“I am ready to enter the first unit,” Consherra announced to the portable com link she wore on her collar. She was standing before a very heavy and secure hatch built into the wall of one of the Methryn’s endless corridors. “This unit access panel is labeled as A3 1121.”
“Tread softly,” Valthyrra answered as she opened the hatch. “You stand before my primary cell. Most of my personality is locked within that unit. You may begin.”
Consherra entered, making her way through the four meters or so of narrow tunnel that led her to a second hatch, trailing the final length of the transfer cable behind her. She lifted a heavy, long-handled tool, in form like an immense socket wrench, and fitted the cylinder-shaped lock at its end into the receptacle in the center of the hatch. It was in its way a large key, never kept on board the ship itself but only under guard at Alkayja Base. With the mechanical key installed, she took a small magnetic card from a compartment in the handle of the key and inserted this in a slot in the wall to the right of the hatch.
The chip inside the card fed its data through the magnetic contacts into the electronic lock, which recognized her right to access to the core. Six heavy latches pulled back one after the other, and Consherra pulled down on the handle of the mechanical lock, releasing its own internal latches. Then she took hold of the massive handles on either side of the hatch and lifted it clear, breaking the airtight seal. The hatch itself weighed nearly two hundred kilograms, a final insurance against the credentials of the one opening the core. It was no burden for the enhanced strength of a Kelvessan or even the four powerful arms of an Aldessan of Valtrys, its original designers. But no human could have lifted it clear.
Inside was a final door, this one fitted with a numeric keypad. Consherra quickly punched in the final access code, the one known only to the Commander, First Officer, and the ship herself. The hatch lifted clear, allowing her to see inside the armored core and the massive memory cell locked securely in its cradle.
“At last,” Consherra remarked softly and she lifted herself through the open hatch. “You could be dead by the time I run this maze eight times.”
“I am comforted by your consideration,” Valthyrra answered sourly. “This is the important one. I could as easily do without the others.”
“Can you estimate your transfer rate?” Consherra asked as she pulled the cable around to one end of the cell, where its main access sockets were located. “That should give you some idea of the extent of transfer in the time allowed.”
“Virtual encoded memory,” the ship explained. “There is no predicting the transfer rate because there is none. The receiving unit sees the entire memory of the master unit all at once, but it takes time to mirror what it sees. Some is mirrored instantly, while some will take hours. And since portions of that same memory file may exist in another cell, I have to access the entire data from all sources before I am able to see the memory myself. It gets complicated when you try to work with it, but it is the key to my ability to think like you mortals.”
Since the new ship had no main computer network in operation, the entire vessel had to be controlled manually. At least there was enough secondary computer operation that the major systems were able to regulate themselves, although the commands for those systems had to be relayed from their master stations on the bridge. In theory, this carrier could fly and fight with a crew of only fourteen, that being the number of stations on the bridge. The weapons systems remained the biggest problem, since there was only just enough computer control to assist in targeting. All the various small cannons in their retractable turrets along the ventral groove, where the upper hull was joined to the lower, were directed by their own gunners.
Because of the difficulties in flying the ship manually, Velmeran decided they would fight this battle with only a minimal crew of officers and technicians. Even the fighters and transports with their support teams were installed in Alkayja Base and would launch from there. Like the Methryn, the new ship would fly stripped for battle.
One problem that had to be solved early on was finding a name for the new carrier, to make references and communications easier and clearer. This new ship was unofficially the Methryn, but there already was one Methryn on hand with a prior claim on the use of that name. Before Velmeran had a chance to decide anything for himself, he found that the codename Alternate was already in general use for the new ship among the pilots, while the base personnel referred to her as Carrier D-Class 2-A, its registration number. Alternate seemed easier to deal with, especially in a hurry. For the duration of the coming battle, the new carrier became known as the Maeridyen, which was the Tresdyland word for Alternate.
The task of flying the Maeridyen fell to Consherra, and she was not pleased with the prospect. She had never had as much direct control over a carrier in her life, since there was ordinarily at least an automatic flight control system to interpret her commands from the manual controls into a series of related actions throughout the ship. She would be in control of actual navigation, engine power, and the jump drive as a method of emergency evasion. The more precise control of the Maeridyen’s main systems would come from Tresha and her assistant at the engineering station. Cargin, from his station beside Consherra’s helm on the central bridge, would have main weapons control, while the defense station would coordinate the ship’s shields. Flight control and navigation would assist Consherra in flying the ship, while the scanning, running systems, and damage control stations would pick up any slack.
With even automatic flight control relying on the ship’s non-sentient computer network to coordinate her systems. Consherra or even Velmeran on the upper bridge could have handled all of those functions alone. There was going to be a great deal of shouting orders and instructions across the bridge, and Velmeran had to direct the battle through this awkward network. All of this was complicated even more by the fact that this was an unfamiliar ship to the crew of the Methryn, with more main drives and a more efficient jump drive than they were used to, and a more complex weapons array that included a second conversion cannon. Consherra was hoping for at least one trial flight before battle, to get some feel for what was in effect a very different ship from the old carriers.
The gods of fortune must have forgiven Velmeran somewhat. With perhaps half a day remaining before battle, a second carrier appeared in the system and hurried in to dock. It was the Vardon, the second of the new carriers and the best possible choice in all the Wolf Fleet. They would now face the assault fleet with the two most powerful, heavily armed, and well-shielded ships in the fleet, and the unpopulated and expendable Methryn. Velmeran knew very little of Theralda Vardon’s previous military experience, except that she had managed to get herself destroyed once already. At least he did have considerable faith in Tregloran’s ability to command.
Tregloran immediately brought his command crew over to the Maeridyen. They were experienced with these new carriers and could check out the systems. And since the Vardon was battle-ready, they made arrangements for the Methryn’s bridge crew to take her out for a practice run and familiarize themselves with the ship.
“I am sorry about Lenna,” Velmeran said when Tregloran joined him on the bridge of the Maeridyen.
“Yes, Valthyrra told us on the way in.” He shrugged, feigning more casual acceptance of the situation than he felt. “It was bound to happen eventually. She insisted upon living that way.”
“Yes, we will do what we can for her as soon as things settle down.”
Tregloran frowned, then glanced about the bridge. “This has all been very strange business. I was here for several months only a year ago, and there was no hint of any of this. Then, before I can make it back again, the whole thing comes apart at the seams and you put it back together again. Valthyrra said that you had to grant them all immunity.”