No such thing happened now, though, and a moment later, a very unusual deep gnome entered the room, dangling the magical locket with Drizzt's picture from the end of a hand that was crafted into a mithril pickaxe.
"Belwar," Catti-brie stated, for there could not be two gnomes who so perfectly fit Drizzt's description of his dear svirfneblin friend.
The Most Honored Burrow Warden stopped in his tracks and eyed the woman suspiciously, obviously caught off guard by her recognition.
"Drizzt… Belwar," Catti-brie said, again wrapping her arms about her, as though hugging someone. She pointed to herself and said, "Catti-brie. . Drizzt," and repeated the motion.
They could not speak two words of each other's language, but, in a short time, using hand and body language, Catti-brie had won over the burrow warden, had even explained to him that she was searching for Drizzt.
She did not like the grave face Belwar wore at that remark, and his explanation, a single common name, the name of a drow city, was not reassuring; Drizzt had gone into Menzoberranzan.
She was given a meal of cooked mushrooms and other plantlike growths that she did not recognize, then she was given back her items, including the locket and the onyx panther, but not the magical mask.
She then was left alone, for hours it seemed, sitting in the starlit darkness, silently blessing Alustriel for her precious gift and thinking how perfectly miserable the trek would have been without the Cat's Eye. She would not even have seen Belwar to recognize him!
Her thoughts were still on Belwar when he at last returned, along with two other gnomes wearing long, soft robes, very unlike the rough, leatherlike, metal-plated outfits typical of the race. Catti-brie figured that these two must be important, perhaps councilors.
"Firble," Belwar explained, pointing to one of the svirfnebli, one that did not look happy.
Catti-brie figured out why a moment later, when Belwar pointed to her, then to Firble, then to the door and spoke a long sentence, the only word of which Catti-brie caught was, "Menzoberranzan."
Firble motioned for her to follow him, apparently anxious to be on their way, and Catti-brie, though she would have loved to stay in Blingdenstone and learn more about the intriguing svirfnebli, thoroughly agreed. Drizzt was too far ahead of her already. She rose from the chair and started out, but was caught at the arm by Belwar's pickaxe hand and turned about to face the burrow warden.
He pulled the magical mask from his belt and lifted it to her. "Drizzt," he said, pointing his hammer hand at her face. "Drizzt."
Catti-brie nodded, understanding that the burrow warden thought it would be wise of her to walk as a drow. She turned to leave, but, on a sudden impulse, turned back and gave Belwar a peck on the cheek. Smiling appreciatively, the young woman walked from the house, and, with Firble leading the way, strode from Blingdenstone.
"How did you get Firble to agree to take her into the drow city?" the remaining gnome councilor asked the burrow warden when they were alone.
"Bivrip!" Belwar bellowed. He clapped his mithril hands together and immediately sparks and arcing lines of energy ran along his crafted hands. He put a wry look on the councilor, who merely laughed in a squeaky svirfneblin way. Poor Firble.
Drizzt was glad to escort a group of orcs from the isle back to the mainland, if only so that he could avoid the eager Khareesa. She watched him go from the shore, her expression caught somewhere between a pout and anticipation, as if to say that Drizzt might have escaped, but only for now.
With the isle behind him, Drizzt put all thoughts of Khareesa from his mind. His task, and dangers, lay ahead, in the city proper, and he honestly did not know where he would begin looking for answers. He feared that it would all come down to his surrender, that he would have to give himself over to protect the friends that he had left behind.
He thought of Zak'nafein, his father and friend, who had been sacrificed to the evil Spider Queen in his stead. He thought of Wulfgar, his lost friend, and memories of the young barbarian strengthened Drizzt's resolve.
He offered no explanation to the surprised slavers awaiting the craft on the beach. His expression alone told them not to question him as he walked past their encampment, away from Donigarten.
Soon he moved easily, warily, along the winding ways of Menzoberranzan. He passed close by several dark elves, under the more-than-curious eyes of dozens of house guards, standing watch from their parapets along the sides of hollowed stalactites. Drizzt carried with him an irrational notion that he might be recognized, and had to tell himself many times that he had been out of Menzoberranzan for more than thirty years, that Drizzt Do'Urden, even House Do'Urden, was now part of Menzoberranzan's history.
But, if that were true, why was he here, in this place where he did not want to be?
Drizzt wished that he had a piwafwi, the black cloak typical of drow outerwear. His forest-green cloak, thick and warm, was more suited to the environs of the surface world and might connect him, in the eyes of onlookers, to that rarely seen place. He kept the hood up, the cowl low, and pushed on. This would be one of many excursions into the city proper, he believed, as he familiarized himself once more with the winding avenues and the dark ways.
The flicker of light around a bend surprised him, stung his heat-seeing eyes, and he moved tightly against the wall of a stalagmite, one hand under his cloak, grasping Twinkle's hilt.
A group of four drow males came around the bend, talking easily, paying Drizzt no heed. They wore the symbol of House Baenre, Drizzt noted as his vision shifted back to the normal spectrum, and one of them carried a torch!
Little that Drizzt had witnessed in all his life seemed so out of place to him. Why? he asked himself repeatedly, and he felt that this all was somehow related to him. Were the drow preparing an offensive against some surface location?
The notion rocked Drizzt to his core. House Baenre soldiers carrying torches, getting their Underdark eyes desensitized to the light. Drizzt did not know what to think. He would have to go back to the Isle of Rothe, he decided, and he figured that that out-of-the-way place was as good a base as any he could secure in the city. Perhaps he could get Khareesa to tell him the meaning of the lights, so that the next excursion into the city proper might prove fruitful.
He stalked back through the city, cowl low, thoughts inward, and did not notice the movements shadowing his own; few in Menzoberranzan ever noticed the movements of Bregan D'aerthe.
Catti-brie had never viewed anything so mysterious and wonderful and, in the starlight of her vision, the glow of the stalagmite towers and hanging stalactites seemed more wonderful still. The faerie fires of Menzoberranzan highlighted ten thousand wondrous carvings, some of definite shape (mostly spiders), and others free-flowing forms, surrealistic and beautiful. She would like to come here under different circumstances, Catti-brie decided. She would like to be an explorer that discovered an empty Menzoberranzan, that she might study and absorb the incredible drow workmanship and relics in safety.
For, as overwhelmed as Catti-brie was by the magnificence of the drow city, she was truly terrified. Twenty thousand draw, twenty thousand deadly enemies, were all about her.
As proof against the fear, the young woman tightly clasped Alustriel's magic locket and thought of the picture therein, of Drizzt Do'Urden. He was here, somewhere close, she believed, and her suspicions were confirmed when the locket flared suddenly with warmth.
Then it cooled. Catti-brie moved methodically, turning back to the north, to the secret runnels Firble had taken her through to get to this place. The locket remained cool. She shifted to her right and faced west, across the chasm near her—the Clawrift, it was called—and past the great, sweeping steppes that led to a higher level. Then she faced south, toward the highest and grandest section of all, judging from the elaborate, glowing designs. Still the locket remained cool, then began to warm as the young woman continued to turn, looking past the nearest stalagmite mounds to the relatively clear section in the east.