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My tongue tangled momentarily over my teeth. "I—she's having trouble with her Scroller," I managed. "I stopped to help."

He held out his right hand. "Identify."

I fumbled out my ID folder and handed it over, wondering nervously whether a UnEthHu Convocation ID would be an asset or a liability here. My eyes drifted to the lumpy black weapon strapped to his left side, not much bigger than the 5mm slugkicker pistol I used to plink targets with when I was a kid. At its highest setting, this particular sidearm could allegedly drop a two-story brick building with a single shot.

The warrior studied the ID for what seemed like an inordinately long time.

Then, closing it, he handed it back and turned his insectine gaze on the woman.

"Does he bother you, Citizen-Three?" he demanded.

"Not at all, Warrior-Citizen-One," she said, bowing her head. "It is as he said: he paused to help me."

I stared at her, suddenly almost oblivious to the warriors. Citizen-Three?

"Do you wish our assistance?" the warrior continued.

The girl looked at me. "No," she said. "I will be fine. Thank you for your concern."

The warrior threw one more long look at me. Then, in lockstep once more, the two of them passed us by and disappeared down another street.

I looked at the girl, my stomach churning. "He called you Citizen-Three," I said. "Citizen-Three of what?"

"Of the Kailthaermil Empire," she said, as if it was obvious. "I and my people are third-citizens." She reached up and touched the tattoo line on her face.

"Your people," I said, dimly realizing I was starting to blither like an idiot.

But I couldn't help it. "But you're human. Aren't you?"

"Yes," she said. "My people were saved from invaders by the Kailthaermil many years ago. For that we will forever be grateful to them."

I frowned harder... and then, with a sudden jolt, I got it.

She and her people were verlorens.

"Would you be willing," I asked carefully, "to take me to your people?"

For the first time a shadow of uncertainty seemed to cross her face. But then the shadow passed, and she smiled. "Of course," she said.

"Thank you." I cleared my throat. "By the way, my name's Stane Markand."

"Stane Markand," she repeated, bowing her head as she had toward the Kailth warriors. "I am Tawnikakalina."

"Tawnikakalina," I said. It didn't sound nearly as melodious as when she said it. But with any luck, I figured I might just have a chance to practice. We spent the next half hour kluge-rigging the Scroller back to health, then nursing it over to the consulate. There I had it loaded aboard my half-wing, informing the pilotcomp and Consular Agent Verst that I'd be making one more stop on Quibsh and postponing my departure from the planet for a day or two.

The pilotcomp, programmed with flexibility in mind, took the change in plans in stride. Verst obviously couldn't have cared less.

It was about two hundred kilometers to where Tawni's people had been settled in a scattering of small villages beneath a line of squat volcanoes. We put down on a section of lava flow near Tawni's village, and by the time we had the Scroller rolled out, a small mob of her people had gathered around the half-wing to see what was going on. She explained the situation to them in a few musical sentences, and with a dozen enthusiastic young men pushing the Scroller ahead of them, we all went down to her village.

I don't know how widespread the term verloren ever became around the UnEthHu.

It was mostly an academic word, borrowed from the Old German word for lost, that was used to describe the phenomenon of Earth-born human beings or their relics discovered dozens or even hundreds of parsecs away from Earth with no apparent way for them to have gotten there. Genetic and linguistic studies were inconclusive, but they suggested that the original ancestors of the groups had left Earth some six to ten thousand years earlier. Whether the colonies had been deliberately planted by some unknown starfaring race, or whether the verlorens were the equivalent of white rats discarded after an experiment, no one knew.

There were thirty-one known archaeological digs that showed evidence of a long-past human presence, another dozen or so scatterings of primitive humans at Iron Age level or below, and three genuinely thriving verloren societies.

With Tawni's people, I'd apparently discovered a fourth.

"Our history on Sagtt'a goes back to the Great Rain of Fire," she explained as she showed me around her village. "Our ancestors sought refuge from the fire inside a strange mountain. When they came out, the land and the stars had changed."

I nodded. Two of the other verloren cultures also had a Rain of Fire in their histories. "That must be when you were taken from Earth."

"Yes, though it was many generations before we realized what had actually happened," Tawni said. "Not until after the first invasion."

"The Kailth?"

She shook her head, her hair shimmering in the sunlight with the movement.

"No, the invaders were called the Orraci Matai," she said. "Large creatures with many fish-like fins. They occupied Sagtt'a for four generations before they were overthrown by the Xa, who ruled us for thirty years before they were in turn overthrown by the Phashiskar. They stayed three generations before they were conquered by the Baal'ariai, in a terrible battle that killed a quarter of our people."

It was an old, old pattern: innocent people caught in a trade route or strategic power position, being fought over by every ambitious empire-builder who came along. "So the Kailth are just the latest batch of conquerors?"

"The Kailthaermil are not conquerors," she said. "They are liberators. They forced the Aoeemme from Sagtt'a, but then pulled their own warriors back to orbiting stations and proclaimed that our people were once again free to rule ourselves."

"Ah." Another old pattern, though one that was far less frequently seen: conquerors who were smart enough to allow local self-rule in exchange for cooperation and the payment of tribute. It was more efficient than trying to run everything directly, and you could always go in and stomp them if they tried pushing their autonomy too far. "This was in exchange for certain rules of conduct from your society?"

"All societies have rules of conduct," she pointed out.

"Of course," I said. "How much tribute do you pay each year?"

She stopped and frowned up at me. "Why do you persist in thinking ill of the Kailthaermil?" she asked. "Have they done ill to you?"

"Well, no, not exactly," I had to admit. "Actually, we don't know all that much about them yet. But we know they've conquered a large number of other races and peoples, and we've seen enough conquerors to know how they usually behave."

"But you do not know the Kailthaermil," she insisted. "They do not demand our lives or our property. Only some of our artwork. And for this they give us safety."

Aha, I thought, there it is. Artwork. "What artwork?" I asked.

She pointed toward a squat volcano with a wide crater. "I will show you.

Come."

I was not, to say the least, thrilled at the prospect of climbing into a volcano crater, particularly one that was smoldering restlessly with sulfur and the occasional burst of steam from some vent or other. Tawni's people obviously felt differently: there were already five others moving briskly around the crater at various tasks as we entered through a gap in the side of the cone.

"This is our curing chamber," Tawni said at my side. "Over there—" she pointed to a rough shelf along one side of the wall—"are our calices."

I stared at them, forgetting the sulfur corroding my lungs, forgetting even that I was standing inside a volcano. The calices were that riveting. Roughly spherical in shape, about twenty centimeters across each, they were composed of intricate twistings of brilliant gold metal fibers interwoven with equally slender twistings of some richly dark-red material. There were eight of them lined up on the shelf, with the kind of small variations that said they were individually handmade.