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MIND DESIGN

Mind design is the reason why certain ideas are obvious while others are obscure. By mind design I mean the organized way in which our brains are configured to understand and interpret the world. The brain, like every other part of the human body, has evolved over millions of years. Your hands have been designed to manipulate objects. Your legs have been designed for bipedal locomotion. Your liver has been designed to do all sorts of jobs. Likewise, your brain has been designed in certain ways through the process of evolution. Most scientists agree that the brain has many specialized, built-in mechanisms that equip us to process the world of experience. These mechanisms are not learned or taught by others. They form the package of mental tools that each of us is equipped with as part of our mind design. But this design does not need a designer. You don’t need a god to explain where the design came from. It’s simply the way gradual adaptation of biological systems through the process of evolution has produced a complex problem-solver. Natural selection is our designer.

The brain did not fall out of the sky, ready packaged to deal with the world.14 Rather, our brains gradually evolved to solve the problems that faced our ancestors. Our complex modern brain has emerged by accumulating small, subtle changes in its structure passed on from one generation to the next. This is the field of evolutionary psychology, and, as the computer scientist Marvin Minsky succinctly puts it, the mind is what the brain does. Our minds are constantly active, trying to make sense of the world by figuring out how it works. This is because the world is complex, confusing, and filled with missing information. Each of us is a sleuth trying to complete the puzzle, find the culprit, and solve the crime when it comes to understanding.

What we do naturally and spontaneously at the most basic level is look constantly for patterns, imagining hidden forces and causes. Even the way we see the world is organized by brain mechanisms looking for patterns. At the turn of the twentieth century, the German Gestalt psychologists demonstrated that humans naturally see patterns by organizing input with certain unlearned rules. What these early psychologists realized was that the world is full of input that is often cluttered, ambiguous, or simply missing. The only way the mind can sort out this mess is by making guesses about what is really out there.

For example, a pattern made up of four pies with a slice taken out of each one is usually seen as a white square sitting in front of four dark circles. Our mind even fills in the missing edges of the square in between the pies. But the square does not really exist. Our brains have created something out of nothing. More spookily, we can measure activity in those areas of the brain that would be active if the square really existed! This area, known as the visual cortex, is a three-millimetre layer about the size of your credit card that sits directly at the back of your head. Contrary to popular misconception, it’s not your eyes but your brain that does the seeing. The brain cells in this region are all related to vision in some form or another. So, in this region, the brain registers what is really out there in the world, makes a decision about what should be out there, and then generates its own brain activity as if what it has decided should be out there really is.15 Even when a perception is a trick of the mind, it still shows up as real brain activity. This filling-in process reveals how our brains are wired to make sense of missing information. Four-month-old babies also see this ghostly square.16 We know this from a simple behaviour: babies get bored when shown the same pattern over and over again. Wouldn’t you? So if you present babies with the ghostly square, they eventually stop looking at it. If you then show them a real square, they remain bored, whereas they perk up and get excited if you show them something else, like a circle. In other words, they must have seen the illusory square, eventually got tired of looking at it, and found the real square just the same as the imaginary one their mind had created out of nothing. Such studies tell us that baby brains are designed for filling in missing information and making sense of the world.

As my colleague Richard Gregory has argued, illusions like the missing-square pattern reveal that the mind is not lazy. Our minds are actively trying to make sense of the world by thinking of the best explanation. For example, if someone took a handful of coffee beans and scattered them across a table in front of you, you would immediately see patterns. Some beans would instantly cluster together into groups as you simply looked at the array. Have you ever watched the clouds on a summer’s day turn into faces and animals? You can’t stop yourself because your mind has evolved to organize and see structure. The ease with which we see faces in particular has led to the idea that we are inclined to see supernatural characters at the drop of a hat. Each year some bagel, muffin, burnt toast, potato chip, or even ultrasound of a fetus showing the face of some deity is paraded as evidence for divine miracles.

FIG. 2: Both infants and adults see an illusory white square in the typical Kaniza figure. AUTHOR’S COLLECTION.

We also seek out patterns in events. Our mind design forces us to see organization where there may be none. When something unusual or unexpected happens, we immediately look for order and causes. We cannot handle the possibility that things happen randomly by chance. It may even be impossible for the mind to think in terms of random patterns or events. If I asked you to generate a random pattern, you would find this incredibly hard to do. Try it out for yourself at a keyboard. Empty your mind and simply press either the ‘1’ or ‘0’ key whenever you feel like it. Be as random as you can. For example, here’s my attempt with forty-eight key presses:

1 0 0 1 1 0 0 1 0 1 0 0 0 1 1 1 0 0 1 0 0 1 0 1 1 0 1 1 0 0 1 0 1 0 1 1 0 1 0 0 1 0 1 1 0 0 1 1

I felt I was being random, and at first glance the pattern looks pretty disorganized. If you count the number of times I typed ‘1’, then I have done pretty well with exactly half (twenty-four). Now consider the same sequential key presses in groups of two.

10 01 10 01 01 00 01 11 00 10 01 01 10 11 00 10 10 11 01 00 10 11 00 11