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At dusk he came to the ridge that formed the spine of Shroud's Head. He was more than forty miles from the Citadel. That much walking tired even him. He located a sheltered place and fell asleep immediately.

He wakened six hours later, in the ebb hour of the night, exactly as planned. He listened to cricket sounds. Nothing else was moving, a fact he confirmed by cautious extension of his wizard's senses.

Confident that he was alone and unwatched, he began working his way up and out the ridge. He avoided trails and easy traveling. In the dark even the most skilled of men could overlook some warning device.

He reached the crown of Shroud's Head without incident or discovery. Once there he settled himself and set his wizard's senses roaming in earnest.

There were guards, yes. And warning devices. And an incredibly complex net of spells meant both as alarm and trap ... And something more. Something dark, the nature of which he could not immediately discern.

There were only two men, though. One was asleep and the other was nodding. There should have been more. Unless Shai Khe had grown so short of manpower he had stripped his airship of its crew.

That must be it. Rider could detect no other human beings anywhere within reach of his talent.

That other thing, though ... He had begun to sense its outlines, its black formless form. And he had begun to suspect what it might be. And if it was, he had learned much about the horror that slithered within a man named Shai Khe.

If that thing were loosed, no single sorcerer, not even a Jehrke or a Shai Khe, would be able to bind it again. An army would be needed, and many of them would die in the struggle. Horribly.

But for now it was confined and constrained and could, with relative ease, be returned to that foul place whence it had been summoned.

If Rider could untangle the net of spells shielding both airship and devil.

Now he knew why Kralj Odehnal had said "Devil's Eyes" instead of "Devil's Eye." The deep cave and hidden airship were only half the story. There was, perhaps, the approximation of a pun in confining the devil in the other, shallower eye.

Rider examined the nest of spells. His regard for Shai Khe, as a sorcerer, rose. It would be a long, arduous, interesting, dangerous job, penetrating that without leaving tracks. He settled in to do it.

He was through. He was safely inside unseen. He had done what he had come to do and had seen what he had come to see. And now he was trapped.

Just as he was about to leave, Shai Khe's airship crew returned, having come down the Bridge of the World by boat. And with them they had brought Caracene, Soup, and Greystone. How had they gotten to Greystone and the girl?

For the moment all three were safe enough. The airshipmen had orders to install them in the airship and keep them confined. Nothing more.

Rider wished he could get back to the City and learn what had happened. The airshipmen knew nothing. But he could not depart without being seen, or, at least, without leaving traces that would be instantly apparent to Shai Khe's eye.

He slipped into a shadowed cleft and rested, and waited for a chance to make a properly discreet departure.

XXIX

"The boat just vanished?" Chaz demanded, keeping one eye on General Procopio, who had his nose into everything in the laboratory. The general was as excited as a kid. Retirement had been a bore for him. "Right in the middle of the river?"

Preacher nodded. He was tired of repeating the story. "Then he used sorcery. Meaning he was willing to disturb the web and attract attention."

"Like maybe he hadn't been noticed so far?" Su-Cha sneered. "The boat only had to disappear for a couple minutes. Just long enough to get to shore and let those guys do a fade."

Chaz paced. He was concerned about Caracene, though torture would not have gotten him to admit that. He stared at the darkness beyond the laboratory window. The gruesome memorial that had been Jehrke Victorious watched over his shoulder. "Where is the boss?"

"Gone. Without saying where he was going. The way he does."

Chaz stared at the vermilion characters in the window glass. They had, according to Preacher, simply appeared while his back was turned.

Ride-master Jehrke: You no longer possess the pearl so precious to me. I now possess two gems priceless to you.

"What do we do now?" Chaz asked.

"We wait," Preacher said.

General Procopio was stirring through wreckage left from the recent raid. "What is this thing?" He indicated something that looked like a mummified gorilla head. "Ugly character."

"No telling," Chaz replied. "Jehrke had at least one of everything weird there ever was around here."

Su-Cha scooted past the barbarian. "Don't touch that!" he squeaked.

Procopio jerked away. Startled, Chaz asked, "What's the matter, little buddy?"

"That's nothing Rider or Jehrke ever had. That's a Koh-Rehn. We've been double-shuffled. Those clowns that broke in here left it for us. A little gift. A little nightmare come midnight, while you're all tucked safely into your beds, you think." He squatted beside the ugly head, studying it.

"Relative of yours?" Procopio asked, catching on more quickly than the others.

"In a manner of speaking." After a thoughtful moment, Su-Cha said, "Dirty tricks, eh, Shai Khe?" And after another moment, "We can play that game, too. Listen up, you guys. I've got an idea."

Midnight. A blinding flash lighted the window of Jehrke's laboratory. Tough though the glass there was, it disintegrated, showering the Rock with fragments. Roars and screams ripped out into the night. A man who might have been Ride-Master Jehrke could, for a moment, be seen battling a huge shadow. Then the screaming stopped.

One minute. Two minutes. Three. Two battered men fled the Citadel gate, a semi-conscious woman dragging between them. As they neared the edge of the plaza, the shorter man stumbled. He let go the woman to break his fall. The shawl wrapping the woman's hair and concealing her features fell away.

"Damnit!" Chaz exploded, but softly. "Watch yourself. They find out we've still got her, we lose our chance to pull this out without Rider." He re-wrapped the woman while Preacher muttered weary apologies.

They resumed hurrying through the night, following a circuituous path that in time led them to a new hideout at General Procopio's City house. The general had insisted. He wanted to be in the middle of things, and the Protector himself had proofed the house against sorcerous espionage. He said. Where better to stake out the goat and wait for the lion? he asked.

There were fragile indications to convince Chaz that they were being followed. He allowed himself one merry grin.

Good times and bad, chaos or disorder, there were comings and goings at the Citadel Gate. Day, night, the hour made no matter.

A curtained coach departed twenty minutes after Chaz and Preacher and their charge. Within were Spud, Procopio, and a stack of reports from the sergeant of the guard, who had not permitted a little thing like a raid to cancel his report-taking.

The coach hurried through the night, straight to Procopio's back gate, and so arrived there long before the others did afoot. They were in the darkened study, watching, to confirm the presence or absence of trackers when Chaz and Preacher arrived.

Those two burst in with their burden. "Well?" Chaz boomed as Su-Cha surrendered the Caracene shape and collapsed with a feeble plea for food.

"Two of the bloody beggars," Procopio replied. "One ran away to tell tales. One stayed."