"That's right; I know of half a dozen within five hundred light-years. They won't be the kind Spasso and Valkanhayn are in the habit of raiding, though. And besides machinery, we can get gold, and valuable merchandise that could be sold on Gram. And if we could make a go of it, you'd go farther hunting Dunnan by sitting here on Tanith than by going looking for him. That was the way we used to hunt marsh pigs on Colada, when I was a kid; just find a good place and sit down and wait."
They had Valkanhayn and Spasso aboard the Nemesis for dinner; it didn't take much guiding to keep the conversation on the subject of Tanith and its resources, advantages and possibilities. Finally, when they had reached brandy and coffee, Trask said idly:
"I believe, together, we could really make something out of this planet."
"That's what we've been telling you, all along," Spasso broke in eagerly. "This is a wonderful planet—"
"It could be. All it has now is possibilities. We'd need a spaceport, for one thing."
"Well, what's this, here?" Valkanhayn wanted to know.
"It was a spaceport," Harkaman told him. "It could be one again. And we'd need a shipyard, capable of any kind of heavy repair work. Capable of building a complete ship, in fact. I never saw a ship come into a Viking base planet with any kind of a cargo worth dickering over that hadn't taken some damage getting it. Prince Viktor of Xochitl makes a good half of his money on ship repairs, and so do Nikky Gratham on Jagannath and the Everrards on Hoth."
"And engine works, hyperdrive, normal space and pseudograv," Trask added. "And a steel mill, and a collapsed-matter plant. And robotic-equipment works, and—"
"Oh, that's out of all reason!" Valkanhayn cried. "It would take twenty trips with a ship the size of this one to get all that stuff here, and how'd we ever be able to pay for it?"
"That's the sort of base Duke Angus of Wardshaven planned. The Enterprise, practically a duplicate of the Nemesis, carried everything that would be needed to get it started, when she was pirated."
"When she was—?"
"Now you're going to have to tell the gentlemen the truth," Harkaman chuckled.
"I intend to." He laid his cigar down, sipped some of his brandy, and explained about Duke Angus' Tanith adventure. "It was part of a larger plan; Angus wanted to gain economic supremacy for Wardshaven to forward his political ambitions. It was, however, an entirely practical business proposition. I was opposed to it, because I thought it would be too good a proposition for Tanith and work to the disadvantage of the home planet in the end." He told them about the Enterprise, and the cargo of industrial and construction equipment she carried, and then told them how Andray Dunnan had pirated her.
"That wouldn't have annoyed me at all; I had no money invested in the project. What did annoy me, to put it mildly, was that just before he took the ship out, Dunnan shot up my wedding, wounded me and my father-in-law, and killed the lady to whom I had been married for less than half an hour. I fitted out this ship at my own expense, took on Captain Harkaman, who had been left without a command when the Enterprise was pirated, and came out here to hunt Dunnan down and kill him. I believe that I can do that best by establishing a base on Tanith myself. The base will have to be operated at a profit, or it can't be operated at all." He picked up the cigar again and puffed slowly. "I am inviting you gentlemen to join me as partners."
"Well, you still haven't told us how we're going to get the money to finance it," Spasso insisted.
"The Duke of Wardshaven, and the others who invested in the original Tanith adventure will put it up. It's the only way they can recover what they lost on the Enterprise."
"But then, this Duke of Wardshaven will be running it, not us," Valkanhayn objected.
"The Duke of Wardshaven," Harkaman reminded him, "is on Gram. We are here on Tanith. There are three thousand light-years between."
That seemed a satisfactory answer. Spasso, however, wanted to know who would run things here on Tanith.
"We'll have to hold a meeting of all three crews," he began.
"We will do nothing of the kind," Trask told him. "I will be running things here on Tanith. You people may allow your orders to be debated and voted on, but I don't. You will inform your respective crews to that effect. Any orders you give them in my name will be obeyed without argument."
"I don't know how the men'll take that," Valkanhayn said.
"I know how they'll take it if they're smart," Harkaman told him. "And I know what'll happen if they aren't. I know how you've been running your ships, or how your ships' crews have been running you. Well, we don't do it that way. Lucas Trask is owner, and I'm captain. I obey his orders on what's to be done, and everybody else obeys mine on how to do it."
Spasso looked at Valkanhayn, then shrugged. "That's how the man wants it, Boake. You want to give him an argument? I don't."
"The first order," Trask said, "is that these people you have working here are to be paid. They are not to be beaten by these plug-uglies you have guarding them. If any of them want to leave, they may do so; they will be given presents and furnished transportation home. Those who wish to stay will be issued rations, furnished with clothing and bedding and so on as they need it, and paid wages. We'll work out some kind of a pay-token system and set up a commissary where they can buy things."
Disks of plastic or titanium or something, stamped and uncounterfeitable. Get Alvyn Karffard to see about that. Organize work-gangs, and promote the best and most intelligent to foremen. And those guards could be taken in hand by some ground-fighter sergeant and given Sword-World weapons and tactical training; use them to train others; they'd need a sepoy army of some sort. Even the best of good will is no substitute for armed force, conspicuously displayed and unhesitatingly used when necessary.
"And there'll be no more of this raiding villages for food or anything else. We will pay for anything we get from any of the locals."
"We'll have trouble about that," Valkanhayn predicted. "Our men think anything a local has belongs to anybody who can take it."
"So do I," Harkaman said. "On a planet I'm raiding. This is our planet, and our locals. We don't raid our own planet or our own people. You'll just have to teach them that."
X
It took Valkanhayn and Spasso more time and argument to convince their crews than Trask thought necessary. Harkaman seemed satisfied, and so was Baron Rathmore, the Wardshaven politician.
"It's like talking a lot of uncommitted small landholders into taking somebody's livery-and-maintenance," the latter said. "You can't use too much pressure; make them think it's their own idea."
There were meetings of both crews, with heated arguments; Baron Rathmore made frequent speeches, while Lord Trask of Tanith and Admiral Harkaman—the titles were Rathmore's suggestion—remained loftily aloof. On both ships, everybody owned everything in common, which meant that nobody owned anything. They had taken over Tanith on the same basis of diffused ownership, and nobody in either crew was quite stupid enough to think that they could do anything with the planet by themselves. By joining the Nemesis, it appeared that they were getting something for nothing. In the end, they voted to place themselves under the authority of Lord Trask and Admiral Harkaman. After all, Tanith would be a feudal lordship, and the three ships together a fleet.