As was usually the case when Crenshinibon communicated with the wizard, Kessell began to see the possibilities. He decided upon a course of compromise, an agreement mutually beneficial to both himself and the demon.
Errtu considered its predicament. It couldn’t slay the impertinent human, though the demon would have truly savored such an act. Yet leaving without the relic, putting off the quest that had been its primary motivation for centuries, was not an acceptable option.
“I have a proposal to offer, a bargain that might interest you,” Kessell said temptingly, avoiding the death-promising glare that the demon was throwing him. “Stay by my side and serve as commander of my forces! With you leading them and the power of Crenshinibon and Akar Kessell behind them, they shall sweep through the northland!”
“Serve you?” Errtu laughed. “You have no hold over me, human.”
“You view the situation incorrectly,” retorted Kessell. “Think of it not as servitude but as an opportunity to join in a campaign that promises destruction and conquest! You have my utmost respect, mighty demon. I would not presume to call myself your master.”
Crenshinibon, with its subconscious intrusions, had coached Kessell well. Errtu’s less-threatening stance showed that it was intrigued by the wizard’s proposition.
“And consider the gains that you shall someday make,” Kessell continued. “Humans do not live a very long tine by your ageless estimations. Who, then, shall take the crystal shard when Akar Kessell is no more?”
Errtu smiled wickedly and bowed before the wizard. “How could I refuse such a generous offer?” the demon rasped in its horrible, unearthly voice. “Show me, wizard, what glorious conquests lie in our path.”
Kessell nearly danced with joy. His army was, in effect, complete.
He had his general.
11. Aegis-fang
Sweat beaded on Bruenor’s hand as he put the key into the dusty lock of the heavy wooden door. This was the beginning of the process that would put all of his skill and experience to the ultimate trial. Like all master dwarven smiths, he had been waiting for this moment with excitement and apprehension since the beginning of his long training.
He had to push hard to swing the door in on the small chamber. Its wood creaked and groaned in protest, having warped and settled since it was last opened many years before. This was a comfort to Bruenor, though, for he dreaded the thought of anyone looking in on his most prized possessions. He glanced around at the dark corridors of this little-used section of the dwarven complex, making sure once more that he hadn’t been followed, then he entered the room, putting his torch in before him to burn away the hanging fringes of many cobwebs.
The only piece of furniture in the room was a wooden, iron-bound box, banded by two heavy chains joined by a huge padlock. Spiderwebs criss-crossed and flowed from every angle of the chest, and a thick layer of dust covered its top. Another good sign, Bruenor noted. He looked out into the hall again, then shut the wooden door as quietly as he could.
He knelt before the chest and placed his torch on the floor beside him. Several webs, licked by its flame, puffed into orange for just an instant, then died away. Bruenor took a small block of wood from his belt pouch and removed a silver key that hung on a chain about his neck. He held the wood block firmly in front of him and, keeping the fingers of his other hand below the level of the padlock as much as possible, gently slid the key into the lock.
Now came the delicate part. Bruenor turned the key slowly, listening. When he heard the tumbler in the lock click, he braced himself and quickly pulled his hand from the key, allowing the mass of the padlock to drop away from its ring, releasing a spring-loaded lever that had been pressed between it and the chest. The small dart knocked into the block of wood, and Bruenor breathed a sigh of relief. Though he had set the trap nearly a century before, he knew that the poison of the Tundra Widowmaker snake had kept its deadly sting.
Sheer excitement overwhelmed Bruenor’s reverence of this moment, and he hurriedly threw the chains back over the chest and blew the dust from its lid. He grasped the lid and started to lift it but suddenly slowed again, recovering his solemn calm and reminding himself of the importance of every action.
Anyone who had come upon this chest and managed to get by the deadly trap would have been pleased with the treasures he found inside. A silver goblet, a bag of gold, and a jeweled though poorly balanced dagger were mixed in among other more personal and less valuable items; a dented helm, old boots, and other similar pieces that would hold little appeal for a thief.
Yet these items were merely a foil. Bruenor pulled them out and dropped them on the dirty floor without a second thought.
The bottom of the heavy chest sat just above the level of the floor, giving no indication that anything more was to be found here. But Bruenor had cunningly cut the floor lower under the chest, fitting the box into the hole so perfectly that even a scrutinizing thief would swear that it sat on the floor. The dwarf poked out a small knothole in the box’s bottom and hooked a stubby finger through the opening. This wood, too, had settled over the years, and Bruenor had to tug mightily to finally pull it free. It came out with a sudden snap, sending Bruenor tumbling backward. He was back at the chest in an instant, peering cautiously over its edge at his greatest treasures.
A block of the purest mithril, a small leather bag; a golden coffer, and a silver scroll tube capped on one end by a diamond were spaced exactly as Bruenor had lain them so long ago.
Bruenor’s hands trembled, and he had to stop and wipe the perspiration from them several times as he removed the precious items from the chest, placing those that would fit in his pack and laying the mithril block on a blanket he had unrolled. Then he quickly replaced the false bottom, taking care to fit the knothole back into the wood perfectly, and put his phony treasure back in place. He chained and locked the box, leaving everything exactly as he had found it, except that he saw no reason to chance accidents by rearming the needle trap.
Bruenor had constructed his outdoor forge in a hidden nook tucked away at the base of Kelvin’s Cairn. This was a seldom traveled portion of the dwarven valley, the northern end, with Bremen’s Run widening out into the open tundra around the western side of the mountain, and Icewind Pass doing likewise on the east. To his surprise, Bruenor found that the stone here was hard and pure, deeply imbued with the strength of the earth and would serve his small temple well.
As always, Bruenor approached this sacred place with measured, reverent steps. Carrying now the treasures of his heritage, his mind drifted back over the centuries to Mithril Hall, ancient home of his people, and to the speech his father had given him on the day he received his first smithy hammer.
“If yer talent for the craft is keen,” his father had said, “and ye’re lucky enough to live long and feel the strength of the earth, ye’ll find a special day. A special blessin’—some would say a curse—has been placed upon our people, for once, and only once, the very best of our smiths may craft a weapon of their choosing that outdoes any work they’d ever done. Be wary of that day, son, for ye’ll put a great deal of yerself into that weapon. Ye’ll never match its perfection in yer life again and, knowing this, ye’ll lose a lot of the craftsman’s desire that drives the swing of yer hammer. Ye may find an empty life after yer day, but if yer good as yer line says ye’ll be, ye’ll have crafted a weapon of legend that will live on long after yer bones are dust.”
Bruenor’s father, cut down in the coming of the darkness to Mithril Hall, hadn’t lived long enough to find his special day, though if he had, several of the items that Bruenor now carried would have been used by him. But the dwarf saw no disrespect in his taking the treasures as his own, for he knew that he would craft a weapon to make the spirit of his father proud.