So even as he felt the wind and commanded, “Skor! Take your squad. Prepare to make sail!” he drew a favorite arrow from the quiver ready beside him on the deck, threaded the note around it in studied haste, swiftly uncased and strung his great bow, and with a curt prayer to Kos bent it to its muscle-cracking extreme and sent the pet arrow winging high into the black sky toward the moon and the black two-master.
Aboard Flotsam, the Mouser felt a shiver of super-added apprehension which mounted while he watched his Mingols purposefully struggling with frozen lines and ties in the freshening chilly wind, until it culminated in the chunk of an arrow almost vertically into the deck scarce a cubit from his foot. So the small, moonlit sailing galley (for he had meanwhile identified it as such a craft) was signaling attack! Yet the range was still so great that he knew of only one bowman in Nehwon who could have made that miraculous shot. Not letting go the tiller, he stooped and severed the threads of the pale parchment wrapped tightly just behind the arrow's half-buried head, and read (or rather mostly reread) the two notes, his with the devilish postscript he'd never seen before. Even as he finished, the characters became unreadable from the black beams of anti-sun fighting down the moon rays and beginning to darken that orb. Yet he made the same deduction as had Fafhrd, and hot tears of joy were squeezed from his chilled eye sockets as he realized that whatever impossible-seeming sleights of ink and voice had been worked this night, his friend was sane and true.
There was a protracted, sharp crackling as the last ties of the sails were loosed and wind filled them, breaking their frozen folds and festoons. The Mouser bore on the tiller, heading Flotsam into what was now a strengthening gale. But at the same time he sharply commanded, “Mikkidu! burn three flares, two red, one white!”
Aboard Sea Hawk, Fafhrd saw the blessed treble sign flare up in gathering unnatural murk, even as his reefed sails filled and he turned his own craft into the wind. He ordered, “Mannimark! answer those flares with like. Skullick, you dolt! slack your squad's bows. Those to the west are friends!” Then he said to Skor beside him, “Take the helm. My friend's ship is on close-hauled southron course like ours. Work over to her. Lay us alongside.”
Aboard Flotsam, the Mouser was giving like directions to Ourph. He was cheered by sight of Fafhrd's flares matching his own. though he did not need their testimony. Now he longed for talk with Fafhrd. Which would be soon. The gap of black water between ships was narrowing rapidly. He wasted a moment musing whether mere chance or else some goddess had steered his comrade's arrow aside from his heart. He thought of Cif.
Aboard both ships, almost in unison, Pshawri and Mannimark cried out fearfully, “Ship close astern!”
Out of the torn and darkening fog bank, driving with preternatural rapidity into the teeth of the gale on a course to smash them both, there had silently come a craft monstrous in size and aspect. It might well have remained unseen until collision, save that the weird rays of the rising black sun striking its loadside engendered there a horrid, pale reflection, not natural white light at all, but a loathly, colorless luminescence — a white to make the flesh crawl, a cave-toad, fish-belly white. And if the substance making the reflection had any texture at all, it was that of ridged and crinkled gray horn — dead men's fingernails.
The leprous Hel-glow showed the demonic craft to have thrice the freeboard of any natural ship. Its towering prow and sides were craggy and jagged, as if it were cast entire of ice in a titanic rough mold left over from the Age of Chaos, or else hacked by jinn into crude ship-likeness from a giant berg broken off from glacier vast. And it was driven by banks of oars long and twitchy as insect legs or limbs of myriapod, yet big as jointed yards or masts, as they sent it scuttling monstrously across black ocean vast. And from its lofty deck, as if hurled by demon ballistas, catapults, and mangonels, there now came hurtling down around Flotsam and Sea Hawk great blocks of ice which sent up black, watery volcanoes. While from the jagged top of its foremast — pale, big, and twisted as a thunder-blasted pine long dead — there shot out two thin beams of blackest black, like rays of anti-sun but more intense, which smote the Gray Mouser and Fafhrd each in the chest with deepstriking chill and sick, spreading dizziness and weakening of will.
Nevertheless they each managed to give rapid, stinging commands, and the two ships turned away in time's nick from each other and the oared deathberg striking between them. Flotsam had had only to turn further into the wind and so come round smoothly and swiftly. But Sea Hawk perforce must jibe. Its sail shivered a space, then filled abruptly on the other side with noise like thunder crack, but the stout Ool Krut canvas did not split. Both ships scudded north before the gale.
Behind them the eldritch bergship slowed and turned with supernatural celerity, spider-walked by its strange oars, and came in monstrous pursuit, gigantically oared on. And although no word was voiced or sign given by the pursued — almost as if by taking no notice of it, the menacing tangle of ghostly white evil astern could be made not to be — a collective shudder nevertheless went through the crews and captains of the sailing galley and the long-yarded two-master.
With that began a time of trial and tension, a Reign of Terror, an Eternal Night, such as no one amongst them had ever known before. First, there was the darkness, which grew greater the higher the anti-sun climbed in the black heavens. Even candle flames below and the cook fires sheltered from the blast grew blue and dim. While the pustulant white glow hunting them had this quality: that its light illumined nothing it fell on, but rather darkened it, as if it carried the essence of the anti-light along with it, as if it existed solely to make visible the terror of the bergship. Although the bergship was real as death and ever inching nearer, that eerie light sometimes seemed to Fafhrd and the Mouser most akin to the glows seen crawling on the inside of closed eyelids in darkness absolute.
Second, there was the cold that was a part of the anti-sunlight and struck deep with it, that penetrated every cranny of Sea Hawk and Flotsam, that had to be fought with both protective huddlings and violent movement, and also with drink and food warmed very slowly and with difficulty over the enfeebled flames — a cold that could paralyze both mind and body, and then kill.
Third, there was the potent silence that came with the unnatural dark and cold, the silence that made almost inaudible the constant creakings of rigging and wood, that muffled all foot-stampings and side-flailings against the cold, that turned all speech to whispers and changed the pandemonium of the great gale itself driving them north to the soft roaring of a seashell held forever to the ear.
And then there was that great gale itself, no whit weaker that it had no great noise — the gale that blew icy spume over the stern, the murderous gale that had always to be struggled against and kept watch on (gripping with fingers and thumbs like gyves to hopefully firm handholds when a man was anywhere on deck or above), the gale near hurricane force that was driving them ever north at an unprecedented pace. None of them had ever before sailed before such a wind, even in the Mouser's and Fafhrd's and Ourph's first passage of the Outer Sea. Any of them would have long since hove to with bare masts and likely sea anchor, save for the menace of the bergship behind.