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That same act had set a second, perhaps more significant, chain of events into motion, for it was that same apprentice, Akar Kessell, who had eventually come to possess the Crystal Shard, the mighty artifact that Dendybar now believed in Drizzt Do’Urden’s hands. The tales that had filtered down from Ten-Towns of Akar Kessell’s final battle had named the dark elf as the warrior who had brought him down.

Dendybar could not know that the Crystal Shard now lay buried beneath a hundred tons of ice and rock on the mountain in Icewind Dale known as Kelvin’s Cairn, lost in the avalanche that had killed Kessell. All that he knew of the tale was that Kessell, the puny apprentice, had nearly conquered all of Icewind Dale with the Crystal Shard and that Drizzt Do’Urden was the last to see Kessell alive.

Dendybar wrung his hands eagerly whenever he thought of the power that the relic would bring to a more learned wizard.

“Greetings, Morkai the Red,” Dendybar laughed. “How polite of you to accept my invitation.”

“I accept every opportunity to gaze upon you, Dendybar the Assassin,” replied the specter. “I shall know you well when you ride Death’s barge into the darkened realm. Then we shall be on even terms again…”

“Silence!” Dendybar commanded. Though he would not admit the truth to himself, the mottled wizard greatly feared the day when he would have to face the mighty Morkai again. “I have brought you here for a purpose,” he told the specter. “I have no time for your empty threats.”

“Then tell me the service I am to perform,” hissed the specter, “and let me be gone. Your presence offends me.”

Dendybar fumed, but did not continue the argument. Time worked against a wizard in a spell of summoning, for it drained him to hold a spirit on the material plane, and each second that passed weakened him a little bit more. The greatest danger in this type of spell was that the conjuror would attempt to hold control for too long, until he found himself too weak to control the entity he had summoned.

“A simple answer is all that I require from you this day, Morkai,” Dendybar said, carefully selecting each word as he went. Morkai noted the caution and suspected that Dendybar was hiding something.

“Then what is the question?” the specter pressed.

Dendybar held to his cautious pace, considering every word before he spoke it. He did not want Morkai to get any hint of his motives in seeking the drow, for the specter would surely pass the information across the planes. Many powerful beings, perhaps even the spirit of Morkai himself, would go after such a powerful relic if they had any idea of the shard’s whereabouts.

“Four travelers, one a drow elf, came to Luskan from Icewind Dale this day,” the mottled wizard explained. “What business do they have in the city? Why are they here?”

Morkai scrutinized his nemesis, trying to find the reason for the question. “That is a query better asked of your city guard,” he replied. “Surely the guests stated their business upon entering the gate.”

“But I have asked you!” Dendybar screamed, exploding suddenly in rage. Morkai was stalling, and each passing second now took its toll on the mottled wizard. The essence of Morkai had lost little power in death, and he fought stubbornly against the spell’s binding dweomer.

Dendybar snapped open a parchment before him.

“I have a dozen of these penned already,” he warned.

Morkai recoiled. He understood the nature of the writing, a scroll that revealed the true name of his very being. And once read, stripping the veil of secrecy from the name and laying bare the privacy of his soul, Dendybar would invoke the true power of the scroll, using offkey inflections of tone to distort Morkai’s name and disrupt the harmony of his spirit, thus racking him to the core of his being.

“How long shall I search for your answers?” Morkai asked.

Dendybar smiled at his victory, though the drain on him continued to heighten. “Two hours,” he replied without delay, having carefully decided the length of the search before the summoning, choosing a time limit that would give Morkai enough opportunity to find some answers, but not long enough to allow the spirit to learn more than he should.

Morkai smiled, guessing the motives behind the decision. He snapped backward suddenly and was gone in a puff of smoke, the flames that had sustained his form relegated back to their brazier to await his return.

Dendybar’s relief was immediate. Although he still had to concentrate to keep the gate to the planes in place, the pull against his will and the drain on his power lessened considerably when the spirit had gone. Morkai’s willpower had nearly broken him during their encounter, and Dendybar shook his head in disbelief that the old master could reach out from the grave so mightily. A shudder ran up his spine as he pondered his wisdom in plotting against one so powerful. Every time he summoned Morkai, he was reminded that his own day of reckoning would surely come.

Morkai had little trouble in learning about the four adventurers. In fact, the specter already knew much about them. He had taken a great interest in Ten-Towns during his reign as Master of the North Spire, and his curiosity had not died with his body. Even now, he often looked in on the doings in Icewind Dale, and anyone who concerned himself with Ten-Towns in recent months knew something of the four heroes.

Morkai’s continued interest in the world he had left behind was not an uncommon trait in the spirit world. Death altered the ambitions of the soul, replacing the love of material or social gains with an eternal hunger for knowledge. Some spirits had looked down upon the Realms for centuries untold, simply collecting information and watching the living go about their lives. Perhaps it was envy for the physical sensations they could no longer feel. But whatever the reason, the wealth of knowledge in a single spirit often outweighed the collected works in all of the libraries in the Realms combined.

Morkai learned much in the two hours Dendybar had alotted him. His turn now came to choose his words carefully. He was compelled to satisfy the summoner’s request, but he intended to answer in as cryptic and ambiguous a manner as he possibly could.

* * *

Dendybar’s eyes glinted when he saw the brazier’s flames begin their telltale dance once again. Had it been two hours already? he wondered, for his rest seemed much shorter, and he felt that he had not fully recovered from his first encounter with the specter. He could not refute the dance of the flames, though. He straightened himself and tucked his ankles in closer, tightening and securing his cross-legged, meditative position.

The ball of fire puffed in its climactic throes and Morkai appeared before him. The specter stood back obediently, not offering any information until Dendybar specifically asked for it. The complete story behind the visit of the four friends to Luskan remained sketchy to Morkai, but he had learned much of their quest, and more than he wanted Dendybar to find out about. He still hadn’t discerned the true intentions behind the mottled wizard’s inquiries, but felt certain that Dendybar was up to no good, whatever his goals.

“What is the purpose of the visit?” Dendybar demanded, angry at Morkai’s stalling tactics.

“You yourself have summoned me,” Morkai responded slyly. “I am compelled to appear.”

“No games!” growled the mottled wizard. He glared at the specter, fingering the scroll of torment in open threat. Notorious for answering literally, beings from other planes often flustered their conjurors by distorting the connotative meaning of a question’s exact wording.

Dendybar smiled in concession to the specter’s simple logic and clarified the question. “What is the purpose of the visit to Luskan by the four travelers from Icewind Dale?”

“Varied reasons,” Morkai replied. “One has come in search of the homeland of his father, and his father before him.”