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At this dismissal, the men rose slowly and stiffly, taking up swords and helms. Mrelder politely refused an offer of lodging for the night in their barracks and waved farewell. Candlekeep was expecting his return and report. The last he saw of that shining-armored band was Piergeiron's answering wave and smile.

Twilight slid into night as Mrelder made his way deeper into Dock Ward. Dazed citizens stumbled past, wandering like sooty ghosts amid the ruins of homes and businesses.

As the weary sorcerer trudged along, he murmured, "Arranath." Belloch's gruff voice promptly announced in his mind: To find Candlekeep, seek the same circular symbol that adorns our floor, and say aloud 'Arranath' when touching it. The symbol is in the wellhouse behind the shop called Candiera's Fine Shoes and Sandals, on the west side of Redcloak Lane three shopfronts south of Belnimbra's Street, in Dock Ward.

Mrelder's destination looked humble indeed. Timber-framed buildings leaned dark and close over narrow streets. Ramshackle balconies and catwalks meandered from one to the next, many crossing overhead and casting the streets below into deep shadow. Belnimbra's Street, however, was long, broad, and well-known, and Mrelder soon found Redcloak Lane.

He turned into it, shouldering past merchants morosely trying to salvage wares from a tangle of wrecked and charred carts-and stopped in dismay.

The corner shop stood intact, but most of the west side of Redcloak Lane beyond it was gone. Candiera's Fine Shoes and Sandals was just a few plumes of smoke drifting from blackened ruins.

Mrelder stared at the mess, sighed, and strode forward. The soot might make things look worse than they really were, and along Redcloak two or three buildings rose undamaged out of the swirling smoke like surviving teeth in a crone's grin. Perhaps…

Perhaps not. The second building, a shop offering stools, benches, and chairs, seemed largely untouched under a thick veil of soot, but the third was a tumbled pile of blackened timbers, fronted by a crazily leaning doorframe that now led nowhere but still sported a blackened signboard proclaiming to all Waterdeep that this was Candiera's Fine Shoes and Sandals.

Mrelder sighed again and started to pick his way through the still-warm embers, dodging drifting cinders as he went.

His boots grew warm as he trudged through tumbled, blackened spars and over a heap of stones that had recently been a chimney into an open area beyond: a stretch of back alley that hadn't disappeared under the rubble of fallen buildings.

Right in front of him, like a gift from the gods, stood what he'd been told to seek: a communal wellhouse, a small stone hut that had escaped the flames.

Opening its peg-latch door, Mrelder felt his way down the stone steps inside. The wellhouse was damp and dark, but dim light beckoned ahead. A single stroke of crumbling glowpaint had long ago been splashed across the ceiling. In its glow he made out an uneven stone floor, a few scattered pebbles, and the well, a simple circle-wall of stone covered with a cross-braced wooden disk like a barrel-end. Mrelder lifted this lid by its rope handle and held it up to the glowpaint.

There on its underside was a crudely carved rune, the echo of the mosaic in Candlekeep that had brought him here. He smiled-which was when the faintest of grating sounds came from beyond the well, hinting of unseen places and stealthy lurkings. Mrelder ducked down, easing the well-cover to the floor. Leaving it there, he crept around one side of the well, drawing the dagger Piergeiron had given him… had it really been just half a day ago?

He could make out things in the gloom now. He'd thought the cellar drew down to an end just beyond the well, but now he saw its deepest shadows hid the mouth of a stone-lined passage.

Wet feet slapped stone in its darkness, pounding quickly toward him!

A huge sahuagin lurched into the well-cellar, its dark-eyed, spiny head nosing this way and that as it sought to see all perils. It was larger than any sea devil Mrelder had seen before, and its hulking torso sprouted two-two! — pairs of long, heavily muscled arms. One limb hung limp and useless, shattered ends of bone protruding from a deep sword-gash, but the other three all held bloodstained blades of various sizes. Seized in battle, no doubt, from men this fish-beast had slain.

It hissed at Mrelder and leaned forward, seeking to reach over the well with its swords.

At full stretch, its trio of blades could just span the stone circle, but it could not seriously menace Mrelder so long as he could move freely.

He moved now, backing to the steps with his lone dagger raised. He mounted the first step by feel alone, keeping his eyes on the sahuagin.

The fish-beast hissed again, the gills on its neck flaring convulsively, like a hooked fish gasping on a riverbank. It occurred to Mrelder that the sahuagin was dying, drowning in the thin air.

The creature tried again to lunge across the well, but the act of reaching made it shudder in pain and draw back, swaying. In a moment, it would choose one side of the well or the other and come around the stones in another charge.

Mrelder readied his dagger for a throw. It was well-balanced, the finest war-steel he'd ever wielded, and would fly straight and true. At this range he couldn't miss, and if he feinted first to make the sahuagin commit its arms and blades in an attempt to block his strike and then flung his steel, it would have no time to dodge or deflect. A quick toss would win Mrelder time enough to race back up the steps and flee into the ashes and drifting smoke.

From what I've seen these past hours, I'm certain any father would rejoice in such a son.

Piergeiron's remembered words stilled Mrelder's arm.

He stretched forth his other hand, palm down and fingers splayed, and worked almost the simplest of spells.

The wooden lid rose into the air and spun toward the sahuagin. Three blades batted at the spinning disk, but the force of Mrelder's magic kept it on course. The lid caught the fish-beast just below its ribs and sent it staggering back.

The sahuagin slammed solidly into the stone wall and slid down it, too winded to draw breath.

Mrelder advanced, chanting another spell, this one of his own devising and used on his last familiar: the bright Chultan snake that had once been large enough to swallow two of Golskyn's servants.

The sahuagin began to shrink. It dwindled, spasming and clawing the air in a violent, — and vain-struggle against the magic.

When the fish-man was no taller than the length of Mrelder's hand, the sorcerer ended the spell. The moment the sahuagin was released, it hissed and darted toward the tunnel.

Mrelder snatched up the tiny creature in one hand and tugged a vial from his belt-pouch with the other. Ignoring the sahuagin's fierce struggles-an easy matter, as its fangs and webbed talons were now no more vexing than a kitten's claws-the sorcerer pulled the vial's cork with his teeth and tapped a single drop of fluid onto the sahuagin's head.

Gills flared, instinctively grasping the proffered moisture-and the tiny creature went stiff and still.

Mrelder tucked vial and immobilized sahuagin into his pouch. Then he moved the inverted wooden lid to an open stretch of floor and stepped onto the rune-design. With but a word, he and his prize would be in Candlekeep. "Arr-"

Just in time, he remembered his familiar's fate. The sahuagin was no good to him dead.

Hissing one of his father's viler oaths, Mrelder drew it from his pouch and scowled at it. A dead sahuagin wasn't hard for a man like Golskyn to acquire. Capturing one alive, now, was another matter, but how could he keep it living until he was ready to face his father… and endure the grim transformation that must follow?

Mrelder stepped off the gate to think.

He could see only one path: hide the creature here and return for it at some later time. If he couldn't take this prize to Golskyn, he'd bring his father to Waterdeep. Surely even the great Golskyn wouldn't scorn such an offering as a four-armed sahuagin, nor the son who'd brought it to him!