could arrange matters so that Arilyn and her associate never found their way out of Assante's stronghold. That would be simple. A few words from him, describing the plans of a Harper within their midst, would surely buy him his coveted membership into the Knights of the Shield.

But there was no knowing what Arilyn had told her superiors, or whether the Harpers would send agents to replace her. Hasheth did not want any meddling northerners digging into Hhune's affairs or taking his place as Harper informant. No, Arilyn must be protected.

But he could not allow her to harm Lord Hhune. The

merchant was too pivotal a part of the plans Hasheth had made for his own future. Certain sacrifices must be made, and the plans made a bit more complex, but surely, Hasheth concluded comfortably, such was not beyond a man of his abilities.

The lythari slipped from his den through an eastern door in the Forest of Tethir, one he had not used for many years.

This door took him to the easternmost reaches of the Suldusk hunting grounds, near the edge of the forest's boundaries. Ganamede seldom came here, for the wild elves who lived among these ancient trees had little use for anyone outside their tribe. There were few wild elves as hostile and reclusive as the Suldusk.

Even so, Ganamede had promised to look out after the interests of all the green elves. In his wolflike form, he padded silently southward to the Suldusk settlement.

The terrain here was more uneven and wild than hi the western parts of the forest. The trees grew upon tall hills filled with caves and punctuated by rocky cliffs and ravines. To Ganamede's eyes, it was more like the forests of the far Northlands than those of most of Tethyr. Indeed, here the first refugees from Cormanthor had settled so many years ago. The trees they'd brought from the elven forest still watched over the land.

The Suldusk, however, had lived beneath the trees of Tethir for time out of memory. Their tribe had been there to greet the refugees from Cormanthor-the elves who, in tune, had become the Elmanesse tribe-and they had received the gift of seedling trees from the northern forest. But relationships did not remain cordial between the tribes. There had been centuries of raiding, followed by an uneasy truce. For many years there had been no contact between the tribes at all.

Even the lythari clans did not hunt Suldusk lands.

Ganamede's sharp ears caught a distant sound- faint, but alien to the forest and therefore keenly audible. The lythari climbed a large hill that led toward the settlement. From there he would have a view of the valley below. Although it was heavily forested, he might catch a glimpse of the source of the disturbance.

Running lightly, the elf in wolf form crested the hill and came to a stop at the edge of a cliff. He stood, stunned, gazing out over the valley. What had once been a wondrous elven forest was ravaged and stripped of life and magic. Massive tree stumps dotted the land. The thick foliage had been burned away so that the dead trees could be more easily dragged to the river for transport.

Ganamede shook his silver head in denial. How could this be? The fierce Suldusk elves would never allow their home to be ravaged. Not while they lived, at least.

The lythari spun and ran for the elven settlement, which was hidden in a valley not far from the devastated forest. He stopped long before he reached it, halted by the scent of sorrow and death and despair. He crested the hill that overlooked the Suldusk valley, finding what scant cover remained. Cautiously he crept closer, for he had to know what had become of the Suldusk folk.

For a long time Ganamede stood gazing upon the ravaged Suldusk land. Then his silver form shimmered and disappeared, and he stood on the charred circle on two legs, a solemn, silver-haired elf. This he did without thought, driven by a deep and compelling need.

In his wolf form, Ganamede could not weep.

Nineteen

Bound together at the wrist with Arilyn's amulet of water breathing, the two elven females entered the well that was Abrum Assante's escape tunnel. While the giant shrimp went into a feeding frenzy over the ham hock Ariryn had thrown them, she and Ferret swam quickly upward. They

bobbed to the surface of the water, cautiously scanned the, pink-marbled tunnels for guards, and then climbed out As soon as Arilyn unfastened the amulet from around their wrists, Ferret toweled the water from her hair and then bound it up in a turban. She shook out a number of veils from her pack and draped them over her nearly naked form. Her role was to place Tinkersdam's candles

tin the upper palace. Dressed as a Calishite courtesan,she could do so without attracting much attention. A new face among Assante's women would be nothing: unusual; his harem was extensive, and the women 'apparently came and went quickly enough. After all, guardian shrimp must be fed!

And while Ferret set Tinkersdam's destructive candles hi place, Arilyn would go about the task of stealing the slumbering Zoastria from Assante's treasure rooms.

When Ferret was safely away, following the palace map Jill had drawn for her, the Harper drew her sword and strode toward the door to the first treasure room. As before, three guards barred the way. Arilyn didn't slow her pace, but came on with deadly intent.

Two of the guards rushed her. Arilyn ducked under the first swing of the scimitar, and came up, twisting into a lunge at the second man. He parried her attack and shoved hard enough with his sword to send the much smaller female reeling back. Instinctively, Arilyn raised her blade overhead to meet his next slashing blow. She did not stop it so much as catch the blade with her own and press its attack slightly to one side.

The wicked scimitar continued its descent, cutting deep into the first man's shoulder. His scimitar clattered to the floor, his sword arm ruined, and his life's blood flooding the pink marble of the floor.

Arilyn continued her turn, slashing across the wounded man's throat as she went. She then whirled upon the dumbfounded swordsman who had helped to fell his own comrade. In three strokes, her sword found his heart. Yanking her blade free, she advanced upon the final man.

"Open the door or die," she said succinctly.

The guard did not need time to ponder his choices. He pulled a ring of keys from his belt and tossed it to Arilyn. She caught it and tossed it back.

"No. You." She remembered all too well the laborious task of disabling the devices that trapped the lock. There was no tune for such precautions this time.

Fortunately for her, the guard did not know of the magical traps. He slipped a huge iron key into the latch and turned it. As he did so, Arilyn stepped back.

A flare of arcane light ripped through the^ halls. Arilyn shielded her eyes, but not before she caught a

glimpse of the guard's bones, gleaming weirdly through his flesh as his body jolted and shook. Finally he fell, charred beyond recognition, his skeletal fingers still clutching the white-hot key. The door swung open as he fell.

Arilyn stepped over the body, ignoring the dry, brittle crunch as she accidently trod on what had once been a human hand.

She made her way directly to Zoastria's resting place and lifted the dusty lid of the glass tomb. As she gathered the tiny elf woman in her arms, as one might hold a sleeping child, the first of Tinkersdam's explosions ripped through the palace.