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Bursus, Cabal, and Jorah were soldiers who had watched comrades and friends die in the battle. Of the three, Cabal was the oldest, with a gray beard and thick white eyebrows. Tired, jet-black eyes and deeply tanned skin distinguished Bursus. Jorah was of slender build with wild, auburn hair. All three were archers as well as swordsmen, and they carried spare bows and arrows for the other huntsmen.

Mikkel and Carella owned the fishing skiff that bad been stolen by the escapees. No one knew their last names, but in appearance, they could have been taken for brothers. Their faces were baked red by the sun, and their builds were rugged and well toned. Both their heads had been shaved. They were dressed alike. The only thing that really set them apart was the sparkling prism that dangled from Mikkel's right ear.

Since the trip through the thick woods along the Ashaba had been uneventful so far, Kelemvor had no idea how the men would react in a battle. Not that he was worried about their fighting ability. The battle against Bane's troops had given the adventurer enough proof of the dalesmen's general fighting prowess. Still, the fighter wondered how his pack of huntsmen would work as a team.

"Until we run into a stray band of Zhents or a wild creature that is addled enough to attack a party this size, or those butchers we're chasing, we won't know how the men will fight," Yarbro said snidely when Kelemvor had posed the problem to his second-in-command. "But I wouldn't worry," the soldier added. "We'll all pull together when we catch up to that witch and her friends."

Even now, as he rode through the forest with the troops, Kelemvor was not reassured by Yarbro's confidence. Or perhaps it was the knowledge that the soldier was right — that the dalesmen's hatred would pull them together when they finally caught Midnight, Cyric, and Adon — that troubled the fighter the most.

Kelemvor shook the thoughts from his head. I'm doing the right thing, he growled to himself. They betrayed me. They murdered innocent people. They killed Elminster.

The fighter spurred his horse and raced down the path. His men pushed their horses on as well, and soon the company was out of the forest and on the edge of the open fields of Mistledale. So far, they had seen no sign of the skiff or the escapees. Unless they got lucky or did something drastic soon, the huntsmen were in danger of losing their quarry.

"Halt!" Kelemvor called as he held up his hand to signal the troops. When all the men got close enough to hear, the fighter added, "We need to decide where to go from here."

"We follow the river," Yarbro snapped. "What else can we do? In fact, we're wasting time even talking about it. We should be charging across Mistledale as fast as we can. It's open land, and — "

"The road to the Standing Stone," Kelemvor interrupted flatly. The fighter dismounted and stretched. "We can ride even faster on the road than we can across open fields."

Gurn ran his hand through his white hair. "But the road angles to the north and east, away from the river."

Kelemvor fished a piece of dried meat from his saddlebag. "And then it turns to the south, all the way to Blackfeather Bridge. We know they're going to Scardale, following the river. They have to pass the bridge eventually."

Yarbro cursed. "How will we know they haven't already passed the bridge when we get there?" A few of the other men mumbled in agreement.

"We won't," the green-eyed fighter said as he stuffed the piece of meat into his mouth and mounted his horse again.

"Kel's right," Terrol Uthor said over the mumbled curses of the two fishermen. "We'll never catch up with them if we continue along the river. Once we've crossed the dale, the woods between here and Battledale are very thick. At times we wouldn't even be able to ride."

Kelemvor smiled and turned his horse to the east. "That's it, then. Our guide has spoken." The fighter kicked his horse into a gallop and headed east, toward the road. A few of the men looked at Yarbro, who cursed again, then spurred his horse and raced off after Kelemvor. The rest of the men followed.

It wasn't long before the huntsmen reached the wide, well-traveled road that led from Hillsfar in the north to Tilverton, Arabel, and eventually even the great city of Suzail in the south. To Kelemvor, the open road seemed to carry the sweet scent of freedom and release. Even the mood of Kelemvor's fellow hunters seemed to improve.

By midafternoon, however, the dry heat of the sun had managed to burn off whatever good cheer the dalesmen had felt. As was becoming common on the journey, the men vented their ill humor by suggesting new and inventive means of dealing with the escaped criminals once they were caught. Yarbro's fertile imagination accounted for fully half of these.

Kelemvor's anger grew as the day went on. If Mourngrym thinks that these men will support his justice, the fighter thought, he's a fool! They're a bloodthirsty lynch mob, no more or less vicious than the wild-eyed fanatics in Tilverton who tried to kill Midnight, Cyric, Adon, and me because they thought the God of Blacksmiths wanted us dead.

Kelemvor knew that he should remind the men of Mourngrym's orders that the prisoners were to be returned to Shadowdale alive, but he couldn't. Instead, he brooded silently, and his refusal to contradict the hunters' angry threats and boasts was taken as unspoken consent. The tales became wilder and more cruel as the day went on.

As the fighter looked around at the leering, cursing men he commanded, he remembered Cyric's tirade against the "justice" the dalesmen would provide to Midnight and Adon, and for the first time since Lhaeo had burst into Mourngrym's chamber, Kelemvor wondered if he was doing the right thing.

The fighter turned the idea over and over in his mind all day, until finally the sun became a low, blinding orb at the hunters' backs, and the road ahead was blanketed by the first hints of nightfall. The food reserves had not been replenished in the last few days, and Kelemvor gave silent thanks for a task that would take the dalesmen's minds off their murderous imaginings.

The fighter signaled the company to come to a halt. "We'll need to forage here," the fighter snapped as he dismounted. "Perhaps the earth has not yet turned sour from the chaos in this part of the Realms, and we will find healthy game."

Dividing the hunters into three groups, Kelemvor led Bursus, Jorah, and Terrol into the south woods while Mikkel, Carella, and Gurn went to the north. Yarbro, the priests of Lathander, and the remaining soldier, Cabal, stayed behind to guard the camp.

Half an hour later, as night was beginning to fall in earnest and a dark blue veil hung over the woods, Kelemvor and his group emerged from the forest. They were carrying the carcass of a deer that had been felled by one of Jorah's arrows.

A few minutes after that, Mikkel and his men exited from the thick, dark woods north of the road. The fisherman carried the still form of a jackrabbit in his hands. His look of triumph faded quickly as he saw the meal Kelemvor had secured. The hunters laughed at the sight of Mikkel, standing alone and dejected with his prize, then welcomed him and his party to join in the meal. The hunters feasted on the fresh deer meat, then lingered around the fire at the edge of the woods.

Well fed if not well rested, the hunters buried the deer's remains and took to the road once again. For a short time, Kelemvor sensed a camaraderie that he had never before associated with the grim, disparate band of hunters. Stories of past adventures, real or imagined, were traded as they traveled through the moonlit night on their way to the Standing Stone.

As always, however, the topic of Midnight and her accomplices soon became the central focus of conversation, and the veneer of civilized behavior disappeared, to be replaced by the bitterness and savagery of the hunters' threats and curses. Kelemvor realized that, no matter how much he might hope otherwise, it was the common hatred of the three criminals, whom most of the hunters had never even met, that truly bonded the men.