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"That kender dead," he said. "Make a good tale, that."

"If the scoundrel got his just deserts, I'd be glad to hear how," the other adventurer said. He shouted for the inn-keeper and gestured for ale all around the table. "You tell, you make good story," Grod said to Trap.

The kender cast a regretful eye on his still half-filled plate, but more ale would be welcome, and he did love a good story. He considered repeating the one he had told in Lytburg and decided against it. Retold tales were never as much fun as new stories.

He thought quickly, casting his mind about for some interesting subject to use as the center of his fabrication. Outside the windows of the inn he could see the raised platform where the musicians were performing. His eyes rested on the wooden dragon.

He bowed his head, pulled up the image of his dead Uncle Goalong which always brought on tears. He formed the first part of his story, deciding to add a new touch. Before they left Orander's caverns, Halmarain had read them a story in one of the magic books. The beginning had been so solemn, Trap had known immediately that the tale would be important. He worked out the words that would make his tale sound important.

"It is fitting that the tale be told on this day," he said, looking down the table, though he could barely see through the teary blur. He noticed with satisfaction that one drop trickled down his cheek, which made a nice touch.

"Not all the creatures created by the wizard Canoglid entered Deepdel in that terrible time when the white and black wizards fought." He leaned forward and turned his head so he could see the hunters on the same side of the table. They were separated from him by Umpth who sat by his side.

"Sometimes something robs your traps and you don't know what it is-of course sometimes you do, but not always, since you're not there to see, not that you could be there all the time at every trap because you'd have to be ten or twenty of yourself-"

"Kobolds and goblins raid traps," one hunter said. "We know that. Get on with your tale." He had not paid much attention to the kender until asked about his traps. His eyes sharpened and his mouth formed a thin line.

"It's true, they would raid your traps if they had a chance, but there are other, more dangerous creatures in the southern reaches of the Vingaard Mountains," Trap said with a shudder and remembered he was going to make this tale important. "Remember, the wizard Canoglid was a servant of Takhisis, Queen of the Dragons."

"You're not telling me a dragon has been raiding our traps," the hunter scoffed. "There are no more dragons on Krynn."

"Not real dragons," Trap agreed. "But are there many creatures today that are like the costumes worn by the people of Deepdel? Look into the square, at the size and shape of that wooden carving. Did someone really think it up? Ask yourself if it came from someone's imagination, or if there might be such a creature hidden in the mountains." He bowed his head again. "The Trapspringer who robbed the adventurers could tell you the truth if he were still alive."

"You knew this robber?" the stoutest of the adventurers asked. His face full of suspicion.

"Yes, I fear so. I not only knew him, he was an uncle and we were both the namesakes of a single ancestor," Trap grudgingly admitted. He liked that touch, but the adventurers were getting restless and he wanted to tell his new tale.

First he set the foundation of his story. He told how the dragonlike creature created by the black-robed wizard had chased a hart into the mountains on the day of the fateful battle a thousand years ago. It had not been in Deepdel to be destroyed by the white-robed wizard's creatures.

"Why have we never heard of this monster?" The disbelieving hunter scoffed.

"Because those who see it never live to tell of it," Ripple added to the tale. "Think of the hunters you have known who never came back to trade their furs."

The speaking looks exchanged by the listeners suggested Ripple's remark had made a solid hit. Several that had scoffed lost their sneering expressions.

Trap wove his tale around a group of bandits who had retreated to the mountains to avoid a chase. Bored, the kender outlaw went exploring and had met the small dragon.

Since the creature had speech and was lonely, it always talked to its victims before it killed them. It proposed a game of tales, and if the kender could tell a better story than the dragon, the kender could go away unharmed.

Other patrons of the inn had gathered around the table. The kender wove a tale of how the dragon and the kender agreed on a wager, the dragon promised jewels from its hoard while the kender outlaw produced stolen valuables from his many pouches. But finally the kender had told all his tales.

"So the small dragon, who had developed a tremendous appetite while listening and telling stories of his own-you know how hungry a dragon can get-gobbled up our uncle. Now my journey, my task to find him and bring him back to Hylo, has been for nothing," Trap finished.

By the time the tale was told, the other Trapspringer had become real to Ripple again. She cried at his death. The one fallacy of the tale was caught by the disbelieving hunter.

"If no one has ever seen this dragon, and the kender is dead, how did you hear the story?"

"The half-goblin in the robber band had gone in search of my uncle. He heard the stories. You know what half-goblins are. He sneaked away, leaving my Uncle Trap-springer to his fate." Trap liked that last part-to his fate. That sounded important too.

"There was a half-goblin," the adventurer who had been robbed, nodded thoughtfully. "And they'd not risk themselves to protect their own mothers."

One of the hunters still half doubted Trap's tale. The second had accepted it and followed the kender's story with one if his own. His tale gave credence to Trap's fabrication. The adventurers, not to be left out, related some of their adventures. The sun went down, some hardy villagers kept dancing in the square, but the two kender listened, enthralled. The gully dwarves had slipped away. They wandered about the room, finishing off mugs of ale and meals that had been left on the tables by patrons who gathered around the table where the tales were being told.

Halmarain came seeking the kender, insisting they return to the chambers and their beds. She wanted to make an early start, so they led the two staggering gully dwarves up the stairs.

Chapter 13

and Astinus of Palanthus continued…

Draaddis Vulter stood in front of the black globe, where Takhisis, Queen of Darkness raged.

"He lost them?" she demanded of the wizard. "Kaldre lost them?"

"According to my messenger, they were all caught up in the maze of gorges south of the Vingaard Mountains. Kaldre lead the band of kobolds, as you ordered, but a group of goblins attacked him. By the time he had driven off the goblins, the kender and the merchesti had escaped… if they were ever there."

"Are you saying you sent a fool in search of them?" Takhisis demanded. An illusion of spiders, hundreds of thousands formed on the walls, the floor, and the furnishings in the wizard's work room.

"My lady can see into all hearts and read all thoughts," Draaddis bowed, knowing he was giving her credit for more than she could really do, yet the flattery might appease her.

"My queen knows I would not willingly send a fool, yet circumstances can form traps for the feet of even the wisest. Who could have foreseen the presence of a band of goblins on their path or that the kender in their silliness would call both groups together and then escape in the ensuing battle? There is another problem as well. The goblins, enraged at being attacked, are following Kaldre and his kobolds. No doubt he will elude them and further trouble."