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The giant cowered against the wall of his light-less, stinking prison.

"No need for that," came a soft voice from the darkness.

A lantern glowed to life. Its light revealed a figure dressed in pale clothing, a fine cloak, and a wide-brimmed hat. He removed the mask that concealed his features. The friendly smile on that handsome face made the giant gasp. It had been so long since he'd seen such a sign of goodwill that he scarcely knew how to respond.

"You really are free," the Cobbler said, "and well shod for the road that awaits you." He held the lantern toward the giant's feet. "Tell me, how do they feel?"

Nabon let his eyes trail down his legs. The wounds had all but vanished. The only traces of his abuse were some faint scars. Around his ankles, though, he could detect some heavier puckering. He ran his fingers over the marks. They were like the stitching that joined a sleeve to a coat or held together the pieces of a shoe.

"They're much bigger than the ones I normally make," the Cobbler noted casually.

He leaned close to admire his handiwork. It had taken the Cobbler much of the night to dress the giant's feet. The work had required much more from the Vistani corpses than the soles of their feet, but the magic had taken hold. That much was obvious from the way Nabon's bones had knit. The boots didn't look half bad, either.

"She betrayed them too," Nabon said softly as he ran his fingers over the leather. "Her own people."

The Cobbler smiled more broadly. This was clearly the best match he had ever made.

"Inza orchestrated the attack that took their lives," the pale-clad figure confirmed. "She paid the murderers in advance, with money stolen from the gypsies' own vardos."

"But why?"

"The slaughter gave her a reason to call upon Lord Soth for aid," the Cobbler replied. "She needs to be inside Nedragaard Keep for what she has planned."

Nabon stood. He wobbled a bit at first and bashed his head upon the Engine House's beams. He soon got his balance again, though. When he did, he offered a quick but sincere thanks to the Cobbler, then bulled his way through the huge building's back wall.

The Bloody Cobbler was chuckling to himself as he emerged from the rubble into the morning sunlight. The smile didn't abate, even when he found Azrael standing before him. "You're fortunate he didn't wait around to hammer you into the ground like a tent peg," the Cobbler said.

The dwarf's face was so colored by fury that even his bone-white mustache and sideburns seemed tinged with crimson. He let the jugs and candles he'd been cradling in his arms crash to the ground. "I still needed him," he rumbled. "Now I'll have to climb down to the chapel."

"You could use the exercise," the Cobbler replied calmly.

Azrael's stubby fingers sprouted thick black claws. The bones of his face shifted, grinding into a profile that reflected both dwarf and badger. "Who do you think you are to challenge me here?" Snarling, he locked one hand around the Cobbler's arm.

"You're wasting your time," the pale-clad man said lightly. "I can leave any time I want."

"Not from here you can't," Azrael said. He pushed the Cobbler against a pile of shattered timber.

It was then that the Cobbler noticed the items the dwarf had dropped into the dirt. A thick black sludge oozed from the shattered bottles. It stank of salt and of sorcery. Concern stole across his handsome features. He reached for a shadow in the rubble, expecting to enter it. His fingers met solid wood. The way was blocked.

As swiftly as he could picture it, a pale leather case appeared in the Cobbler's hand. Before he could extract one of his knives, though, Azrael batted the entire thing from his grasp. The silver tools scattered.

"I sealed the place off," Azrael said. The Cobbler's lost smile was on the werebadger's lips now, all pointed teeth and malicious glee. "You're not going anywhere."

The beast reached down for one of the silver scalpels.

"You can't kill me," the Cobbler said defiantly, "even with that."

"Oh, good," Azrael replied. "That will make this a lot more interesting."

*****

In her two days at Nedragaard Keep, Inza had grown insensitive to the smell of death. The whole place reeked of it, from the web-choked dungeons to the top of the shattered tower. That was hardly a surprise. Skeletal soldiers patroled the battlements. Banshees howled through the corridors. Death had never frightened Inza, though, and the walking dead held no special place in her nightmares. Despite the lingering fetor of decay-perhaps even because of it-she found the castle much to her liking.

Soth had abandoned her soon after they arrived. They stepped into the shadows at the battlefield and emerged an instant later within Nedragaard's circular throne room. Soth informed Inza that she was free to roam the keep-at her own peril, of course-but that he had more important business elsewhere. He left her standing in the darkness.

Since then Inza had marched through every hall and explored every room of Nedragaard Keep. The inspection was long and largely tedious. The castle revealed little about its master that the Vistana didn't already know.

Now, at last, Inza had returned to the hall from which she had started her explorations. She lingered at the triple-tiered chandelier that lay in a heap at the room's center. The damage to the floor, flagstones shattered by the chandelier's fall, was both ancient and recent. Soot and melted wax from a fresh blaze masked far older scarring.

Inza found the juxtapositions unsettling. It was like standing in two times at once, suspended precariously between the past and the present. "Better to keep your gaze fixed on the future," the Vistana muttered. Unconsciously she tugged at the fine silver chain hanging around her neck and fingered the small black charm dangling from it.

She then made her way to the dais, with its warped and moldering throne. Her lips curled in a moue of distaste at the sight of the worm-eaten wood. It could be salvaged, she supposed. The rotting lumber might be reinforced with strips of metal. The joints could be joined more tightly with pegs or nails.

Or badger's teeth, thought Inza, smiling darkly to herself. They would do quite nicely.

Something winked on the floor behind the throne, distracting the Vistana from that pleasant thought. She knelt upon the cold stone flags to get a better look.

Shards of glass lay scattered across the back of the dais, pieces of the large oval mirrors that had once hung behind the throne. Inza gasped. These were fragments from the memory mirrors Soth had once used to prompt his reveries. Her mother had told her about them. The mirrors tapped into a person's memories and fantasies to create a waking dream that could be experienced as if it were reality. There were few men strong enough to resist a memory mirror's seductive powers. Most who used them quickly abandoned the real world for the mirror's tantalizing illusions.

Inza picked up one of the larger shards. As she looked into the mirror fragment, she saw not her own reflection, but a knight clad in gorgeous silver armor patterned with roses and kingfishers. This was Soth as he had been before his curse-at least, how he remembered himself.

The Vistana moved to slip the fragment into the pocket of her leather breeches. Before she could, something white and fleeting snatched the glass from her fingers, slicing them in the process. Inza cursed. She reached for Novgor, but an unseen force grabbed her long black hair and toppled her backward. Thrashing like a landed fish, she finally got the blade in her hand. She brandished it at the three apparitions floating above her prone form.