While the machine was pressing the artificial outline of a heel mark into the greasy film that covered the flooring of the closet, a sharp sound came from the hallway. The machine ceased its work and became rigid. A moment later a small, middle-aged man entered the apartment, coat over one arm, briefcase in the other.
"Good God," he said, stopping instantly as he saw the machine. "What are you?"
The machine lifted the nozzle of its front section and shot an explosive pellet at the man's half-bald head. The pellet traveled into the skull and detonated. Still clutching his coat and briefcase, bewildered expression on his face, the man collapsed to the rug. His glasses, broken, lay twisted beside his ear. His body stirred a little, twitched, and then was satisfactorily quiet.
Only two steps remained to the job, now that the main part was done. The machine deposited a bit of burnt match in one of the spotless ashtrays resting on the mantel, and entered the kitchen to search for a water glass. It was starting up the side of the sink when the noise of human voices startled it.
"This is the apartment," a voice said, clear and close.
"Get ready – he ought to still be here." Another voice, a man's voice, like the first. The hall door was pushed open and two individuals in heavy overcoats sprinted purposefully into the apartment. At their approach, the machine dropped to the kitchen floor, the water glass forgotten. Something had gone wrong. Its rectangular outline flowed and wavered; pulling itself into an upright package it fused its shape into that of a conventional TV unit.
It was holding that emergency form when one of the men – tall, red-haired – peered briefly into the kitchen.
"Nobody in here," the man declared, and hurried on.
"The window," his companion said, panting. Two more figures entered the apartment, an entire crew. "The glass is gone – missing. He got in that way."
"But he's gone." The red-haired man reappeared at the kitchen door; he snapped on the light and entered, a gun visible in his hand. "Strange… we got here right away, as soon as we picked up the rattle." Suspiciously, he examined his wristwatch. "Rosenburg's been dead only a few seconds… how could he have got out again so fast?"
Standing in the street entrance, Edward Ackers listened to the voice. During the last half hour the voice had taken on a carping, nagging whine; sinking almost to inaudibility, it plodded along, mechanically turning out its message of complaint.
"You're tired," Ackers said. "Go home. Take a hot bath."
"No," the voice said, interrupting its tirade. The locus of the voice was a large illuminated blob on the dark sidewalk, a few yards to Acker's right. The revolving neon sign read:
BANISH IT!
Thirty times – he had counted – within the last few minutes the sign had captured a passerby and the man in the booth had begun his harangue. Beyond the booth were several theaters and restaurants: the booth was well-situated.
But it wasn't for the crowd that the booth had been erected. It was for Ackers and the offices behind him; the tirade was aimed directly at the Interior Department. The nagging racket had gone on so many months that Ackers was scarcely aware of it. Rain on the roof. Traffic noises. He yawned, folded his arms, and waited.
"Banish it," the voice complained peevishly. "Come on, Ackers. Say something; do something."
"I'm waiting," Ackers said complacently.
A group of middle-class citizens passed the booth and were handed leaflets. The citizens scattered the leaflets after them, and Ackers laughed.
"Don't laugh," the voice muttered. "It's not funny; it costs us money to print those."
"Your personal money?" Ackers inquired.
"Partly." Garth was lonely, tonight. "What are you waiting for? What's happened? I saw a police team leave your roof a few minutes ago…?
"We may take in somebody," Ackers said, "there's been a killing."
Down the dark sidewalk the man stirred in his dreary propaganda booth. "Oh?" Harvey Garth's voice came. He leaned forward and the two looked directly at each other: Ackers, carefully-groomed, well-fed, wearing a respectable overcoat… Garth, a thin man, much younger, with a lean, hungry face composed mostly of nose and forehead.
"So you see," Ackers told him, "we do need the system. Don't be Utopian."
"A man is murdered; and you rectify the moral imbalance by killing the killer." Garth's protesting voice rose in a bleak spasm. "Banish it! Banish the system that condemns men to certain extinction!"
"Get your leaflets here," Ackers parodied dryly. "And your slogans. Either or both. What would you suggest in place of the system?"
Garth's voice was proud with conviction. "Education."
Amused, Ackers asked: "Is that all? You think that would stop anti-social activity? Criminals just don't – know better?"
"And psychotherapy, of course." His projected face bony and intense, Garth peered out of his booth like an aroused turtle. "They're sick… that's why they commit crimes, healthy men don't commit crimes. And you compound it; you create a sick society of punitive cruelty." He waggled an accusing finger. "You're the real culprit, you and the whole Interior Department. You and the whole Banishment System."
Again and again the neon sign blinked BANISH it! Meaning, of course, the system of compulsory ostracism for felons, the machinery that projected a condemned human being into some random backwater region of the sidereal universe, into some remote and out-of-the-way corner where he would be of no harm.
"No harm to us, anyhow," Ackers mused aloud.
Garth spoke the familiar argument. "Yes, but what about the local inhabitants?"
Too bad about the local inhabitants. Anyhow, the banished victim spent his energy and time trying to find a way back to the Sol System. If he got back before old age caught up with him he was readmitted by society. Quite a challenge… especially to some cosmopolite who had never set foot outside Greater New York. There were – probably – many involuntary expatriates cutting grain in odd fields with primitive sickles. The remote sections of the universe seemed composed mostly of dank rural cultures, isolated agrarian enclaves typified by small-time bartering of fruit and vegetables and handmade artifacts.
"Did you know," Ackers said, "that in the Age of Monarchs, a pickpocket was usually hanged?"
"Banish it," Garth continued monotonously, sinking back into his booth. The sign revolved; leaflets were passed out. And Ackers impatiently watched the late-evening street for sign of the hospital truck.
He knew Heimie Rosenburg. A sweeter little guy there never was… although Heimie had been mixed up in one of the sprawling slave combines that illegally transported settlers to outsystem fertile planets. Between them, the two largest slavers had settled virtually the entire Sirius System. Four out of six emigrants were hustled out in carriers registered as "freighters." It was hard to picture gentle little Heimie Rosenburg as a business agent for Tirol Enterprises, but there it was.
As he waited, Ackers conjectured on Heimie's murder. Probably one element of the incessant subterranean war going on between Paul Tirol and his major rival, David Lantano, was a brilliant and energetic newcomer… but murder was anybody's game. It all depended on how it was done; it could be commercial hack or the purest art.
"Here comes something," Garth's voice sounded, carried to his inner ear by the delicate output transformers of the booth's equipment. "Looks like a freezer."
It was; the hospital truck had arrived. Ackers stepped forward as the truck halted and the back was let down.
"How soon did you get there?" he asked the cop who jumped heavily to the pavement.
"Right away," the cop answered, "but no sign of the killer. I don't think we're going to get Heimie back… they got him dead-center, right in the cerebellum. Expert work, no amateur stuff."