MARINE: A GUIDED TOUR OF A MARINE EXPEDITIONARY UNIT
AIRBORNE: A GUIDED TOUR OF AN AIRBORNE TASK FORCE
CARRIER: A GUIDED TOUR OF AN AIRCRAFT CARRIER
SPECIAL FORCES: A GUIDED TOUR OF U.S. ARMY SPECIAL FORCES
INTO THE STORM: A STUDY IN COMMAND
(written with General Fred Franks, Jr., Ret.)
EVERY MAN A TIGER
(written with General Charles Horner, Ret.)
SHADOW WARRIORS: INSIDE THE SPECIAL FORCES
(written with General Carl Stiner, Ret., and Tony Koltz)
Created by Tom Clancy
SPLINTER CELL
Created by Tom Clancy and Steve Pieczenik
TOM CLANCY'S OP-CENTER
TOM CLANCY'S OP-CENTER: MIRROR IMAGE
TOM CLANCY'S OP-CENTER: GAMES OF STATE
TOM CLANCY'S OP-CENTER: ACTS OF WAR
TOM CLANCY'S OP-CENTER: BALANCE OF POWER
TOM CLANCY'S OP-CENTER: STATE OF SIEGE
TOM CLANCY'S OP-CENTER: DIVIDE AND CONQUER
TOM CLANCY'S OP-CENTER: LINE OF CONTROL
TOM CLANCY'S OP-CENTER: MISSION OF HONOR
TOM CLANCY'S OP-CENTER: SEA OF FIRE
TOM CLANCY'S OP-CENTER: CALL TO TREASON
TOM CLANCY'S NET FORCE
TOM CLANCY'S NET FORCE: HIDDEN AGENDAS
TOM CLANCY'S NET FORCE: NIGHT MOVES
TOM CLANCY'S NET FORCE: BREAKING POINT
TOM CLANCY'S NET FORCE: POINT OF IMPACT
TOM CLANCY'S NET FORCE: CYBERNATION
TOM CLANCY'S NET FORCE: STATE OF WAR
TOM CLANCY'S NET FORCE: CHANGING OF THE GUARD
Created by Tom Clancy and Martin Greenberg
TOM CLANCY'S POWER PLAYS: POLITIKA
TOM CLANCY'S POWER PLAYS: RUTHLESS.COM
TOM CLANCY'S POWER PLAYS: SHADOW WATCH
TOM CLANCY'S POWER PLAYS: BIO-STRIKE
TOM CLANCY'S POWER PLAYS: COLD WAR
TOM CLANCY'S POWER PLAYS: CUTTING EDGE
TOM CLANCY'S POWER PLAYS: ZERO HOUR
TOM CLANCY'S POWER PLAYS: WILD CARD
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This is a work of fiction. Names, characters, places, and incidents either are the product of the author's imagination or are used fictitiously, and any resemblance to actual persons, living or dead, business establishments, events, or locales is entirely coincidental.
TOM CLANCY'S SPLINTER CELL (r)
A Berkley Book / published by arrangement with Rubicon, Inc.
PRINTING HISTORY
Berkley edition / December 2004
Copyright (c) 2004 by Rubicon, Inc.
Splinter Cell, Sam Fisher, Ubi Soft, and the Ubi Soft logo are trademarks of Ubi Soft in the U.S. and other countries. Tom Clancy's Splinter Cell (c) 2004 Ubi Soft Entertainment S.A.
All rights reserved.
No part of this book may be reproduced, scanned, or distributed in any printed or electronic form
without permission. Please do not participate in or encourage electronic piracy of copyrighted
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eISBN: 9781101003725
BERKLEY (r)
Berkley Books are published by The Berkley Publishing Group,
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375 Hudson Street, New York, New York 10014.
BERKLEY is a registered trademark of Penguin Group (USA) Inc.
The "B" design is a trademark belonging to Penguin Group (USA) Inc.
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ACKNOWLEDGMENTS
The author and publisher wish to acknowledge the work of Raymond Benson, whose invaluable contribution to this novel is immeasurable. Many thanks go to Ubi Soft Entertainment personnel Mathieu Ferland, Alexis Nolent, and Olivier Henriot for their cooperation and support. Finally, a big thank-you each goes to Joe Konrath for his input and to James McMahon for his expertise.
1
IT'S like being in a state of nonexistence. A vacuum. Darkness and light at the same time, and no sense of gravity. There's no air, but I know I'm breathing. Certainly no sounds are present. I see and feel nothing. There are no dreams.
That's what sleep is like for me. I'm blessed, I suppose. I can will myself to sleep anywhere, anytime. I didn't train to do it. It's always been that way, ever since I was a kid. I simply tell myself, "It's time to sleep now." And I do it. I'm sure a lot of people in the world would envy this talent. I don't take it for granted because in my business I have to catch sleep in the strangest places and at the oddest times.