Nevertheless the twain joined with Ourph in the work of upping anchor and making sail. Soon a salty, coldly refreshing wind on their starboard beam was driving them directly away from the land and Lankhmar. Then while Ourph fussed over Fafhrd and bundled a thick cloak about him, the Mouser turned quickly in the morning dusk to Issek's cask, determined to get at the loot before Fafhrd had opportunity to develop any silly religious or Northernly-noble qualms and perhaps toss the cask overboard.
The Mouser's fingers did not find the coin-slit in the top — it was still quite dark — so he upended the pleasantly heavy object, crammed so full it did not even jingle. No coin-slit in that end either, seemingly, though there was what looked like a burned inscription in Lankhmarian hieroglyphs. But it was still too dark for easy reading and Fafhrd was coming up behind him, so the Mouser hurriedly raised the heavy hatchet he had taken from the sloop's tool rack and bashed in a section of wood.
There was a spray of stingingly aromatic fluid of most familiar odor. The cask was filled with brandy — to the absolute top, so that it had not gurgled.
A little later they were able to read the burnt inscription. It was most succinct: “Dear Pulg — Drown your sorrows in this — Basharat."
It was only too easy to realize how yesterday afternoon the Number Two Extortioner had had a perfect opportunity to effect the substitution — the Street of the Gods deserted, Bwadres almost druggedly asleep from the unaccustomedly large fish dinner, Fafhrd gone from his post to guzzle with the Mouser.
“That explains why Basharat was not on hand last night,” the Mouser said thoughtfully.
Fafhrd was for throwing the cask overboard, not from any disappointment at losing loot, but because of a revulsion at its contents, but the Mouser set aside the cask for Ourph to close and store away — he knew that such revulsions pass. Fafhrd, however, extorted the promise that the fiery fluid only be used in direst emergency — as for burning enemy ships.
The red dome of the sun pushed above the eastern waves. By its ruddy light Fafhrd and the Mouser really looked at each other for the first time in months. The wide sea was around them, Ourph had taken the lines and tiller, and at last nothing pressed. There was an odd shyness in both their gazes — each had the sudden thought that he had taken his friend away from the life-path he had chosen in Lankhmar, perhaps the life-path best suited to his treading.
“Your eyebrows will grow back — I suppose,” the Mouser said at last, quite inanely.
“They will indeed,” Fafhrd rumbled. “I'll have a fine shock of hair by the time you've worked off that belly."
“Thank you, Egg-Top,” the Mouser replied. Then he gave a small laugh. “I have no regrets for Lankhmar,” he said, lying mightily, though not entirely. “I can see now that if I'd stayed I'd have gone the way of Pulg and all such Great Men — fat, power-racked, lieutenant-plagued, smothered with false-hearted dancing girls, and finally falling into the arms of religion. At least I'm saved that last chronic ailment, which is worse than the dropsy.” He looked at Fafhrd narrowly. “But how of you, old friend? Will you miss Bwadres and your cobbled bed and your nightly tale-weaving?"
Fafhrd frowned as the sloop plunged on northward and the salt spray dashed him.
“Not I,” he said at last. “There are always other tales to be woven. I served a god well, I dressed him in new clothes, and then I did a third thing. Who'd go back to being an acolyte after being so much more? You see, old friend, I really was Issek."
The Mouser arched his eyebrows. “You were?"
Fafhrd nodded twice, most gravely.
III: Their Mistress, The Sea
The next few days were not kind to the Mouser and Fafhrd. To begin with, both got seasick from their many months ashore. Between gargantuan groaning retches, Fafhrd monotonously berated the Mouser for having tricked him out of asceticism and stolen from him his religious vocation. While in the intervals of his vomiting, the Gray Mouser cursed Fafhrd back, but chiefly excoriated himself for having been such a fool as to give up the soft life in Lankhmar for sake of a friend.
During this period — brief in reality, an eternity to the sufferers — Ourph the Mingol managed sails and tiller. His impassive, wrinkle-netted face forever threatened to break into a grin, yet never did, though from time to time his jet eyes twinkled.
Fafhrd, first to recover, took back command from Ourph and immediately started ordering an endless series of seamanlike exercises: reefings, furlings, raisings, and changing of sails; shiftings of ballast; inspection of crawl-spaces for rats and roaches; luffings, tackings, jibings, and the like.
The Mouser swore feebly yet bitterly as these exercises sent both Ourph and Fafhrd clumping all over the deck, often across his prone body, and changed the steady pitch and roll of the Black Treasurer, to which he'd been getting accustomed, into unpredictable jitterbuggings which awakened nausea anew.
Whenever Fafhrd left off this slave-driving, he would sit cross-legged, deaf to the Mouser's sultry swearing, and silently meditate, his gaze directed at first always toward Lankhmar, but later more and more toward the north.
When the Mouser at last recovered, he forswore all food save watery gruel in small measures, and scorning Fafhrd's nautical exercises, began grimly to put himself through a variety of gymnastical ones until he collapsed sweating and panting — yet only waiting until he had his breath back to begin again.
It was an odd sight to see the Mouser walking about on his hands while Ourph raced forward to change the set of the jib and Fafhrd threw his weight on the tiller and bellowed, “Hard a-lee!"
Yet at odd moments now and then, chiefly at sunset, when they each sipped a measure of water tinted with sweet wine — the brandy being still under interdict — they began to reminisce and yarn together, only a little at first, then for longer and longer periods.
They spoke of piratings, both inflicted and suffered. They recalled notable storms and calms, sighting of mysterious ships which vanished in fog or distance, never more to be seen. They talked of sea monsters, mermaids, and oceanic devils. They relived the adventure of their crossing of the Outer Sea to the fabled Western Continent, which of all Lankhmarts only Fafhrd, the Mouser, and Ourph know to be more than legend.
Gradually the Mouser's belly melted and a bristly lawn of hair grew on Fafhrd's pate, cheeks, and chin, and around his mouth. Life became happenings rather than afflictions. They lived as well as saw sunsets and dawns. The stars became friendly. Above all, they began to match their rhythms to those of the sea, as if she were someone they lived and voyaged with, rather than sailed upon.
But their water and stores began to run low, the wine ran out, and they lacked even suitable clothing — Fafhrd in particular.
Their first piratical foray ended in near disaster. The small and lubberly-sailing merchant ship they approached most subtly at dawn suddenly bristled with brown-helmeted pikemen and slingers. It was a Lankhmar bait-ship, designed to trap pirates.
They escaped only because the trap was sprung too soon and the Black Treasurer was able to outsail the bait-ship, transformed into a speedy goer by proper handling. At that, Ourph was struck senseless by a slung stone, and Fafhrd had two ribs cracked by another.
Their next sea-raid was only a most qualified success. The cutter they conquered turned out to be manned by five elderly Mingol women, witches by profession, they said, and bound on a fortune-telling and trading voyage to the southern settlements around Quarmall.